Player Matchup

Thoth
Thoth
Gold IV
DuDuWater
Thoth
Gold IV
Level 129
God Stats
3W - 1L
1,922 SR
Queue Stats
5W - 3L
1,757 MMR
Solo
Vamana
Vamana
Gold IV
Firefirebaby24
Vamana
Gold IV
Level 159
God Stats
0W - 1L
1,491 SR
Queue Stats
40W - 36L
1,425 MMR
Party 1
Artemis
Artemis
Platinum II
sralcrik
Artemis
Platinum II
Level 158
God Stats
7W - 4L
1,648 SR
Queue Stats
43W - 37L
1,958 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,687 SR
1,714 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,651 SR
1,701 MMR
Anhur
Anhur
Platinum I
ItzJewse
Anhur
Platinum I
Level 123
God Stats
10W - 10L
1,584 SR
Queue Stats
112W - 108L
1,898 MMR
Solo
Zeus
Zeus
Gold IV
Plumpalino
Zeus
Gold IV
Level 42
God Stats
2W - 0L
1,903 SR
Queue Stats
5W - 2L
1,669 MMR
Solo
Ymir
Ymir
Gold I
SimplyFrostyy
Ymir
Gold I
Level 158
God Stats
1W - 1L
1,466 SR
Queue Stats
63W - 59L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DuDuWater
Thoth
14
6 / 8 / 3
11,910
662
19,309
16,710
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 6 / 4
12,363
687
12,911
25,826
22,603
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
sralcrik
Artemis
14
1 / 8 / 7
11,212
623
16,035
16,164
5,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Morgan Le FayOdinTiamatCabrakanGilgamesh

VS

Bans
AthenaAresGebCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzJewse
Anhur
17
9 / 2 / 10
13,478
749
21,888
14,707
5,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 5 / 11
12,729
707
19,754
19,240
8,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 14
13,703
761
9,687
26,383
32,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
11
Kills
22
22
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
DuDuWater
Thoth
6
8
3
0.94
L
4
6
4
1
W
Anhur
ItzJewse
Anhur
9
2
10
7
W
8
5
11
2.7
W
5
4
14
3
L
Artemis
sralcrik
Artemis
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,255
Damage
51,329
58,700
Taken
60,330
32,104
Mitigated
47,029
7,237
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DuDuWater
Thoth
19,309
182
52
1,759
16,710
4,271
0
7,746
8,964
36,590
0
L
12,911
4,471
0
4,258
25,826
22,603
686
12,020
13,806
840
45,554
W
Anhur
ItzJewse
Anhur
21,888
16,478
0
3,018
14,707
5,708
2,522
4,825
9,882
0
63,855
W
19,754
2,494
0
8,873
19,240
8,619
351
8,389
10,851
68,530
0
W
9,687
1,912
0
8,893
26,383
32,702
268
7,222
19,161
31,078
0
L
Artemis
sralcrik
Artemis
16,035
4,772
0
1,168
16,164
5,230
20
9,963
6,201
0
43,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
39,910
184
Minions Killed
212
4
Camps Cleared
12
833,796
Distance Traveled
912,401
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,910
662
42
2
1
245,365
2
L
Vamana
12,363
687
85
5
0
321,769
2
W
Anhur
13,478
749
82
5
7
323,775
4
W
Zeus
12,729
707
86
5
3
287,964
4
W
Ymir
13,703
761
44
2
2
300,662
3
L
Artemis
11,212
623
57
3
3
266,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role