Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DylanOconnor
Khepri
Level 107
God Stats
12W - 10L
1,392 SR
Queue Stats
85W - 72L
1,536 Elo+
Party 1
Charybdis
Charybdis
TheRealHiddenOne
Charybdis
Level 88
God Stats
5W - 8L
1,460 SR
Queue Stats
77W - 54L
1,596 Elo+
Party 1
Team Averages
Level 94
1,451 SR
1,544 Elo+

VS

Team Averages
Level 50
1,478 SR
1,414 Elo+
Gilgamesh
Gilgamesh
DaddyBisquick
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,534 Elo+
Party 2
Izanami
Izanami
LogicXSF1
Izanami
Level 35
God Stats
0W - 1L
1,433 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aquah x SF1
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 1 / 8
8,096
810
10,435
5,176
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
4 / 1 / 9
8,288
829
4,495
9,600
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
12
4 / 1 / 10
7,680
768
6,503
5,159
1,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyBisquick
Gilgamesh
8
0 / 6 / 3
5,753
575
5,378
11,201
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LogicXSF1
Izanami
10
1 / 3 / 2
6,239
624
2,408
6,532
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
aquah x SF1
Morgan Le Fay
10
2 / 5 / 1
6,376
638
6,285
6,368
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
3
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
8
10
L
Gilgamesh
DaddyBisquick
Gilgamesh
0
6
3
0.25
W
Khepri
4
1
9
8.5
L
Izanami
LogicXSF1
Izanami
1
3
2
0.67
W
Charybdis
4
1
10
9
L
Morgan Le Fay
aquah x SF1
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
14,071
19,935
Taken
24,101
10,369
Mitigated
9,024
7,218
Healing
1,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,435
637
0
282
5,176
1,974
687
2,029
3,147
29,963
0
L
Gilgamesh
DaddyBisquick
Gilgamesh
5,378
1,038
0
500
11,201
4,640
0
6,103
5,098
0
10,607
W
Khepri
4,495
645
0
5,016
9,600
6,573
78
2,935
6,665
10,255
0
L
Izanami
LogicXSF1
Izanami
2,408
1,036
0
864
6,532
2,133
66
4,273
2,259
0
18,759
W
Charybdis
6,503
4,448
0
1,920
5,159
1,822
795
1,646
3,513
0
30,304
L
Morgan Le Fay
aquah x SF1
Morgan Le Fay
6,285
689
0
141
6,368
2,251
111
4,642
1,726
14,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
18,368
131
Minions Killed
74
6
Camps Cleared
2
570,460
Distance Traveled
492,708
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,096
810
44
4
4
195,469
1
L
Gilgamesh
5,753
575
11
1
0
173,920
3
W
Khepri
8,288
829
13
1
0
191,509
3
L
Izanami
6,239
624
36
4
1
151,709
2
W
Charybdis
7,680
768
74
7
2
183,482
3
L
Morgan Le Fay
6,376
638
27
3
1
167,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role