Player Matchup

Charybdis
Charybdis
Bartholomeir
Charybdis
Level 18
God Stats
2W - 0L
1,314 SR
Queue Stats
3W - 5L
1,124 Elo+
Solo
Bacchus
Bacchus
Cr4zYxFuS1Onx33
Bacchus
Level 68
God Stats
9W - 9L
1,389 SR
Queue Stats
149W - 185L
1,268 Elo+
Party 1
Sol
Sol
OfficerLard
Sol
Level 29
God Stats
6W - 4L
1,491 SR
Queue Stats
116W - 146L
1,326 Elo+
Party 1
Team Averages
Level 38
1,398 SR
1,240 Elo+

VS

Team Averages
Level 38
1,471 SR
1,406 Elo+
Jormungandr
Jormungandr
Killjoy-Dasher
Jormungandr
Level 21
God Stats
8W - 8L
1,526 SR
Queue Stats
14W - 20L
1,288 Elo+
Party 2
Chang'e
Chang'e
MyDeadAestheic
Chang'e
Level 87
God Stats
1W - 3L
1,464 SR
Queue Stats
113W - 125L
1,429 Elo+
Party 2
Thor
Thor
XxNINETAILSX
Thor
Level 7
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bartholomeir
Charybdis
12
7 / 3 / 8
8,933
812
8,383
7,639
2,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
8 / 3 / 8
8,930
812
9,550
9,710
11,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 14
8,139
740
8,188
8,146
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Killjoy-Dasher
Jormungandr
10
2 / 6 / 1
7,248
659
5,573
9,576
3,430
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 2
7,393
672
8,644
9,983
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 2
7,238
658
1,128
11,842
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
6
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bartholomeir
Charybdis
7
3
8
3.67
W
8
3
8
4
L
Jormungandr
Killjoy-Dasher
Jormungandr
2
6
1
0.42
L
1
3
2
0.67
W
2
0
14
9
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
15,345
25,495
Taken
31,401
17,151
Mitigated
12,549
6,859
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bartholomeir
Charybdis
8,383
4,693
434
1,080
7,639
2,812
278
4,805
2,834
0
27,700
W
9,550
902
368
928
9,710
11,047
120
4,114
5,596
18,084
0
L
Jormungandr
Killjoy-Dasher
Jormungandr
5,573
1,034
0
0
9,576
3,430
255
5,251
4,325
22,775
0
L
8,644
255
507
3,283
9,983
3,356
0
7,482
2,501
26,774
0
W
8,188
1,926
452
3,597
8,146
3,292
991
5,691
2,455
28,138
0
L
1,128
312
0
450
11,842
5,763
0
5,477
6,365
0
5,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,002
Gold Earned
21,879
115
Minions Killed
88
4
Camps Cleared
5
630,707
Distance Traveled
547,066
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,933
812
45
4
0
197,358
1
W
Bacchus
8,930
812
21
2
3
208,684
1
L
Jormungandr
7,248
659
37
3
1
168,860
5
L
Chang'e
7,393
672
42
4
4
201,962
4
W
Sol
8,139
740
49
4
1
224,665
3
L
Thor
7,238
658
9
1
0
176,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role