Player Matchup

Artemis
Artemis
LilacUniverse
Artemis
Level 28
God Stats
3W - 11L
1,122 SR
Queue Stats
221W - 402L
1,086 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RazaTanner
Morgan Le Fay
Level 44
God Stats
1W - 4L
1,212 SR
Queue Stats
45W - 65L
1,354 Elo+
Solo
Hercules
Hercules
ntrusive
Hercules
Level 89
God Stats
47W - 60L
1,311 SR
Queue Stats
323W - 500L
1,190 Elo+
Party 1
Team Averages
Level 54
1,215 SR
1,210 Elo+

VS

Team Averages
Level 17
1,473 SR
1,157 Elo+
Ymir
Ymir
DarkWolves02
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 44L
1,125 Elo+
Solo
Artio
Artio
Flossy-LuLu
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 75L
1,053 Elo+
Solo
Medusa
Medusa
JSwick2
Medusa
Level 7
God Stats
6W - 8L
1,420 SR
Queue Stats
33W - 49L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 6 / 5
13,919
605
8,004
11,947
4,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
RazaTanner
Morgan Le Fay
19
4 / 1 / 4
14,230
619
20,681
15,534
6,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ntrusive
Hercules
16
3 / 6 / 3
13,210
574
12,783
24,949
13,797
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
13,436
584
10,398
26,437
23,454
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 2 / 8
12,559
546
4,367
15,774
13,756
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
JSwick2
Medusa
18
10 / 3 / 2
15,318
666
24,036
16,630
6,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
13
13
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
0
2
8
2
W
Medusa
JSwick2
Medusa
10
3
2
3.67
L
Artemis
2
6
5
0.75
L
Morgan Le Fay
RazaTanner
Morgan Le Fay
4
1
4
6
L
Hercules
ntrusive
Hercules
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,468
Damage
38,801
52,430
Taken
58,841
24,134
Mitigated
43,718
14,243
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,398
1,017
0
2,433
26,437
23,454
189
8,190
18,247
47,118
0
W
4,367
235
145
1,308
15,774
13,756
128
6,238
9,536
15,819
0
W
Medusa
JSwick2
Medusa
24,036
7,671
308
3,537
16,630
6,508
3,267
7,052
9,578
0
88,320
L
Artemis
8,004
5,049
153
1,861
11,947
4,326
0
3,620
8,327
696
26,427
L
Morgan Le Fay
RazaTanner
Morgan Le Fay
20,681
626
360
5,215
15,534
6,011
710
4,497
11,037
77,532
0
L
Hercules
ntrusive
Hercules
12,783
4,745
311
6,343
24,949
13,797
2,056
7,763
17,186
0
53,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
41,313
201
Minions Killed
211
6
Camps Cleared
8
1,043,271
Distance Traveled
1,233,512
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,436
584
66
3
4
378,289
0
W
Artio
12,559
546
14
1
0
452,030
6
W
Medusa
15,318
666
131
6
4
403,193
3
L
Artemis
13,919
605
34
1
0
192,160
0
L
Morgan Le Fay
14,230
619
115
5
1
461,004
0
L
Hercules
13,210
574
52
2
5
390,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role