Player Matchup

Hun Batz
Hun Batz
Albiert
Hun Batz
Level 29
God Stats
21W - 16L
1,401 SR
Queue Stats
165W - 195L
1,349 Elo+
Party 2
Rama
Rama
BiscuitTheory
Rama
Level 29
God Stats
0W - 1L
1,691 SR
Queue Stats
81W - 95L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
Erizzlesizzle
Tsukuyomi
Level 4
God Stats
20W - 13L
1,500 SR
Queue Stats
144W - 158L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Fhyge
Nu Wa
Level 28
God Stats
53W - 56L
1,522 SR
Queue Stats
100W - 120L
1,389 Elo+
Party 2
Ra
Ra
JombieXOXO
Ra
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,167 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,314 Elo+

VS

Team Averages
Level 29
1,436 SR
1,430 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Kashauna
Pele
Level 25
God Stats
2W - 3L
1,218 SR
Queue Stats
10W - 13L
1,385 Elo+
Solo
Cthulhu
Cthulhu
KingMorde
Cthulhu
Level 7
God Stats
4W - 4L
1,703 SR
Queue Stats
15W - 19L
1,513 Elo+
Party 1
Scylla
Scylla
Shteve12
Scylla
Level 17
God Stats
11W - 6L
1,460 SR
Queue Stats
28W - 30L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thraqu
Tsukuyomi
Level 12
God Stats
3W - 1L
1,298 SR
Queue Stats
24W - 21L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Albiert
Hun Batz
9
2 / 1 / 0
6,006
462
2,748
6,972
2,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 8 / 1
5,422
417
1,451
7,828
1,762
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Erizzlesizzle
Tsukuyomi
10
0 / 3 / 0
5,747
442
1,838
4,915
1,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Fhyge
Nu Wa
10
0 / 3 / 3
6,023
463
7,029
6,167
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
5,746
442
2,267
6,167
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
8 / 1 / 7
7,550
581
7,672
6,303
1,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
11
2 / 0 / 1
6,544
503
1,977
4,609
1,676
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
KingMorde
Cthulhu
10
7 / 3 / 7
7,199
554
5,431
7,019
5,129
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Shteve12
Scylla
11
0 / 0 / 1
6,131
472
1,345
5,097
1,776
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Thraqu
Tsukuyomi
11
3 / 0 / 1
6,636
510
2,476
8,340
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
20
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
7
11.5
L
Hun Batz
Albiert
Hun Batz
2
1
0
2
L
1
8
1
0.19
L
Tsukuyomi
Erizzlesizzle
Tsukuyomi
0
3
0
0
L
Nu Wa
Fhyge
Nu Wa
0
3
3
0.5
L
1
5
1
0.3
W
Pele
2
0
1
2.5
W
Cthulhu
KingMorde
Cthulhu
7
3
7
3.5
W
Scylla
Shteve12
Scylla
0
0
1
0.5
W
Tsukuyomi
Thraqu
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,333
Damage
18,901
32,049
Taken
31,368
8,615
Mitigated
12,906
4,724
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,672
4,316
0
3,108
6,303
1,826
1,028
1,927
4,274
0
27,878
L
Hun Batz
Albiert
Hun Batz
2,748
260
0
1,930
6,972
2,004
0
1,631
5,341
0
28,289
L
1,451
968
0
510
7,828
1,762
49
2,077
5,751
0
17,215
L
Tsukuyomi
Erizzlesizzle
Tsukuyomi
1,838
488
0
194
4,915
1,487
516
0
4,915
0
21,706
L
Nu Wa
Fhyge
Nu Wa
7,029
1,743
28
1,193
6,167
1,866
13
2,400
3,767
33,933
0
L
2,267
416
16
853
6,167
1,496
72
668
5,499
25,030
0
W
Pele
1,977
483
0
1,022
4,609
1,676
0
598
3,941
0
25,915
W
Cthulhu
KingMorde
Cthulhu
5,431
531
0
1,050
7,019
5,129
389
2,662
4,215
21,949
0
W
Scylla
Shteve12
Scylla
1,345
80
0
2,138
5,097
1,776
555
2,325
2,564
31,267
0
W
Tsukuyomi
Thraqu
Tsukuyomi
2,476
499
0
3,784
8,340
2,499
0
1,144
7,078
0
39,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
34,060
238
Minions Killed
265
0
Camps Cleared
0
1,094,169
Distance Traveled
1,188,499
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,550
581
43
3
0
251,139
0
L
Hun Batz
6,006
462
51
4
0
246,596
2
L
Rama
5,422
417
36
3
0
206,514
5
L
Tsukuyomi
5,747
442
41
3
0
202,220
1
L
Nu Wa
6,023
463
68
5
0
220,333
4
L
Ra
5,746
442
42
3
0
218,506
0
W
Pele
6,544
503
55
4
0
222,457
3
W
Cthulhu
7,199
554
32
2
0
216,074
1
W
Scylla
6,131
472
64
5
0
252,477
3
W
Tsukuyomi
6,636
510
71
5
0
246,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role