Player Matchup

Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
NotASmiteSrnurf
Guan Yu
Silver II
Level 69
God Stats
1W - 0L
1,745 SR
Queue Stats
19W - 18L
1,492 MMR
Party 3
Sylvanus
Sylvanus
Gold III
ToastedBuuns
Sylvanus
Gold III
Level 159
God Stats
5W - 2L
1,446 SR
Queue Stats
55W - 51L
1,522 MMR
Solo
Rama
Rama
Gold III
ickeh
Rama
Gold III
Level 74
God Stats
24W - 21L
1,676 SR
Queue Stats
207W - 210L
1,525 MMR
Solo
Discordia
Discordia
Gold V
xXxGGTooEZxXx
Discordia
Gold V
Level 33
God Stats
1W - 0L
1,260 SR
Queue Stats
3W - 0L
1,646 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,525 SR
1,537 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,533 SR
1,550 MMR
Artio
Artio
Gold IV
Arcanology
Artio
Gold IV
Level 140
God Stats
14W - 8L
1,670 SR
Queue Stats
160W - 164L
1,432 MMR
Party 2
Scylla
Scylla
Gold III
Marisssa
Scylla
Gold III
Level 126
God Stats
3W - 8L
1,526 SR
Queue Stats
150W - 158L
1,519 MMR
Party 1
Achilles
Achilles
Gold I
PapaSmurfpF
Achilles
Gold I
Level 122
God Stats
3W - 6L
1,422 SR
Queue Stats
238W - 239L
1,681 MMR
Party 2
Hou Yi
Hou Yi
Gold V
iSiScriSiSeset
Hou Yi
Gold V
Level 37
God Stats
0W - 1L
1,548 SR
Queue Stats
23W - 26L
1,619 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
slaymate44
Kuzenbo
Bronze III
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 56L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
7 / 4 / 8
13,084
545
14,015
20,242
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
6 / 4 / 15
13,904
579
15,972
32,945
36,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ToastedBuuns
Sylvanus
18
3 / 4 / 15
12,903
538
12,864
22,314
22,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
ickeh
Rama
20
1 / 6 / 10
12,906
538
14,999
20,681
7,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
xXxGGTooEZxXx
Discordia
20
13 / 3 / 7
14,325
597
23,841
18,840
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatMorgan Le FaySolGilgameshAthena

VS

Bans
SetApolloPersephoneYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
6 / 4 / 6
13,197
550
16,890
25,289
33,044
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Marisssa
Scylla
18
3 / 5 / 2
11,866
494
10,774
14,800
5,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
PapaSmurfpF
Achilles
19
7 / 6 / 5
12,692
529
16,736
24,580
12,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 8 / 5
12,905
538
17,267
21,301
7,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
slaymate44
Kuzenbo
15
2 / 7 / 5
11,167
465
12,667
24,577
25,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
30
Kills
21
21
Deaths
30
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
4
8
2.75
L
Artio
6
4
6
2.25
L
Scylla
Marisssa
Scylla
3
5
2
0.8
W
6
4
15
3.38
L
Achilles
PapaSmurfpF
Achilles
7
6
5
1.58
W
Sylvanus
ToastedBuuns
Sylvanus
3
4
15
2.63
L
3
8
5
0.69
W
Rama
ickeh
Rama
1
6
10
1
L
Kuzenbo
slaymate44
Kuzenbo
2
7
5
0.64
W
Discordia
xXxGGTooEZxXx
Discordia
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,691
Damage
74,334
115,022
Taken
110,547
79,556
Mitigated
84,618
46,193
Healing
30,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,015
4,748
0
3,871
20,242
7,776
2,482
8,843
11,399
0
89,378
L
Artio
16,890
1,396
1,989
11,766
25,289
33,044
313
5,922
19,367
81,334
0
L
Scylla
Marisssa
Scylla
10,774
2,271
0
3,284
14,800
5,914
556
6,255
8,545
84,445
0
W
15,972
3,419
6,836
14,462
32,945
36,080
1,759
13,506
19,439
0
79,253
L
Achilles
PapaSmurfpF
Achilles
16,736
5,006
0
5,441
24,580
12,527
380
9,998
14,582
0
82,358
W
Sylvanus
ToastedBuuns
Sylvanus
12,864
2,685
3,700
5,110
22,314
22,478
828
10,570
11,744
44,731
0
L
17,267
8,779
0
5,663
21,301
7,332
56
3,322
17,979
0
100,015
W
Rama
ickeh
Rama
14,999
10,694
0
5,991
20,681
7,045
4,331
3,065
17,616
0
125,878
L
Kuzenbo
slaymate44
Kuzenbo
12,667
3,562
0
2,143
24,577
25,801
20
12,043
12,534
45,897
0
W
Discordia
xXxGGTooEZxXx
Discordia
23,841
2,900
475
5,748
18,840
6,177
2,809
8,776
10,064
107,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,122
Gold Earned
61,827
665
Minions Killed
639
0
Camps Cleared
0
2,255,763
Distance Traveled
2,117,672
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,084
545
138
6
0
484,897
4
L
Artio
13,197
550
138
6
0
410,259
1
L
Scylla
11,866
494
166
7
0
381,325
11
W
Guan Yu
13,904
579
142
6
0
501,769
1
L
Achilles
12,692
529
118
5
0
450,019
6
W
Sylvanus
12,903
538
56
2
0
422,080
7
L
Hou Yi
12,905
538
165
7
0
434,118
1
W
Rama
12,906
538
172
7
0
401,694
4
L
Kuzenbo
11,167
465
52
2
0
441,951
4
W
Discordia
14,325
597
157
7
0
445,323
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role