Player Matchup

Anubis
Anubis
Dragoonslayer54
Anubis
Level 29
God Stats
5W - 13L
1,412 SR
Queue Stats
222W - 193L
1,551 Elo+
Solo
Neith
Neith
GonGo_Higher
Neith
Level 18
God Stats
9W - 9L
1,569 SR
Queue Stats
46W - 44L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Grayseeker
Cthulhu
Level 25
God Stats
1W - 3L
1,445 SR
Queue Stats
202W - 223L
1,420 Elo+
Solo
Medusa
Medusa
Hannibal7779321
Medusa
Level 4
God Stats
3W - 3L
1,821 SR
Queue Stats
20W - 10L
1,616 Elo+
Solo
Fenrir
Fenrir
future gamer52
Fenrir
Level 4
God Stats
3W - 2L
1,856 SR
Queue Stats
4W - 2L
1,790 Elo+
Solo
Team Averages
Level 16
1,621 SR
1,580 Elo+

VS

Team Averages
Level 27
1,438 SR
1,661 Elo+
Ymir
Ymir
BabaYagaisBae
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 133L
1,691 Elo+
Party 1
Susano
Susano
CanYouPlsFkinNot
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 42L
1,782 Elo+
Party 1
Danzaburou
Danzaburou
Its Tricky Nick
Danzaburou
Level 80
God Stats
1W - 1L
1,325 SR
Queue Stats
5W - 8L
1,623 Elo+
Party 2
Odin
Odin
SHABANG1xxx
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,788 Elo+
Party 2
Camazotz
Camazotz
sharktoothpudge
Camazotz
Level 24
God Stats
2W - 3L
1,366 SR
Queue Stats
100W - 99L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 10
11,067
1,107
8,414
15,733
5,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 7 / 4
10,866
1,087
14,624
13,131
4,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Grayseeker
Cthulhu
17
0 / 4 / 12
10,097
1,010
13,512
15,739
24,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 2 / 5
11,521
1,152
11,716
5,999
1,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 15 / 9
9,408
941
9,500
19,802
7,946
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

79

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 17
11,066
1,107
6,191
14,363
14,132
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
16 / 4 / 15
13,203
1,320
23,064
10,271
3,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Its Tricky Nick
Danzaburou
18
9 / 4 / 17
12,695
1,270
20,580
13,077
4,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 4 / 19
9,817
982
4,982
13,918
14,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
18
5 / 4 / 17
10,993
1,099
11,951
14,616
4,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
122
19
Kills
37
37
Deaths
19
40
Assists
85
Player
Kills
Deaths
Assists
KDA
W
7
3
17
5.17
W
16
4
15
5.88
L
4
9
10
1
L
6
7
4
1.14
L
Cthulhu
Grayseeker
Cthulhu
0
4
12
1.5
L
8
2
5
5.25
W
Danzaburou
Its Tricky Nick
Danzaburou
9
4
17
4.38
W
0
4
19
2.38
L
1
15
9
0.37
W
Camazotz
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,766
Damage
66,768
70,404
Taken
66,245
44,289
Mitigated
41,841
3,034
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,191
1,414
0
410
14,363
14,132
0
5,596
8,767
18,126
0
W
23,064
8,304
0
1,126
10,271
3,894
0
2,008
8,263
0
53,303
L
8,414
0
294
684
15,733
5,462
0
805
14,928
18,314
0
L
14,624
5,517
0
1,255
13,131
4,506
0
961
12,170
0
41,961
L
Cthulhu
Grayseeker
Cthulhu
13,512
1,281
156
357
15,739
24,536
0
2,123
13,616
31,642
0
L
11,716
4,473
0
0
5,999
1,839
0
150
5,849
0
25,559
W
Danzaburou
Its Tricky Nick
Danzaburou
20,580
9,835
0
2,787
13,077
4,901
0
3,356
9,721
0
42,091
W
4,982
1,017
0
68
13,918
14,566
0
5,462
8,456
908
12,745
L
9,500
3,196
0
288
19,802
7,946
0
2,798
17,004
0
13,226
W
Camazotz
11,951
2,705
0
3,140
14,616
4,348
0
5,504
8,239
0
23,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
57,774
156
Minions Killed
181
3
Camps Cleared
13
871,299
Distance Traveled
955,767
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,066
1,107
27
3
0
172,574
0
W
Susano
13,203
1,320
67
7
9
185,760
0
L
Anubis
11,067
1,107
22
2
0
168,040
0
L
Neith
10,866
1,087
57
6
1
161,786
2
L
Cthulhu
10,097
1,010
37
4
1
202,343
0
L
Medusa
11,521
1,152
29
3
1
195,796
0
W
Danzaburou
12,695
1,270
53
5
0
172,033
2
W
Odin
9,817
982
19
2
1
203,793
1
L
Fenrir
9,408
941
11
1
0
143,334
0
W
Camazotz
10,993
1,099
15
2
3
221,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role