Player Matchup

Nemesis
Nemesis
Azninvasion
Nemesis
Level 28
God Stats
5W - 1L
1,672 SR
Queue Stats
45W - 25L
1,591 Elo+
Party 3
Merlin
Merlin
Create
Merlin
Level 17
God Stats
7W - 5L
1,522 SR
Queue Stats
58W - 33L
1,626 Elo+
Party 3
Xing Tian
Xing Tian
Fatha Cletus
Xing Tian
Level 88
God Stats
28W - 17L
1,551 SR
Queue Stats
179W - 171L
1,482 Elo+
Party 2
Thor
Thor
TheSoggyPickle
Thor
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 14L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
cyclicranger
Amaterasu
Level 25
God Stats
4W - 2L
1,690 SR
Queue Stats
74W - 80L
1,478 Elo+
Party 2
Team Averages
Level 34
1,587 SR
1,541 Elo+

VS

Team Averages
Level 22
1,539 SR
1,477 Elo+
Cu Chulainn
Cu Chulainn
DeiIgnis
Cu Chulainn
Level 30
God Stats
11W - 7L
1,640 SR
Queue Stats
46W - 56L
1,433 Elo+
Party 1
King Arthur
King Arthur
F5 viper1836
King Arthur
Level 23
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 4L
1,502 Elo+
Solo
Nemesis
Nemesis
Selenyxx
Nemesis
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 87L
1,450 Elo+
Solo
Janus
Janus
Volkov
Janus
Level 28
God Stats
2W - 2L
1,705 SR
Queue Stats
48W - 51L
1,490 Elo+
Party 1
Agni
Agni
Wand0nk3y
Agni
Level 17
God Stats
5W - 5L
1,562 SR
Queue Stats
48W - 35L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azninvasion
Nemesis
20
11 / 9 / 12
15,666
1,119
27,301
27,540
12,647
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Create
Merlin
20
7 / 4 / 21
15,555
1,111
31,024
13,308
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Fatha Cletus
Xing Tian
20
5 / 1 / 25
15,429
1,102
12,569
19,792
31,792
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 4 / 23
14,475
1,034
9,161
16,792
21,134
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
cyclicranger
Amaterasu
20
14 / 3 / 13
15,709
1,122
20,826
19,653
20,418
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeiIgnis
Cu Chulainn
19
3 / 13 / 9
13,173
941
20,091
34,513
26,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
F5 viper1836
King Arthur
17
0 / 1 / 1
10,316
737
491
1,311
415
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Selenyxx
Nemesis
20
3 / 7 / 13
13,654
975
15,552
26,580
10,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Volkov
Janus
20
9 / 13 / 8
15,180
1,084
19,090
20,814
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
20
6 / 9 / 13
15,177
1,084
34,241
23,598
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
65
43
Kills
21
21
Deaths
43
94
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Azninvasion
Nemesis
11
9
12
1.89
W
Merlin
Create
Merlin
7
4
21
4.38
L
Cu Chulainn
DeiIgnis
Cu Chulainn
3
13
9
0.58
L
King Arthur
F5 viper1836
King Arthur
0
1
1
0.5
W
Xing Tian
Fatha Cletus
Xing Tian
5
1
25
17.5
L
Nemesis
Selenyxx
Nemesis
3
7
13
1.36
W
6
4
23
4.38
L
Janus
Volkov
Janus
9
13
8
1
L
Agni
6
9
13
1.39
W
Amaterasu
cyclicranger
Amaterasu
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,881
Damage
89,465
97,085
Taken
106,816
91,000
Mitigated
51,227
17,099
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Azninvasion
Nemesis
27,301
16,415
0
9,078
27,540
12,647
0
15,802
11,738
0
55,868
W
Merlin
Create
Merlin
31,024
1,699
0
1,251
13,308
5,009
0
7,304
6,004
84,792
0
L
Cu Chulainn
DeiIgnis
Cu Chulainn
20,091
3,495
0
536
34,513
26,762
0
15,621
18,892
10,180
37,061
L
King Arthur
F5 viper1836
King Arthur
491
49
0
0
1,311
415
0
282
1,029
0
1,548
W
Xing Tian
Fatha Cletus
Xing Tian
12,569
931
0
4,766
19,792
31,792
0
11,293
8,499
23,001
0
L
Nemesis
Selenyxx
Nemesis
15,552
7,673
0
2,474
26,580
10,130
0
12,562
14,018
0
28,299
W
9,161
3,086
0
0
16,792
21,134
0
11,147
5,645
178
12,552
L
Janus
Volkov
Janus
19,090
770
0
346
20,814
6,190
0
8,235
12,579
44,166
0
L
Agni
34,241
2,191
0
1,637
23,598
7,730
0
7,071
16,527
75,352
0
W
Amaterasu
cyclicranger
Amaterasu
20,826
10,948
0
2,004
19,653
20,418
0
12,408
7,245
0
33,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,834
Gold Earned
67,500
230
Minions Killed
247
13
Camps Cleared
4
1,289,025
Distance Traveled
1,090,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,666
1,119
50
4
8
258,633
0
W
Merlin
15,555
1,111
119
9
2
253,028
0
L
Cu Chulainn
13,173
941
62
4
0
242,664
0
L
King Arthur
10,316
737
1
0
0
34,275
0
W
Xing Tian
15,429
1,102
29
2
2
255,805
0
L
Nemesis
13,654
975
19
1
1
266,695
0
W
Thor
14,475
1,034
5
0
0
226,644
0
L
Janus
15,180
1,084
67
5
0
271,197
0
L
Agni
15,177
1,084
98
7
3
275,769
0
W
Amaterasu
15,709
1,122
27
2
1
294,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role