Player Matchup

Sylvanus
Sylvanus
EA9903
Sylvanus
Level 143
God Stats
6W - 6L
1,588 SR
Queue Stats
415W - 377L
1,456 Elo+
Solo
Chaac
Chaac
GamerStar_2001
Chaac
Level 83
God Stats
7W - 9L
1,512 SR
Queue Stats
174W - 182L
1,485 Elo+
Solo
Artemis
Artemis
LAO_K33N
Artemis
Level 124
God Stats
3W - 1L
1,670 SR
Queue Stats
323W - 309L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
Lew_215_
Ah Puch
Level 122
God Stats
22W - 9L
1,738 SR
Queue Stats
539W - 543L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
ag7yk
Ne Zha
Level 116
God Stats
46W - 38L
1,485 SR
Queue Stats
662W - 639L
1,456 Elo+
Party 2
Team Averages
Level 118
1,599 SR
1,464 Elo+

VS

Team Averages
Level 113
1,551 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
ClamBeast720
Sobek
Level 126
God Stats
2W - 6L
1,430 SR
Queue Stats
544W - 520L
1,585 Elo+
Party 1
Izanami
Izanami
LeonX3
Izanami
Level 122
God Stats
146W - 90L
1,683 SR
Queue Stats
354W - 332L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
YungGiraffe_X
Sun Wukong
Level 89
God Stats
18W - 23L
1,498 SR
Queue Stats
218W - 214L
1,472 Elo+
Party 3
Tsukuyomi
Tsukuyomi
masume961
Tsukuyomi
Level 105
God Stats
2W - 2L
1,643 SR
Queue Stats
377W - 354L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EA9903
Sylvanus
20
1 / 0 / 3
12,388
563
15,399
20,677
19,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 12
10,922
496
7,352
19,507
29,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
LAO_K33N
Artemis
17
3 / 4 / 7
10,599
482
13,590
12,859
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Lew_215_
Ah Puch
18
9 / 3 / 10
11,899
541
23,183
17,286
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
ag7yk
Ne Zha
19
11 / 4 / 3
12,598
573
12,234
18,824
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 9 / 2
10,260
466
14,206
18,172
8,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 7
9,732
442
7,562
18,650
22,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LeonX3
Izanami
16
1 / 8 / 3
10,137
461
4,798
19,362
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
YungGiraffe_X
Sun Wukong
19
2 / 3 / 4
11,420
519
15,615
23,566
18,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
masume961
Tsukuyomi
18
6 / 4 / 1
12,175
553
8,925
17,050
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
27
Kills
13
13
Deaths
27
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
9
2
0.44
L
1
3
7
1.5
W
Sylvanus
EA9903
Sylvanus
1
0
3
2.5
W
3
2
12
4.5
W
Artemis
LAO_K33N
Artemis
3
4
7
1.63
L
Izanami
LeonX3
Izanami
1
8
3
0.31
W
Ah Puch
Lew_215_
Ah Puch
9
3
10
4.67
L
Sun Wukong
YungGiraffe_X
Sun Wukong
2
3
4
1.33
W
Ne Zha
ag7yk
Ne Zha
11
4
3
3.13
L
Tsukuyomi
masume961
Tsukuyomi
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,758
Damage
51,106
89,153
Taken
96,800
70,030
Mitigated
63,532
44,231
Healing
35,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,206
1,083
3,298
5,736
18,172
8,828
0
9,727
8,445
56,563
0
L
7,562
351
0
4,604
18,650
22,412
0
3,051
15,599
25,323
0
W
Sylvanus
EA9903
Sylvanus
15,399
4,011
1,290
16,503
20,677
19,347
2,472
2,725
17,952
95,136
0
W
7,352
972
487
5,699
19,507
29,539
281
4,033
15,474
0
39,286
W
Artemis
LAO_K33N
Artemis
13,590
7,163
0
3,764
12,859
6,240
837
3,274
9,585
0
91,313
L
Izanami
LeonX3
Izanami
4,798
3,409
258
5,567
19,362
6,740
1,142
3,296
16,066
0
80,648
W
Ah Puch
Lew_215_
Ah Puch
23,183
1,412
414
7,844
17,286
6,723
260
8,678
8,608
68,560
0
L
Sun Wukong
YungGiraffe_X
Sun Wukong
15,615
3,612
0
11,088
23,566
18,548
0
15,389
8,177
3,877
84,174
W
Ne Zha
ag7yk
Ne Zha
12,234
3,465
0
8,230
18,824
8,181
610
4,224
14,600
0
84,313
L
Tsukuyomi
masume961
Tsukuyomi
8,925
1,702
0
4,969
17,050
7,004
0
7,119
9,931
0
74,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,406
Gold Earned
53,724
597
Minions Killed
608
0
Camps Cleared
0
2,000,513
Distance Traveled
2,019,334
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,260
466
88
4
0
376,806
5
L
Sobek
9,732
442
37
2
0
421,922
6
W
Sylvanus
12,388
563
175
8
0
338,022
0
W
Chaac
10,922
496
58
3
0
423,605
1
W
Artemis
10,599
482
135
6
0
370,604
9
L
Izanami
10,137
461
160
7
0
342,186
10
W
Ah Puch
11,899
541
90
4
0
415,085
1
L
Sun Wukong
11,420
519
178
8
0
434,453
0
W
Ne Zha
12,598
573
139
6
0
453,197
0
L
Tsukuyomi
12,175
553
145
7
0
443,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role