Player Matchup

Ymir
Ymir
HELIX Servin
Ymir
Level 14
God Stats
4W - 6L
1,428 SR
Queue Stats
16W - 16L
1,301 Elo+
Party 2
Baron Samedi
Baron Samedi
I River I3882
Baron Samedi
Level 43
God Stats
23W - 12L
1,551 SR
Queue Stats
118W - 111L
1,517 Elo+
Party 2
Nemesis
Nemesis
cabonetti
Nemesis
Level 15
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 9L
1,061 Elo+
Solo
Team Averages
Level 24
1,425 SR
1,293 Elo+

VS

Team Averages
Level 136
1,484 SR
1,492 Elo+
Charybdis
Charybdis
AsapPhantomX
Charybdis
Level 155
God Stats
40W - 32L
1,567 SR
Queue Stats
261W - 237L
1,552 Elo+
Party 1
Neith
Neith
Iridescent_Ari
Neith
Level 128
God Stats
4W - 4L
1,340 SR
Queue Stats
20W - 24L
1,240 Elo+
Party 1
Yemoja
Yemoja
r_-michael-_r
Yemoja
Level 126
God Stats
3W - 0L
1,546 SR
Queue Stats
21W - 10L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,888
574
2,478
12,856
14,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
I River I3882
Baron Samedi
12
3 / 5 / 0
8,297
691
11,172
10,858
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
cabonetti
Nemesis
8
0 / 5 / 0
6,365
530
1,261
7,263
2,061
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsapPhantomX
Charybdis
13
7 / 1 / 7
9,004
750
12,940
9,777
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 9
8,334
695
5,886
6,501
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 10
9,362
780
2,822
8,743
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
14
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AsapPhantomX
Charybdis
7
1
7
10.5
L
0
5
2
0.2
L
Baron Samedi
I River I3882
Baron Samedi
3
5
0
0.6
W
3
2
9
3.75
L
Nemesis
cabonetti
Nemesis
0
5
0
0
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
21,648
30,977
Taken
25,021
21,313
Mitigated
14,379
4,719
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AsapPhantomX
Charybdis
12,940
7,821
0
2,440
9,777
3,880
751
5,048
4,729
0
42,480
L
2,478
521
0
450
12,856
14,308
12
1,397
11,459
7,060
0
L
Baron Samedi
I River I3882
Baron Samedi
11,172
976
1,574
2,638
10,858
4,944
44
1,275
9,583
31,243
0
W
5,886
1,389
0
955
6,501
2,333
1,252
4,107
2,394
0
20,135
L
Nemesis
cabonetti
Nemesis
1,261
150
0
57
7,263
2,061
22
779
6,484
0
11,178
W
2,822
424
2,519
3,851
8,743
8,166
412
4,655
4,088
8,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,550
Gold Earned
26,700
65
Minions Killed
106
3
Camps Cleared
5
547,896
Distance Traveled
598,369
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,004
750
65
5
5
207,199
1
L
Ymir
6,888
574
5
0
0
175,011
0
L
Baron Samedi
8,297
691
40
3
1
186,915
1
W
Neith
8,334
695
36
3
0
160,443
0
L
Nemesis
6,365
530
20
2
2
185,970
0
W
Yemoja
9,362
780
5
0
0
230,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role