Player Matchup

Xing Tian
Xing Tian
BrisaFKS
Xing Tian
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,151 Elo+
Party 1
Arachne
Arachne
Otávio
Arachne
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,168 Elo+
Party 1
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 13
God Stats
3W - 8L
1,295 SR
Queue Stats
9W - 15L
1,094 Elo+
Party 1
Team Averages
Level 16
1,432 SR
1,137 Elo+

VS

Team Averages
Level 70
1,421 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lCeeNl
Ah Muzen Cab
Level 18
God Stats
38W - 46L
1,552 SR
Queue Stats
48W - 68L
1,428 Elo+
Solo
Bakasura
Bakasura
levihack2014
Bakasura
Level 65
God Stats
3W - 6L
1,212 SR
Queue Stats
508W - 752L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrisaFKS
Xing Tian
14
5 / 8 / 3
11,445
673
8,173
20,157
16,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Otávio
Arachne
12
1 / 7 / 5
9,829
578
8,416
14,335
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Raaffuu
Danzaburou
15
5 / 5 / 4
10,986
646
12,417
19,050
7,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 2 / 8
12,880
758
17,977
9,057
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
lCeeNl
Ah Muzen Cab
15
4 / 3 / 9
11,670
686
16,223
12,726
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
levihack2014
Bakasura
14
7 / 6 / 9
11,675
687
12,515
12,697
4,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
20
20
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
2
8
6.5
L
Xing Tian
BrisaFKS
Xing Tian
5
8
3
0.81
L
Arachne
Otávio
Arachne
1
7
5
0.5
L
Danzaburou
Raaffuu
Danzaburou
5
5
4
1.4
W
Ah Muzen Cab
lCeeNl
Ah Muzen Cab
4
3
9
2.83
W
Bakasura
levihack2014
Bakasura
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,006
Damage
46,715
53,542
Taken
34,480
29,459
Mitigated
12,702
8,031
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,977
4,678
0
1,355
9,057
3,084
1,994
1,768
6,698
58,600
0
L
Xing Tian
BrisaFKS
Xing Tian
8,173
1,250
0
1,469
20,157
16,041
0
6,414
12,480
28,691
0
L
Arachne
Otávio
Arachne
8,416
5,351
0
2,059
14,335
5,650
0
2,459
10,571
0
23,617
L
Danzaburou
Raaffuu
Danzaburou
12,417
4,044
0
4,503
19,050
7,768
0
9,403
9,515
0
58,268
W
Ah Muzen Cab
lCeeNl
Ah Muzen Cab
16,223
6,717
0
3,921
12,726
5,054
708
2,615
9,803
0
56,902
W
Bakasura
levihack2014
Bakasura
12,515
8,211
0
817
12,697
4,564
0
3,489
8,975
0
18,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
36,225
170
Minions Killed
229
3
Camps Cleared
11
819,753
Distance Traveled
836,160
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,880
758
99
6
3
291,546
3
L
Xing Tian
11,445
673
34
2
1
262,965
1
L
Arachne
9,829
578
31
2
1
280,634
2
L
Danzaburou
10,986
646
105
6
1
276,154
0
W
Ah Muzen Cab
11,670
686
104
6
3
277,662
4
W
Bakasura
11,675
687
26
2
5
266,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role