Player Matchup

Chang'e
Chang'e
BarkTheHound
Chang'e
Level 104
God Stats
37W - 50L
1,438 SR
Queue Stats
1,080W - 1,186L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
T3him0n
Tsukuyomi
Level 41
God Stats
2W - 4L
1,532 SR
Queue Stats
38W - 47L
1,486 Elo+
Party 1
Ymir
Ymir
TeKzUEs
Ymir
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 58L
1,402 Elo+
Party 1
Team Averages
Level 72
1,490 SR
1,464 Elo+

VS

Team Averages
Level 79
1,548 SR
1,509 Elo+
Artio
Artio
Ezakiel THE Cat
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,467 Elo+
Solo
Anubis
Anubis
WOB7519
Anubis
Level 129
God Stats
46W - 58L
1,470 SR
Queue Stats
730W - 921L
1,423 Elo+
Solo
Charybdis
Charybdis
senpiiee
Charybdis
Level 39
God Stats
7W - 6L
1,675 SR
Queue Stats
14W - 14L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BarkTheHound
Chang'e
16
6 / 8 / 6
12,075
710
18,067
19,273
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
T3him0n
Tsukuyomi
16
8 / 4 / 6
11,875
699
14,618
20,326
11,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
TeKzUEs
Ymir
9
1 / 6 / 4
9,322
548
3,189
9,721
5,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 11
11,174
657
5,891
17,846
21,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
WOB7519
Anubis
17
7 / 2 / 7
12,628
743
14,812
14,441
7,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
senpiiee
Charybdis
16
8 / 7 / 5
12,132
714
19,447
16,354
6,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
15
Kills
18
18
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BarkTheHound
Chang'e
6
8
6
1.13
W
3
6
11
1.42
L
Tsukuyomi
T3him0n
Tsukuyomi
8
4
6
2.75
L
Ymir
TeKzUEs
Ymir
1
6
4
0.5
W
Anubis
WOB7519
Anubis
7
2
7
5.25
W
Charybdis
senpiiee
Charybdis
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,874
Damage
40,150
49,320
Taken
48,641
22,890
Mitigated
35,358
12,383
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BarkTheHound
Chang'e
18,067
1,423
2,601
6,500
19,273
5,946
0
9,381
9,892
52,658
0
W
5,891
728
1,391
4,369
17,846
21,869
36
6,440
11,406
10,856
0
L
Tsukuyomi
T3him0n
Tsukuyomi
14,618
1,610
0
2,506
20,326
11,822
17
8,875
11,451
0
39,358
L
Ymir
TeKzUEs
Ymir
3,189
301
0
776
9,721
5,122
0
3,292
6,429
14,382
0
W
Anubis
WOB7519
Anubis
14,812
1,667
0
5,827
14,441
7,162
560
5,963
8,478
64,686
0
W
Charybdis
senpiiee
Charybdis
19,447
10,732
205
2,452
16,354
6,327
2,134
9,213
7,141
0
58,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
35,934
152
Minions Killed
164
5
Camps Cleared
10
697,925
Distance Traveled
753,418
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,075
710
99
6
3
248,725
2
W
Artio
11,174
657
7
0
0
272,086
2
L
Tsukuyomi
11,875
699
35
2
1
328,597
1
L
Ymir
9,322
548
18
1
1
120,603
1
W
Anubis
12,628
743
96
6
6
248,547
2
W
Charybdis
12,132
714
61
4
4
232,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role