Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DYANKOKO
Terra
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
173W - 164L
1,549 Elo+
Solo
Skadi
Skadi
PedroHSCamargo
Skadi
Level 137
God Stats
4W - 4L
1,262 SR
Queue Stats
272W - 278L
1,501 Elo+
Solo
Sobek
Sobek
juniiin1
Sobek
Level 148
God Stats
1W - 1L
1,555 SR
Queue Stats
7W - 5L
1,640 Elo+
Party 1
Artio
Artio
renanfs
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Team Averages
Level 128
1,495 SR
1,543 Elo+

VS

Team Averages
Level 147
1,487 SR
1,548 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BENG4
Gilgamesh
Level 156
God Stats
2W - 1L
1,601 SR
Queue Stats
60W - 33L
1,625 Elo+
Party 3
Discordia
Discordia
Balestro
Discordia
Level 158
God Stats
1W - 1L
1,293 SR
Queue Stats
116W - 134L
1,532 Elo+
Solo
Terra
Terra
bbenotti
Terra
Level 144
God Stats
1W - 0L
1,539 SR
Queue Stats
69W - 60L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 6 / 6
9,447
859
9,305
19,469
19,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
DYANKOKO
Terra
14
3 / 6 / 5
9,051
823
8,638
17,122
19,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 3
9,319
847
14,532
14,667
6,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
juniiin1
Sobek
13
2 / 5 / 5
8,140
740
5,284
13,135
15,724
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artio
renanfs
Artio
14
0 / 7 / 7
8,056
732
5,717
16,807
17,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
8 / 3 / 17
10,011
910
21,820
11,488
6,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
 
Athena
16
2 / 2 / 23
9,688
881
7,757
16,655
21,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
BENG4
Gilgamesh
15
9 / 3 / 11
9,307
846
13,351
14,173
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Balestro
Discordia
17
7 / 2 / 18
10,288
935
21,350
7,751
3,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
bbenotti
Terra
16
4 / 1 / 20
9,478
862
5,654
14,600
14,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
11
Kills
30
30
Deaths
11
26
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
6
6
1
W
Danzaburou
 
Danzaburou
8
3
17
5.5
W
Athena
 
Athena
2
2
23
6.75
W
Gilgamesh
BENG4
Gilgamesh
9
3
11
4.83
W
Discordia
Balestro
Discordia
7
2
18
8
L
Terra
DYANKOKO
Terra
3
6
5
0.92
L
3
6
3
0.75
W
Terra
bbenotti
Terra
4
1
20
14
L
Sobek
juniiin1
Sobek
2
5
5
0.9
L
Artio
renanfs
Artio
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
69,932
81,200
Taken
64,667
78,743
Mitigated
60,284
23,878
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,305
3,831
2,247
4,046
19,469
19,055
148
6,504
12,795
1,368
11,313
W
Danzaburou
 
Danzaburou
21,820
10,242
16
2,260
11,488
6,681
1,661
3,503
7,985
0
43,997
W
Athena
 
Athena
7,757
1,964
384
2,401
16,655
21,120
851
5,170
11,485
17,582
0
W
Gilgamesh
BENG4
Gilgamesh
13,351
2,918
1,407
2,591
14,173
13,850
410
3,103
11,070
0
16,369
W
Discordia
Balestro
Discordia
21,350
1,755
0
147
7,751
3,941
1,296
2,554
5,197
37,874
0
L
Terra
DYANKOKO
Terra
8,638
1,762
4,126
4,622
17,122
19,774
643
6,882
10,046
21,320
0
L
14,532
6,433
94
580
14,667
6,825
1,828
8,439
6,092
0
32,712
W
Terra
bbenotti
Terra
5,654
888
8,253
5,261
14,600
14,692
792
6,050
8,550
12,036
0
L
Sobek
juniiin1
Sobek
5,284
382
0
2,292
13,135
15,724
434
4,692
8,152
9,513
0
L
Artio
renanfs
Artio
5,717
823
2,845
3,026
16,807
17,365
259
8,244
8,065
10,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,013
Gold Earned
48,772
90
Minions Killed
117
0
Camps Cleared
0
898,725
Distance Traveled
1,021,024
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,447
859
8
1
0
165,442
4
W
Danzaburou
10,011
910
46
4
0
179,566
0
W
Athena
9,688
881
16
1
0
202,816
3
W
Gilgamesh
9,307
846
7
1
0
215,198
2
W
Discordia
10,288
935
38
3
0
202,207
4
L
Terra
9,051
823
21
2
0
180,647
0
L
Skadi
9,319
847
42
4
0
174,568
3
W
Terra
9,478
862
10
1
0
221,237
1
L
Sobek
8,140
740
7
1
0
192,551
5
L
Artio
8,056
732
12
1
0
185,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role