Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
OGChula
Aphrodite
Level 159
God Stats
620W - 88L
1,893 SR
Queue Stats
752W - 143L
1,940 Elo+
Party 1
Sobek
Sobek
chufaflaimer
Sobek
Level 160
God Stats
12W - 0L
1,961 SR
Queue Stats
607W - 202L
1,881 Elo+
Party 1
Team Averages
Level 160
1,785 SR
1,774 Elo+

VS

Team Averages
Level 76
1,539 SR
1,439 Elo+
Kukulkan
Kukulkan
Benji-style
Kukulkan
Level 90
God Stats
37W - 57L
1,305 SR
Queue Stats
183W - 293L
1,275 Elo+
Solo
Chaac
Chaac
Tomac3
Chaac
Level 126
God Stats
5W - 1L
1,954 SR
Queue Stats
426W - 227L
1,771 Elo+
Solo
Merlin
Merlin
WhiteYaksha11x
Merlin
Level 11
God Stats
5W - 5L
1,357 SR
Queue Stats
9W - 14L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
2 / 2 / 4
5,187
865
4,126
4,020
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
OGChula
Aphrodite
9
1 / 1 / 6
5,274
879
1,888
4,409
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
4 / 1 / 3
6,090
1,015
3,627
9,106
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Benji-style
Kukulkan
2
0 / 0 / 1
2,879
480
0
469
157
Chaac
Tomac3
Chaac
8
3 / 1 / 0
4,931
822
4,622
5,275
3,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 3
5,147
858
4,121
4,836
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
4
4
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
4
2
L
Kukulkan
Benji-style
Kukulkan
0
0
1
0.5
W
Aphrodite
OGChula
Aphrodite
1
1
6
4
L
Chaac
Tomac3
Chaac
3
1
0
3
L
1
6
3
0.42
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,641
Damage
8,743
17,535
Taken
10,580
11,240
Mitigated
5,546
9,928
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,126
2,329
0
1,417
4,020
1,418
171
1,658
2,362
0
13,649
L
Kukulkan
Benji-style
Kukulkan
0
0
0
0
469
157
0
469
0
0
0
W
Aphrodite
OGChula
Aphrodite
1,888
218
2,292
2,449
4,409
1,689
110
1,448
2,961
12,034
0
L
Chaac
Tomac3
Chaac
4,622
1,188
170
2,399
5,275
3,902
0
2,124
3,151
0
10,872
L
4,121
289
0
230
4,836
1,487
0
2,922
1,914
6,006
0
W
3,627
329
0
3,770
9,106
8,133
0
1,395
7,281
9,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,551
Gold Earned
12,957
58
Minions Killed
16
4
Camps Cleared
1
355,160
Distance Traveled
241,158
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,187
865
27
5
2
110,308
3
L
Kukulkan
2,879
480
0
0
0
1,486
0
W
Aphrodite
5,274
879
30
5
2
115,997
2
L
Chaac
4,931
822
6
1
1
128,508
2
L
Merlin
5,147
858
10
2
0
111,164
0
W
Sobek
6,090
1,015
1
0
0
128,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role