Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
EliteMohawk
Janus
Level 34
God Stats
2W - 5L
1,519 SR
Queue Stats
86W - 76L
1,492 Elo+
Party 2
Achilles
Achilles
KICKA55xMohawks
Achilles
Level 68
God Stats
7W - 11L
1,440 SR
Queue Stats
82W - 76L
1,501 Elo+
Party 2
Team Averages
Level 78
1,486 SR
1,498 Elo+

VS

Team Averages
Level 99
1,444 SR
1,441 Elo+
Raijin
Raijin
FallenKin0804
Raijin
Level 89
God Stats
10W - 8L
1,584 SR
Queue Stats
115W - 148L
1,382 Elo+
Party 1
Ares
Ares
Write12
Ares
Level 108
God Stats
5W - 4L
1,185 SR
Queue Stats
162W - 157L
1,553 Elo+
Solo
Kali
Kali
grover2003
Kali
Level 101
God Stats
11W - 7L
1,563 SR
Queue Stats
182W - 281L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 9 / 2
6,220
622
5,926
10,725
3,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 1
6,967
697
6,437
8,265
2,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
9
1 / 4 / 1
6,160
616
4,432
10,527
7,093
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 11
8,540
854
8,469
4,780
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Write12
Ares
12
3 / 1 / 16
8,654
865
7,071
9,887
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
10 / 2 / 9
9,628
963
10,547
11,928
5,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
20
20
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
9
2
0.11
L
2
7
1
0.36
W
7
0
11
12.5
L
Achilles
1
4
1
0.38
W
Ares
Write12
Ares
3
1
16
11
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
26,087
29,517
Taken
26,595
13,148
Mitigated
17,237
2,166
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,926
2,220
0
723
10,725
3,569
0
6,048
4,469
0
18,804
L
6,437
738
0
460
8,265
2,486
0
3,818
4,339
20,633
0
W
8,469
759
0
1,002
4,780
2,156
994
2,193
2,587
37,326
0
L
Achilles
4,432
1,017
0
983
10,527
7,093
0
5,800
4,397
0
9,770
W
Ares
Write12
Ares
7,071
563
0
4,610
9,887
9,242
171
1,922
7,965
12,640
0
W
10,547
4,825
0
4,283
11,928
5,839
1,616
2,727
9,201
0
23,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,347
Gold Earned
26,822
84
Minions Killed
104
2
Camps Cleared
6
483,395
Distance Traveled
572,536
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,220
622
34
3
0
161,801
2
L
Janus
6,967
697
42
4
1
147,776
1
W
Raijin
8,540
854
73
7
2
184,612
2
L
Achilles
6,160
616
8
1
1
173,818
1
W
Ares
8,654
865
11
1
0
203,506
4
W
Kali
9,628
963
20
2
4
184,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role