Player Matchup

Jing Wei
Jing Wei
AWSoMHEvY-D
Jing Wei
Level 81
God Stats
86W - 93L
1,481 SR
Queue Stats
450W - 602L
1,309 Elo+
Party 1
Heimdallr
Heimdallr
Big1Germ
Heimdallr
Level 84
God Stats
47W - 72L
1,373 SR
Queue Stats
504W - 690L
1,313 Elo+
Party 1
Merlin
Merlin
Detarame_
Merlin
Level 88
God Stats
3W - 5L
1,320 SR
Queue Stats
700W - 916L
1,261 Elo+
Party 1
Fenrir
Fenrir
LemonsNTwigs
Fenrir
Level 41
God Stats
10W - 20L
1,383 SR
Queue Stats
122W - 199L
1,277 Elo+
Party 1
Bacchus
Bacchus
l_YUNG_BRATZ_l
Bacchus
Level 66
God Stats
4W - 9L
1,172 SR
Queue Stats
188W - 261L
1,315 Elo+
Party 1
Team Averages
Level 72
1,346 SR
1,295 Elo+

VS

Team Averages
Level 52
1,520 SR
1,412 Elo+
Ra
Ra
Chags01
Ra
Level 69
God Stats
3W - 4L
1,565 SR
Queue Stats
439W - 476L
1,420 Elo+
Party 2
Vamana
Vamana
ElevatedPrestige
Vamana
Level 47
God Stats
174W - 160L
1,527 SR
Queue Stats
214W - 222L
1,431 Elo+
Solo
Chaac
Chaac
SquintedEyezz
Chaac
Level 33
God Stats
3W - 2L
1,532 SR
Queue Stats
67W - 84L
1,342 Elo+
Solo
Arachne
Arachne
Tchags
Arachne
Level 69
God Stats
1W - 4L
1,332 SR
Queue Stats
450W - 478L
1,422 Elo+
Party 2
Chiron
Chiron
belhommes
Chiron
Level 40
God Stats
4W - 3L
1,642 SR
Queue Stats
168W - 156L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AWSoMHEvY-D
Jing Wei
16
2 / 1 / 4
9,239
577
7,571
11,737
4,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Big1Germ
Heimdallr
16
11 / 1 / 6
10,365
648
10,164
9,089
3,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Detarame_
Merlin
12
2 / 3 / 4
7,956
497
6,394
10,567
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
6 / 2 / 3
9,349
584
7,958
11,150
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 11
8,633
540
6,433
10,045
12,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,643
540
7,771
9,583
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 0
7,993
500
6,441
12,550
7,907
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 12 / 1
6,599
412
3,397
13,502
4,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Tchags
Arachne
13
2 / 2 / 1
7,701
481
4,150
11,931
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
belhommes
Chiron
12
2 / 7 / 2
7,856
491
7,555
14,443
4,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
27
Kills
7
8
Deaths
28
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AWSoMHEvY-D
Jing Wei
2
1
4
4
W
Heimdallr
Big1Germ
Heimdallr
11
1
6
14
L
2
3
1
0.83
W
Merlin
Detarame_
Merlin
2
3
4
1.33
L
1
4
0
0.25
W
Fenrir
6
2
3
3.75
L
0
12
1
0.04
L
Arachne
Tchags
Arachne
2
2
1
1.25
L
Chiron
belhommes
Chiron
2
7
2
0.43
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,520
Damage
29,314
52,588
Taken
62,009
29,908
Mitigated
25,420
11,024
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AWSoMHEvY-D
Jing Wei
7,571
4,487
424
4,073
11,737
4,562
2,642
1,235
10,502
0
66,025
W
Heimdallr
Big1Germ
Heimdallr
10,164
4,470
0
2,836
9,089
3,634
2,917
1,432
7,657
0
62,037
L
7,771
931
754
4,152
9,583
3,587
390
3,533
6,050
59,166
0
W
Merlin
Detarame_
Merlin
6,394
298
0
1,604
10,567
4,810
270
3,382
7,185
41,619
0
L
6,441
2,496
0
2,629
12,550
7,907
1,288
528
12,022
0
40,815
W
Fenrir
7,958
2,183
0
496
11,150
4,438
0
230
10,920
0
56,617
L
3,397
943
0
820
13,502
4,892
1,197
2,959
10,543
0
25,702
L
Arachne
Tchags
Arachne
4,150
3,307
0
5,211
11,931
4,770
21
3,421
8,510
0
40,352
L
Chiron
belhommes
Chiron
7,555
2,779
170
4,144
14,443
4,264
829
2,386
12,052
0
46,752
W
6,433
775
286
1,305
10,045
12,464
235
1,492
8,553
21,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
38,792
457
Minions Killed
398
0
Camps Cleared
0
1,594,279
Distance Traveled
1,565,104
2
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,239
577
136
9
0
339,784
0
W
Heimdallr
10,365
648
114
7
0
333,935
0
L
Ra
8,643
540
117
7
0
306,631
4
W
Merlin
7,956
497
77
5
0
284,181
1
L
Vamana
7,993
500
84
5
0
299,757
11
W
Fenrir
9,349
584
96
6
0
296,862
1
L
Chaac
6,599
412
55
3
0
327,306
2
L
Arachne
7,701
481
69
4
0
339,637
7
L
Chiron
7,856
491
73
5
0
291,773
4
W
Bacchus
8,633
540
34
2
0
339,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role