Player Matchup

Olorun
Olorun
AdrienThaSavage
Olorun
Level 14
God Stats
23W - 27L
1,409 SR
Queue Stats
25W - 34L
1,323 Elo+
Party 2
Freya
Freya
Hey BuddyBb
Freya
Level 26
God Stats
16W - 16L
1,504 SR
Queue Stats
344W - 344L
1,361 Elo+
Party 2
Hachiman
Hachiman
Lectrical
Hachiman
Level 24
God Stats
67W - 65L
1,448 SR
Queue Stats
70W - 69L
1,384 Elo+
Party 2
Hel
Hel
Prxmsz
Hel
Level 15
God Stats
22W - 30L
1,423 SR
Queue Stats
73W - 83L
1,347 Elo+
Party 1
Achilles
Achilles
jackshizz97
Achilles
Level 26
God Stats
28W - 24L
1,505 SR
Queue Stats
73W - 85L
1,391 Elo+
Party 1
Team Averages
Level 21
1,458 SR
1,361 Elo+

VS

Team Averages
Level 20
1,500 SR
1,423 Elo+
Izanami
Izanami
Canibalistic_nin
Izanami
Level 20
God Stats
6W - 3L
1,527 SR
Queue Stats
29W - 31L
1,368 Elo+
Solo
Ra
Ra
DC-fan777
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Immortal013
Ah Muzen Cab
Level 23
God Stats
5W - 4L
1,483 SR
Queue Stats
22W - 19L
1,414 Elo+
Solo
Scylla
Scylla
MoonLight0123
Scylla
Level 26
God Stats
42W - 37L
1,558 SR
Queue Stats
89W - 92L
1,424 Elo+
Solo
Sobek
Sobek
TheSquidwardo
Sobek
Level 28
God Stats
4W - 2L
1,431 SR
Queue Stats
143W - 172L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
10,840
723
0
0
0
19
2 / 12 / 1
13,074
872
9,588
35,990
20,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Lectrical
Hachiman
19
1 / 10 / 2
12,919
861
25,498
29,519
12,641
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
Prxmsz
Hel
19
0 / 4 / 1
12,975
865
9,023
23,145
14,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
jackshizz97
Achilles
18
1 / 7 / 0
12,454
830
11,625
39,191
48,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
9,340
623
0
0
0
16
0 / 0 / 0
10,840
723
0
0
0
Ah Muzen Cab
Immortal013
Ah Muzen Cab
20
21 / 0 / 11
18,680
1,245
79,425
16,603
10,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 2 / 15
16,299
1,087
30,609
14,137
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 2 / 23
15,475
1,032
10,723
27,408
45,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
4
Kills
33
33
Deaths
4
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
2
12
1
0.21
W
Ah Muzen Cab
Immortal013
Ah Muzen Cab
21
0
11
26.5
L
Hachiman
Lectrical
Hachiman
1
10
2
0.2
W
10
2
15
8.75
L
Hel
Prxmsz
Hel
0
4
1
0.13
W
2
2
23
6.75
L
Achilles
jackshizz97
Achilles
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,734
Damage
120,757
127,845
Taken
58,148
96,094
Mitigated
62,667
23,506
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
9,588
3,999
0
5,257
35,990
20,248
0
11,227
24,763
25,869
0
W
Ah Muzen Cab
Immortal013
Ah Muzen Cab
79,425
40,973
1,149
9,283
16,603
10,461
0
3,694
12,835
0
129,789
L
Hachiman
Lectrical
Hachiman
25,498
15,598
0
0
29,519
12,641
0
10,379
19,140
0
55,033
W
30,609
2,920
0
0
14,137
6,626
0
5,005
9,024
73,286
0
L
Hel
Prxmsz
Hel
9,023
595
10,676
5,850
23,145
14,449
0
10,029
13,116
43,381
0
W
10,723
861
447
3,850
27,408
45,580
0
9,145
17,678
20,069
0
L
Achilles
jackshizz97
Achilles
11,625
3,151
0
1,723
39,191
48,756
0
9,697
29,494
0
35,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,262
Gold Earned
70,634
252
Minions Killed
251
10
Camps Cleared
3
1,100,024
Distance Traveled
935,726
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,840
723
0
0
0
682
0
W
Izanami
9,340
623
0
0
0
0
0
W
Ra
10,840
723
0
0
0
0
0
L
Freya
13,074
872
35
2
3
251,675
0
W
Ah Muzen Cab
18,680
1,245
124
8
2
354,178
2
L
Hachiman
12,919
861
59
4
0
251,568
0
W
Scylla
16,299
1,087
115
8
1
272,310
1
L
Hel
12,975
865
101
7
4
291,646
1
W
Sobek
15,475
1,032
12
1
0
309,238
1
L
Achilles
12,454
830
57
4
3
304,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role