Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
XxLamar360xX
Nemesis
Silver I
Level 155
God Stats
0W - 2L
1,526 SR
Queue Stats
582W - 590L
1,131 MMR
Solo
Artio
Artio
Silver V
ezeeeeeTS3
Artio
Silver V
Level 47
God Stats
2W - 5L
1,487 SR
Queue Stats
44W - 73L
588 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,503 SR
1,244 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,513 SR
1,135 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
RiomaFnL
Cu Chulainn
Platinum IV
Level 160
God Stats
45W - 54L
1,560 SR
Queue Stats
176W - 193L
1,815 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze IV
SG-AleZin-
Kuzenbo
Bronze IV
Level 65
God Stats
4W - 6L
1,472 SR
Queue Stats
204W - 262L
-323 MMR
Solo
Cupid
Cupid
Silver II
Sepita07
Cupid
Silver II
Level 88
God Stats
8W - 10L
1,455 SR
Queue Stats
88W - 100L
985 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
ZeckFnL
Tsukuyomi
Diamond V
Level 159
God Stats
7W - 6L
1,577 SR
Queue Stats
199W - 197L
1,949 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
elcolillo
Ah Puch
Gold IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 196L
1,249 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
0 / 9 / 3
12,675
507
18,359
23,396
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
 
Chang'e
19
3 / 7 / 1
12,653
506
13,348
23,019
21,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
 
Apollo
19
1 / 6 / 1
11,850
474
15,321
18,777
8,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XxLamar360xX
Nemesis
18
4 / 10 / 2
11,933
477
11,322
23,335
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
14
0 / 8 / 4
10,166
407
4,796
27,717
34,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatMorgan Le FayGilgameshSetPersephone

VS

Bans
AthenaTyrGebAwilixCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RiomaFnL
Cu Chulainn
20
11 / 1 / 12
15,465
619
21,854
27,351
32,773
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
SG-AleZin-
Kuzenbo
17
4 / 0 / 18
13,100
524
10,976
24,292
33,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Sepita07
Cupid
20
4 / 2 / 5
14,296
572
9,555
18,194
7,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
ZeckFnL
Tsukuyomi
20
15 / 3 / 10
16,481
659
18,658
20,462
9,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
elcolillo
Ah Puch
20
5 / 2 / 19
15,109
604
24,773
18,042
8,024
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
8
Kills
39
40
Deaths
8
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
9
3
0.17
L
Chang'e
 
Chang'e
3
7
1
0.5
L
Apollo
 
Apollo
1
6
1
0.25
W
Cu Chulainn
RiomaFnL
Cu Chulainn
11
1
12
17
W
Kuzenbo
SG-AleZin-
Kuzenbo
4
0
18
13
W
Cupid
Sepita07
Cupid
4
2
5
3.25
L
Nemesis
XxLamar360xX
Nemesis
4
10
2
0.5
W
Tsukuyomi
ZeckFnL
Tsukuyomi
15
3
10
6.67
W
Ah Puch
elcolillo
Ah Puch
5
2
19
7.25
L
Artio
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,146
Damage
85,816
116,244
Taken
108,341
83,944
Mitigated
91,365
32,758
Healing
45,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,359
4,353
62
7,286
23,396
8,855
3,787
10,202
12,422
124,914
0
L
Chang'e
 
Chang'e
13,348
1,090
1,204
7,846
23,019
21,567
63
6,254
15,326
74,902
0
L
Apollo
 
Apollo
15,321
10,592
0
6,504
18,777
8,274
31
4,006
14,560
0
106,585
W
Cu Chulainn
RiomaFnL
Cu Chulainn
21,854
3,778
0
9,425
27,351
32,773
804
12,999
14,352
9,304
71,875
W
Kuzenbo
SG-AleZin-
Kuzenbo
10,976
3,867
1,078
7,969
24,292
33,350
366
10,323
13,969
26,989
0
W
Cupid
Sepita07
Cupid
9,555
6,272
2,209
9,029
18,194
7,599
9,213
3,115
15,079
0
119,424
L
Nemesis
XxLamar360xX
Nemesis
11,322
3,867
0
3,857
23,335
11,059
293
7,747
15,158
0
83,542
W
Tsukuyomi
ZeckFnL
Tsukuyomi
18,658
6,358
0
5,416
20,462
9,619
3,516
5,916
14,546
0
118,976
W
Ah Puch
elcolillo
Ah Puch
24,773
2,121
0
10,279
18,042
8,024
2,092
6,409
11,633
102,200
0
L
Artio
4,796
267
279
5,720
27,717
34,189
0
8,992
18,211
28,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,277
Gold Earned
74,451
693
Minions Killed
601
0
Camps Cleared
0
2,250,808
Distance Traveled
2,506,841
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,675
507
226
9
0
425,542
3
L
Chang'e
12,653
506
125
5
0
439,186
2
L
Apollo
11,850
474
182
7
0
434,324
10
W
Cu Chulainn
15,465
619
123
5
0
519,260
6
W
Kuzenbo
13,100
524
26
1
0
531,559
0
W
Cupid
14,296
572
161
6
0
416,554
5
L
Nemesis
11,933
477
125
5
0
468,196
2
W
Tsukuyomi
16,481
659
139
6
0
540,953
5
W
Ah Puch
15,109
604
152
6
0
498,515
6
L
Artio
10,166
407
35
1
0
483,560
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role