Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Arcani22
Ne Zha
Diamond II
Level 80
God Stats
1W - 1L
1,834 SR
Queue Stats
43W - 30L
2,439 MMR
Solo
Athena
Athena
Diamond II
Wesly69
Athena
Diamond II
Level 157
God Stats
2W - 5L
1,681 SR
Queue Stats
521W - 515L
2,471 MMR
Party 3
Ullr
Ullr
Diamond V
XxPatoLocoxX
Ullr
Diamond V
Level 133
God Stats
5W - 4L
1,478 SR
Queue Stats
87W - 59L
2,348 MMR
Party 3
Kukulkan
Kukulkan
Masters
aMADKID
Kukulkan
Masters
Level 66
God Stats
28W - 16L
1,728 SR
Queue Stats
339W - 316L
2,519 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,644 SR
2,255 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,561 SR
2,160 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond II
 
Artemis
Diamond II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond I
ChefcitoQuiteño
Cabrakan
Diamond I
Level 109
God Stats
11W - 7L
1,778 SR
Queue Stats
118W - 89L
2,505 MMR
Party 4
Ganesha
Ganesha
Diamond I
Ferreer
Ganesha
Diamond I
Level 155
God Stats
5W - 3L
1,698 SR
Queue Stats
68W - 55L
2,569 MMR
Party 4
Awilix
Awilix
Masters
ThaRealBRUh
Awilix
Masters
Level 160
God Stats
5W - 12L
1,328 SR
Queue Stats
628W - 592L
2,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 0
4,685
469
1,756
8,412
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
Arcani22
Ne Zha
8
0 / 4 / 0
4,859
486
1,560
6,084
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Wesly69
Athena
7
0 / 2 / 0
4,919
492
2,227
7,112
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,444
544
2,871
4,593
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
aMADKID
Kukulkan
9
0 / 0 / 0
5,170
517
4,017
3,210
1,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayGilgameshPersephoneTiamatOsiris

VS

Bans
OdinYmirScyllaArtioJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 0 / 3
6,047
605
4,364
5,364
2,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
10
0 / 0 / 1
5,603
560
3,640
5,036
1,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 3
6,137
614
2,822
3,361
3,875
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
Ferreer
Ganesha
8
0 / 0 / 4
5,075
508
1,691
6,208
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
12
7 / 0 / 2
7,074
707
5,995
5,527
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
10
10
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Sol
 
Sol
3
0
3
4.5
W
Artemis
 
Artemis
0
0
1
0.5
L
Ne Zha
Arcani22
Ne Zha
0
4
0
0
W
0
0
3
1.5
W
Ganesha
Ferreer
Ganesha
0
0
4
2
W
Awilix
7
0
2
8
L
Athena
Wesly69
Athena
0
2
0
0
L
0
1
0
0
L
Kukulkan
aMADKID
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,431
Damage
18,512
29,411
Taken
25,496
12,362
Mitigated
12,334
7,781
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,756
394
0
2,925
8,412
4,635
0
2,790
5,622
0
19,734
W
Sol
 
Sol
4,364
751
0
3,153
5,364
2,069
475
2,692
2,672
33,374
0
W
Artemis
 
Artemis
3,640
1,755
0
3,699
5,036
1,248
0
324
4,712
0
32,927
L
Ne Zha
Arcani22
Ne Zha
1,560
322
0
1,401
6,084
2,289
0
1,717
4,367
0
26,429
W
2,822
641
0
2,057
3,361
3,875
0
0
3,106
30,450
0
W
Ganesha
Ferreer
Ganesha
1,691
235
0
1,930
6,208
2,974
48
2,048
4,160
10,955
0
W
Awilix
5,995
2,360
0
1,894
5,527
2,168
0
1,180
4,264
0
45,087
L
Athena
Wesly69
Athena
2,227
797
0
1,730
7,112
3,361
0
1,835
5,277
14,698
0
L
2,871
1,253
0
1,615
4,593
1,030
0
659
3,934
0
36,337
L
Kukulkan
aMADKID
Kukulkan
4,017
719
0
110
3,210
1,047
0
1,876
1,334
36,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
29,936
306
Minions Killed
340
0
Camps Cleared
0
983,391
Distance Traveled
1,000,560
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,685
469
49
5
0
195,889
2
W
Sol
6,047
605
76
8
0
191,068
3
W
Artemis
5,603
560
91
9
0
175,017
0
L
Ne Zha
4,859
486
58
6
0
202,130
3
W
Cabrakan
6,137
614
83
8
0
192,938
4
W
Ganesha
5,075
508
2
0
0
206,283
2
W
Awilix
7,074
707
88
9
0
235,254
4
L
Athena
4,919
492
29
3
0
217,426
8
L
Ullr
5,444
544
87
9
0
176,488
4
L
Kukulkan
5,170
517
83
8
0
191,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role