Player Matchup

Chaac
Chaac
Big ol Chaac
Chaac
Level 11
God Stats
35W - 12L
1,763 SR
Queue Stats
40W - 13L
1,742 Elo+
Party 1
Zeus
Zeus
FAT ol nutz
Zeus
Level 8
God Stats
8W - 1L
1,841 SR
Queue Stats
13W - 4L
1,707 Elo+
Party 1
Neith
Neith
FatNinja1897
Neith
Level 29
God Stats
12W - 10L
1,516 SR
Queue Stats
196W - 235L
1,426 Elo+
Solo
Team Averages
Level 16
1,707 SR
1,625 Elo+

VS

Team Averages
Level 17
1,405 SR
1,436 Elo+
Da Ji
Da Ji
Bamaboy8015
Da Ji
Level 7
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
CDR Goblcoque
Athena
Level 39
God Stats
52W - 36L
1,465 SR
Queue Stats
235W - 224L
1,385 Elo+
Party 2
The Morrigan
The Morrigan
SirTwonke
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 16
9,088
826
8,301
10,500
9,600
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
11 / 1 / 12
10,195
927
12,520
6,199
5,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 2 / 13
9,163
833
8,209
6,738
2,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 1
7,196
654
4,885
13,752
4,618
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 4 / 4
8,456
769
2,792
16,106
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
SirTwonke
The Morrigan
11
3 / 7 / 1
8,340
758
7,703
9,447
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
23
Kills
5
6
Deaths
23
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
5
3
16
4.33
L
1
4
4
0.75
W
11
1
12
17
W
7
2
13
6.75
L
The Morrigan
SirTwonke
The Morrigan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
15,380
23,437
Taken
39,305
17,367
Mitigated
24,802
7,617
Healing
1,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,885
1,407
0
364
13,752
4,618
0
3,828
9,924
0
11,617
W
8,301
1,791
0
4,254
10,500
9,600
1,018
2,342
8,158
0
30,471
L
2,792
1,105
0
512
16,106
17,104
0
6,137
9,969
8,795
0
W
12,520
2,819
0
1,840
6,199
5,477
1,148
3,672
2,527
36,926
0
W
8,209
3,786
488
1,035
6,738
2,290
761
4,255
2,483
0
24,135
L
The Morrigan
SirTwonke
The Morrigan
7,703
1,598
0
621
9,447
3,080
0
2,717
6,660
31,719
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
23,992
144
Minions Killed
65
7
Camps Cleared
2
597,954
Distance Traveled
570,531
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,196
654
13
1
1
185,629
0
W
Chaac
9,088
826
55
5
1
226,772
0
L
Athena
8,456
769
12
1
0
198,600
0
W
Zeus
10,195
927
55
5
5
181,981
4
W
Neith
9,163
833
34
3
1
189,201
0
L
The Morrigan
8,340
758
40
4
1
186,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role