Player Matchup

Hades
Hades
SATANCHRYST
Hades
Level 17
God Stats
1W - 4L
1,353 SR
Queue Stats
153W - 129L
1,466 Elo+
Solo
Medusa
Medusa
Stammpi
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Artemis
Artemis
allthatjas
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
imSYP
Vamana
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 58L
1,369 Elo+
Solo
Khepri
Khepri
åmii
Khepri
Level 16
God Stats
4W - 3L
1,767 SR
Queue Stats
17W - 11L
1,470 Elo+
Party 2
Team Averages
Level 14
1,524 SR
1,494 Elo+

VS

Team Averages
Level 28
1,581 SR
1,457 Elo+
Loki
Loki
Bierregi
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
Bloodhound6420
Baron Samedi
Level 21
God Stats
3W - 1L
1,823 SR
Queue Stats
51W - 57L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Goodfella00
Sun Wukong
Level 7
God Stats
8W - 4L
1,490 SR
Queue Stats
10W - 8L
1,670 Elo+
Party 1
Artemis
Artemis
Grimmwold
Artemis
Level 28
God Stats
13W - 13L
1,523 SR
Queue Stats
25W - 34L
1,308 Elo+
Party 1
Ymir
Ymir
dasHOSCHY
Ymir
Level 57
God Stats
18W - 25L
1,571 SR
Queue Stats
57W - 59L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
8,806
463
7,769
15,238
7,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Stammpi
Medusa
14
2 / 9 / 0
8,919
469
6,190
14,153
4,228
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
allthatjas
Artemis
12
0 / 9 / 4
8,194
431
6,764
13,688
3,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
imSYP
Vamana
12
0 / 2 / 3
8,036
423
2,637
17,459
6,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
åmii
Khepri
14
4 / 6 / 1
9,124
480
6,270
21,794
9,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 4 / 5
10,342
544
4,752
13,501
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Bloodhound6420
Baron Samedi
19
10 / 0 / 6
12,277
646
17,684
11,502
7,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Goodfella00
Sun Wukong
15
5 / 1 / 6
9,894
521
10,391
11,169
5,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Grimmwold
Artemis
16
10 / 1 / 10
10,642
560
22,019
9,756
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
15
3 / 1 / 16
10,540
555
7,195
17,174
24,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
32
33
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Loki
4
4
5
1.63
W
Baron Samedi
Bloodhound6420
Baron Samedi
10
0
6
13
W
Sun Wukong
Goodfella00
Sun Wukong
5
1
6
8
W
Artemis
Grimmwold
Artemis
10
1
10
15
L
1
7
3
0.36
L
Medusa
Stammpi
Medusa
2
9
0
0.22
L
Artemis
allthatjas
Artemis
0
9
4
0.22
W
Ymir
3
1
16
11
L
Vamana
imSYP
Vamana
0
2
3
0.75
L
Khepri
åmii
Khepri
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,630
Damage
62,041
82,332
Taken
63,102
31,159
Mitigated
48,369
12,059
Healing
22,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,752
2,051
0
3,642
13,501
5,979
665
2,086
11,415
0
68,996
W
Baron Samedi
Bloodhound6420
Baron Samedi
17,684
2,246
1,763
8,710
11,502
7,325
332
3,367
8,135
102,159
0
W
Sun Wukong
Goodfella00
Sun Wukong
10,391
2,280
0
1,338
11,169
5,868
1,962
3,460
7,709
0
40,827
W
Artemis
Grimmwold
Artemis
22,019
13,610
0
3,898
9,756
4,860
8,025
1,928
7,828
0
58,788
L
7,769
677
106
3,393
15,238
7,160
523
5,716
9,522
49,268
0
L
Medusa
Stammpi
Medusa
6,190
2,838
0
0
14,153
4,228
1,280
4,306
9,847
0
52,070
L
Artemis
allthatjas
Artemis
6,764
3,382
0
2,053
13,688
3,783
459
1,986
11,702
0
42,632
W
Ymir
7,195
1,150
0
2,759
17,174
24,337
1,025
3,198
13,976
35,999
0
L
Vamana
imSYP
Vamana
2,637
1,147
0
2,989
17,459
6,196
486
4,133
13,326
0
41,728
L
Khepri
åmii
Khepri
6,270
860
0
3,518
21,794
9,792
253
9,028
12,766
29,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
53,695
388
Minions Killed
474
0
Camps Cleared
0
1,547,912
Distance Traveled
1,740,767
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,342
544
110
6
0
335,442
0
W
Baron Samedi
12,277
646
156
8
0
352,478
0
W
Sun Wukong
9,894
521
67
4
0
371,396
2
W
Artemis
10,642
560
94
5
0
342,152
0
L
Hades
8,806
463
94
5
0
283,848
2
L
Medusa
8,919
469
96
5
0
314,585
0
L
Artemis
8,194
431
91
5
0
257,200
0
W
Ymir
10,540
555
47
2
0
339,299
2
L
Vamana
8,036
423
69
4
0
349,280
1
L
Khepri
9,124
480
38
2
0
342,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role