Player Matchup

Loki
Loki
BDTD x DREAD
Loki
Level 18
God Stats
0W - 3L
1,285 SR
Queue Stats
5W - 7L
1,464 Elo+
Solo
Scylla
Scylla
CoCo zZz3092
Scylla
Level 17
God Stats
22W - 31L
1,577 SR
Queue Stats
103W - 106L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
SilviaWasTaken
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 10L
1,889 Elo+
Solo
Ymir
Ymir
nmtlqyl4
Ymir
Level 11
God Stats
3W - 3L
1,460 SR
Queue Stats
14W - 15L
1,573 Elo+
Solo
Ullr
Ullr
thearstho
Ullr
Level 29
God Stats
8W - 11L
1,563 SR
Queue Stats
98W - 87L
1,582 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,611 Elo+

VS

Team Averages
Level 20
1,464 SR
1,522 Elo+
Cupid
Cupid
 
Cupid
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AKAEsteban
Apollo
Level 24
God Stats
18W - 13L
1,608 SR
Queue Stats
107W - 113L
1,556 Elo+
Solo
Eset
Eset
Chardmanduu
Eset
Level 27
God Stats
7W - 5L
1,596 SR
Queue Stats
138W - 136L
1,535 Elo+
Solo
Nu Wa
Nu Wa
MacAttack-_-10
Nu Wa
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Fenrir
Fenrir
TheIMostIWanted
Fenrir
Level 26
God Stats
3W - 5L
1,295 SR
Queue Stats
275W - 251L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,193
456
468
2,500
740
Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
8
1 / 1 / 0
4,193
599
1,693
3,275
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SilviaWasTaken
Sun Wukong
6
0 / 0 / 0
3,530
504
1,513
2,349
735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
5
0 / 2 / 0
3,454
493
0
3,420
818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
7
0 / 1 / 0
3,869
553
1,550
2,611
511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 0 / 0
4,867
695
2,241
3,985
897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
AKAEsteban
Apollo
7
2 / 0 / 1
4,453
636
1,433
2,085
695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 1 / 0
4,475
639
837
2,624
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 0 / 3
4,388
627
2,061
2,011
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 2
4,377
625
2,121
3,485
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
0
2
W
Apollo
AKAEsteban
Apollo
2
0
1
2.5
L
0
2
0
0
W
1
1
0
1
L
Scylla
1
1
0
1
W
0
0
3
1.5
L
Sun Wukong
SilviaWasTaken
Sun Wukong
0
0
0
0
W
1
0
2
2
L
Ymir
0
2
0
0
L
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,224
Damage
8,693
14,155
Taken
14,190
3,471
Mitigated
3,626
3,335
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,241
1,471
0
2,592
3,985
897
0
0
3,905
0
24,523
W
Apollo
AKAEsteban
Apollo
1,433
666
0
1,507
2,085
695
672
220
1,843
0
18,166
L
468
111
0
170
2,500
740
150
267
2,185
0
4,239
W
837
96
0
676
2,624
669
206
1,032
1,504
20,563
0
L
Scylla
1,693
43
0
964
3,275
667
390
622
2,549
20,717
0
W
2,061
426
0
854
2,011
359
390
0
2,011
17,660
0
L
Sun Wukong
SilviaWasTaken
Sun Wukong
1,513
62
0
1,531
2,349
735
0
81
2,254
0
12,025
W
2,121
392
0
1,044
3,485
1,006
0
291
3,154
0
19,585
L
Ymir
0
0
0
172
3,420
818
0
786
2,440
5,030
0
L
Ullr
1,550
778
0
498
2,611
511
0
706
1,829
0
19,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,239
Gold Earned
22,560
120
Minions Killed
230
0
Camps Cleared
0
617,225
Distance Traveled
664,088
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,867
695
64
9
0
129,520
2
W
Apollo
4,453
636
48
7
0
142,340
2
L
Loki
3,193
456
8
1
0
127,519
1
W
Eset
4,475
639
42
6
0
125,931
3
L
Scylla
4,193
599
40
6
0
140,913
3
W
Nu Wa
4,388
627
36
5
0
127,801
2
L
Sun Wukong
3,530
504
20
3
0
91,058
1
W
Fenrir
4,377
625
40
6
0
138,496
1
L
Ymir
3,454
493
9
1
0
135,753
0
L
Ullr
3,869
553
43
6
0
121,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role