Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FG_TheKiller_Br
Horus
Level 120
God Stats
20W - 17L
1,540 SR
Queue Stats
90W - 95L
1,474 Elo+
Solo
Vamana
Vamana
Ghunz
Vamana
Level 126
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 12L
1,388 Elo+
Solo
Cupid
Cupid
Kalän
Cupid
Level 64
God Stats
21W - 14L
1,732 SR
Queue Stats
403W - 354L
1,542 Elo+
Solo
Nox
Nox
mysteriousfigure
Nox
Level 128
God Stats
3W - 2L
1,841 SR
Queue Stats
199W - 227L
1,503 Elo+
Solo
Team Averages
Level 101
1,669 SR
1,481 Elo+

VS

Team Averages
Level 99
1,437 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CaioBorsatto44
Artemis
Level 66
God Stats
18W - 24L
1,429 SR
Queue Stats
115W - 135L
1,419 Elo+
Solo
Janus
Janus
Celestif
Janus
Level 84
God Stats
38W - 48L
1,466 SR
Queue Stats
850W - 878L
1,453 Elo+
Solo
Serqet
Serqet
MataBarata
Serqet
Level 154
God Stats
2W - 0L
1,558 SR
Queue Stats
41W - 23L
1,637 Elo+
Party 1
Discordia
Discordia
Olliv3r
Discordia
Level 109
God Stats
2W - 5L
1,231 SR
Queue Stats
219W - 238L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 0 / 0
3,110
622
0
0
0
10
0 / 3 / 1
4,991
998
3,639
9,001
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
Ghunz
Vamana
10
0 / 2 / 3
5,449
1,090
3,222
7,949
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Kalän
Cupid
10
2 / 2 / 1
5,711
1,142
3,274
4,394
1,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 2
5,675
1,135
2,714
4,484
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

338

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 7
5,621
1,124
5,063
5,185
2,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 4
6,067
1,213
4,829
1,630
488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Celestif
Janus
11
3 / 0 / 4
6,061
1,212
5,538
2,735
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MataBarata
Serqet
11
1 / 2 / 7
5,444
1,089
3,621
5,696
2,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Olliv3r
Discordia
11
1 / 0 / 7
6,050
1,210
4,004
1,604
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
9
9
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Geb
 
Geb
1
1
7
4.5
W
3
0
4
5
W
Janus
Celestif
Janus
3
0
4
5
L
0
3
1
0.17
L
Vamana
Ghunz
Vamana
0
2
3
0.75
L
Cupid
Kalän
Cupid
2
2
1
1.25
W
Serqet
MataBarata
Serqet
1
2
7
2.25
W
Discordia
Olliv3r
Discordia
1
0
7
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,849
Damage
23,055
25,828
Taken
16,850
13,053
Mitigated
6,950
2,705
Healing
2,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Geb
 
Geb
5,063
829
0
1,412
5,185
2,900
0
886
4,257
9,571
0
W
4,829
1,611
0
0
1,630
488
0
377
1,173
0
11,385
W
Janus
Celestif
Janus
5,538
416
0
550
2,735
681
0
50
2,513
17,044
0
L
3,639
1,266
369
932
9,001
6,881
0
3,640
4,837
0
5,556
L
Vamana
Ghunz
Vamana
3,222
467
0
1,260
7,949
3,051
0
4,859
2,950
0
13,129
L
Cupid
Kalän
Cupid
3,274
1,970
0
144
4,394
1,521
0
2,333
1,993
0
7,783
W
Serqet
MataBarata
Serqet
3,621
1,017
322
150
5,696
2,503
0
1,192
4,336
0
4,272
W
Discordia
Olliv3r
Discordia
4,004
439
0
121
1,604
378
0
209
1,395
16,132
0
L
2,714
142
0
0
4,484
1,600
0
3,303
1,101
18,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
29,243
72
Minions Killed
95
2
Camps Cleared
2
365,874
Distance Traveled
487,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,110
622
0
0
0
0
0
W
Geb
5,621
1,124
11
2
0
103,610
0
W
Artemis
6,067
1,213
17
3
0
93,989
0
W
Janus
6,061
1,212
27
5
0
98,025
0
L
Horus
4,991
998
4
1
0
96,756
0
L
Vamana
5,449
1,090
19
4
0
91,526
0
L
Cupid
5,711
1,142
10
2
2
75,386
0
W
Serqet
5,444
1,089
0
0
0
94,590
0
W
Discordia
6,050
1,210
40
8
2
97,542
0
L
Nox
5,675
1,135
39
8
0
102,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role