Player Matchup

Apollo
Apollo
CodeinFridolin
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Solo
Ymir
Ymir
LILIaMaH
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Solo
Nemesis
Nemesis
RyuGaro
Nemesis
Level 29
God Stats
4W - 3L
1,872 SR
Queue Stats
161W - 133L
1,509 Elo+
Solo
Janus
Janus
SonOvBelial
Janus
Level 20
God Stats
16W - 24L
1,456 SR
Queue Stats
39W - 38L
1,532 Elo+
Solo
Guan Yu
Guan Yu
rosko122
Guan Yu
Level 12
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,605 SR
1,421 Elo+

VS

Team Averages
Level 37
1,598 SR
1,473 Elo+
Terra
Terra
ArkamaRuby
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,477 Elo+
Solo
Mercury
Mercury
FeedZedYouDead
Mercury
Level 105
God Stats
3W - 3L
1,768 SR
Queue Stats
40W - 41L
1,428 Elo+
Party 1
Thor
Thor
Kruszzi
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,406 Elo+
Solo
Olorun
Olorun
Niigranzi
Olorun
Level 8
God Stats
4W - 1L
1,436 SR
Queue Stats
5W - 5L
1,384 Elo+
Party 1
Freya
Freya
NotAntaga
Freya
Level 29
God Stats
2W - 0L
1,783 SR
Queue Stats
99W - 65L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 2
10,695
465
10,249
23,334
8,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
3 / 10 / 2
9,667
420
6,336
27,027
18,551
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RyuGaro
Nemesis
15
3 / 10 / 7
10,265
446
15,870
24,441
10,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 8 / 4
10,843
471
13,312
15,174
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
rosko122
Guan Yu
15
5 / 9 / 5
9,961
433
5,984
19,110
20,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 2 / 16
11,237
489
3,001
16,288
19,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
15 / 2 / 7
15,583
678
18,607
16,408
7,812
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
Kruszzi
Thor
17
7 / 6 / 9
12,257
533
14,961
17,826
13,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Niigranzi
Olorun
14
0 / 7 / 8
10,156
442
7,820
13,099
5,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
NotAntaga
Freya
20
24 / 3 / 6
15,591
678
45,126
30,894
18,388
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
19
Kills
47
47
Deaths
20
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Terra
1
2
16
4.5
L
4
10
2
0.5
W
15
2
7
9.25
W
Thor
Kruszzi
Thor
7
6
9
1.92
L
Ymir
3
10
2
0.4
W
Olorun
Niigranzi
Olorun
0
7
8
0.57
W
Freya
NotAntaga
Freya
24
3
6
9
L
Nemesis
RyuGaro
Nemesis
3
10
7
0.65
L
4
8
4
0.75
L
Guan Yu
rosko122
Guan Yu
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,751
Damage
89,515
109,086
Taken
94,515
61,900
Mitigated
64,563
12,637
Healing
32,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
3,001
542
1,964
2,793
16,288
19,478
578
3,086
13,202
21,746
0
L
10,249
7,572
0
2,780
23,334
8,101
208
15,454
7,880
0
74,997
W
18,607
11,001
0
4,498
16,408
7,812
3,073
2,673
13,655
0
127,224
W
Thor
Kruszzi
Thor
14,961
5,753
0
250
17,826
13,545
896
3,702
14,124
0
61,521
L
Ymir
6,336
1,720
20
1,923
27,027
18,551
144
11,350
15,677
33,122
0
W
Olorun
Niigranzi
Olorun
7,820
2,974
427
1,851
13,099
5,340
6,113
4,857
8,242
40,808
0
W
Freya
NotAntaga
Freya
45,126
14,955
0
20,284
30,894
18,388
3,734
5,330
25,564
132,370
12,502
L
Nemesis
RyuGaro
Nemesis
15,870
8,005
0
2,900
24,441
10,078
0
12,851
11,590
0
56,798
L
13,312
475
0
297
15,174
5,090
620
7,123
8,051
73,601
0
L
Guan Yu
rosko122
Guan Yu
5,984
694
737
3,980
19,110
20,080
0
5,639
13,471
0
31,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,431
Gold Earned
64,824
449
Minions Killed
545
0
Camps Cleared
0
1,911,565
Distance Traveled
2,090,350
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,237
489
33
1
0
425,576
1
L
Apollo
10,695
465
145
6
0
359,471
1
W
Mercury
15,583
678
192
8
0
530,563
3
W
Thor
12,257
533
87
4
0
387,300
5
L
Ymir
9,667
420
44
2
0
335,102
1
W
Olorun
10,156
442
70
3
0
338,005
2
W
Freya
15,591
678
163
7
0
408,906
10
L
Nemesis
10,265
446
80
3
0
420,130
3
L
Janus
10,843
471
127
6
0
389,794
7
L
Guan Yu
9,961
433
53
2
0
407,068
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role