Player Matchup

Chaac
Chaac
Faust The Lost
Chaac
Level 157
God Stats
17W - 15L
1,625 SR
Queue Stats
429W - 452L
1,555 Elo+
Party 3
Charybdis
Charybdis
IgnoranceIsKind
Charybdis
Level 152
God Stats
4W - 5L
1,157 SR
Queue Stats
291W - 269L
1,568 Elo+
Party 3
Artio
Artio
R3YN0LDSW4RRI0R
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 86L
1,511 Elo+
Party 3
Bacchus
Bacchus
TwerksumDaddyG
Bacchus
Level 40
God Stats
11W - 5L
1,615 SR
Queue Stats
258W - 253L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
xFuTerSniPerx
Ratatoskr
Level 87
God Stats
21W - 16L
1,578 SR
Queue Stats
118W - 122L
1,540 Elo+
Party 3
Team Averages
Level 91
1,495 SR
1,532 Elo+

VS

Team Averages
Level 53
1,517 SR
1,471 Elo+
Hachiman
Hachiman
AngelRamboJr
Hachiman
Level 28
God Stats
5W - 7L
1,625 SR
Queue Stats
35W - 49L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
Chibi Jabba
Jormungandr
Level 106
God Stats
0W - 4L
1,469 SR
Queue Stats
184W - 166L
1,569 Elo+
Party 1
Ra
Ra
ErlngHaaland
Ra
Level 5
God Stats
4W - 5L
1,433 SR
Queue Stats
4W - 6L
1,353 Elo+
Party 1
Ne Zha
Ne Zha
HotaDEATH
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 153L
1,432 Elo+
Party 2
Scylla
Scylla
ii A i R o AXE
Scylla
Level 62
God Stats
15W - 14L
1,557 SR
Queue Stats
81W - 65L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
11,209
1,121
9,699
15,346
21,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
IgnoranceIsKind
Charybdis
18
7 / 3 / 17
11,453
1,145
28,301
14,143
5,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 1 / 16
9,877
988
2,567
13,935
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 3 / 18
10,303
1,030
12,046
16,284
15,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
xFuTerSniPerx
Ratatoskr
18
11 / 7 / 15
12,265
1,227
14,123
12,391
5,198
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

248

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngelRamboJr
Hachiman
17
3 / 4 / 10
10,836
1,084
17,446
11,150
3,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Chibi Jabba
Jormungandr
16
5 / 6 / 7
10,806
1,081
23,410
19,975
20,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 7 / 6
8,821
882
4,060
11,747
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
HotaDEATH
Ne Zha
16
3 / 6 / 10
10,223
1,022
6,340
13,074
4,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 9
10,023
1,002
12,543
15,020
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
56
27
Kills
14
15
Deaths
27
79
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AngelRamboJr
Hachiman
3
4
10
2
L
Jormungandr
Chibi Jabba
Jormungandr
5
6
7
1.42
L
0
7
6
0.43
W
7
1
13
13.5
L
Ne Zha
HotaDEATH
Ne Zha
3
6
10
1.33
W
Charybdis
IgnoranceIsKind
Charybdis
7
3
17
5.17
W
0
1
16
8
W
2
3
18
3.67
L
3
4
9
1.88
W
Ratatoskr
xFuTerSniPerx
Ratatoskr
11
7
15
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,736
Damage
63,799
72,099
Taken
70,966
63,422
Mitigated
39,258
12,941
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AngelRamboJr
Hachiman
17,446
12,014
0
0
11,150
3,921
0
2,422
8,560
200
33,494
L
Jormungandr
Chibi Jabba
Jormungandr
23,410
6,581
0
0
19,975
20,003
0
4,001
15,029
53,776
0
L
4,060
1,583
91
433
11,747
5,965
0
2,337
9,135
13,235
0
W
9,699
2,057
0
4,957
15,346
21,696
0
7,069
8,277
0
22,424
L
Ne Zha
HotaDEATH
Ne Zha
6,340
2,305
0
321
13,074
4,901
0
2,357
10,670
0
14,790
W
Charybdis
IgnoranceIsKind
Charybdis
28,301
13,384
0
2,746
14,143
5,895
0
8,226
5,917
0
55,567
W
2,567
685
2,343
1,804
13,935
14,684
0
8,601
5,334
7,170
0
W
12,046
728
333
463
16,284
15,949
0
9,925
6,359
34,548
0
L
12,543
2,706
232
1,022
15,020
4,468
0
3,496
11,434
23,141
0
W
Ratatoskr
xFuTerSniPerx
Ratatoskr
14,123
5,118
0
295
12,391
5,198
0
6,392
5,999
0
30,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
50,709
178
Minions Killed
163
12
Camps Cleared
3
924,719
Distance Traveled
906,921
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,836
1,084
43
4
0
174,079
0
L
Jormungandr
10,806
1,081
49
5
1
174,684
0
L
Ra
8,821
882
26
3
1
173,062
1
W
Chaac
11,209
1,121
24
2
2
186,189
0
L
Ne Zha
10,223
1,022
15
2
0
195,703
0
W
Charybdis
11,453
1,145
56
6
6
179,036
0
W
Artio
9,877
988
6
1
0
179,795
0
W
Bacchus
10,303
1,030
57
6
1
191,561
0
L
Scylla
10,023
1,002
30
3
1
189,393
0
W
Ratatoskr
12,265
1,227
35
4
3
188,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role