Player Matchup

Danzaburou
Danzaburou
Chuppah
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Imperalus
Sun Wukong
Level 95
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 9L
1,401 Elo+
Party 1
Tiamat
Tiamat
LostIVIyMind
Tiamat
Level 16
God Stats
2W - 3L
1,738 SR
Queue Stats
23W - 34L
1,449 Elo+
Solo
Fafnir
Fafnir
SwarmofGeese
Fafnir
Level 29
God Stats
4W - 5L
1,662 SR
Queue Stats
169W - 178L
1,596 Elo+
Solo
Ne Zha
Ne Zha
nevori
Ne Zha
Level 39
God Stats
4W - 3L
1,578 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 36
1,643 SR
1,475 Elo+

VS

Team Averages
Level 22
1,522 SR
1,464 Elo+
Da Ji
Da Ji
Fhyge
Da Ji
Level 28
God Stats
14W - 15L
1,450 SR
Queue Stats
143W - 141L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Karmatology
Kukulkan
Level 21
God Stats
109W - 74L
1,604 SR
Queue Stats
329W - 329L
1,573 Elo+
Solo
Xing Tian
Xing Tian
Profamius
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bjc10222003
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 45L
1,288 Elo+
Solo
Kumbhakarna
Kumbhakarna
juenreturns
Kumbhakarna
Level 17
God Stats
15W - 12L
1,557 SR
Queue Stats
71W - 60L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chuppah
Danzaburou
20
4 / 7 / 18
16,660
980
25,995
22,527
8,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Imperalus
Sun Wukong
20
10 / 2 / 16
17,503
1,030
24,868
35,157
38,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
2 / 7 / 18
15,076
887
17,547
26,864
25,972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
20
9 / 5 / 22
18,109
1,065
21,938
35,425
67,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
nevori
Ne Zha
20
11 / 14 / 14
18,154
1,068
31,166
38,067
16,901
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fhyge
Da Ji
20
11 / 12 / 19
17,132
1,008
36,638
31,144
17,602
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Karmatology
Kukulkan
20
6 / 6 / 24
17,119
1,007
44,544
20,030
9,569
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
Profamius
Xing Tian
20
1 / 7 / 29
15,655
921
21,731
31,678
45,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
bjc10222003
Ah Muzen Cab
20
6 / 11 / 16
16,310
959
32,977
23,285
11,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
juenreturns
Kumbhakarna
20
11 / 0 / 21
19,047
1,120
15,222
23,183
25,244
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
144
36
Kills
35
35
Deaths
36
88
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chuppah
Danzaburou
4
7
18
1.86
W
Da Ji
Fhyge
Da Ji
11
12
19
1.71
L
Sun Wukong
Imperalus
Sun Wukong
10
2
16
9
W
Kukulkan
Karmatology
Kukulkan
6
6
24
3
L
Tiamat
2
7
18
1.57
W
Xing Tian
Profamius
Xing Tian
1
7
29
2.21
L
Fafnir
9
5
22
4
W
Ah Muzen Cab
bjc10222003
Ah Muzen Cab
6
11
16
1.27
W
Kumbhakarna
juenreturns
Kumbhakarna
11
0
21
21.5
L
Ne Zha
nevori
Ne Zha
11
14
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,514
Damage
151,112
158,040
Taken
129,320
156,922
Mitigated
108,676
30,555
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chuppah
Danzaburou
25,995
12,570
0
3,494
22,527
8,838
0
10,535
11,992
0
69,956
W
Da Ji
Fhyge
Da Ji
36,638
9,576
0
1,179
31,144
17,602
0
10,934
20,210
0
58,624
L
Sun Wukong
Imperalus
Sun Wukong
24,868
3,009
0
6,661
35,157
38,178
0
19,313
15,844
0
36,716
W
Kukulkan
Karmatology
Kukulkan
44,544
8,797
0
4,085
20,030
9,569
0
3,196
16,834
85,418
0
L
Tiamat
17,547
2,377
0
3,284
26,864
25,972
0
14,914
11,950
36,334
0
W
Xing Tian
Profamius
Xing Tian
21,731
1,642
0
0
31,678
45,057
0
11,298
19,560
47,616
0
L
Fafnir
21,938
5,490
402
5,510
35,425
67,033
0
17,919
17,506
36,443
0
W
Ah Muzen Cab
bjc10222003
Ah Muzen Cab
32,977
16,863
0
3,128
23,285
11,204
0
5,142
18,143
0
73,801
W
Kumbhakarna
juenreturns
Kumbhakarna
15,222
1,499
0
2,164
23,183
25,244
0
8,915
14,059
24,789
0
L
Ne Zha
nevori
Ne Zha
31,166
18,453
0
11,204
38,067
16,901
0
18,816
19,251
0
70,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,502
Gold Earned
85,263
306
Minions Killed
286
15
Camps Cleared
6
1,603,516
Distance Traveled
1,605,299
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,660
980
108
6
1
283,568
0
W
Da Ji
17,132
1,008
40
2
4
297,416
0
L
Sun Wukong
17,503
1,030
32
2
3
373,022
0
W
Kukulkan
17,119
1,007
103
6
2
301,132
0
L
Tiamat
15,076
887
55
3
2
309,943
0
W
Xing Tian
15,655
921
45
3
0
322,475
1
L
Fafnir
18,109
1,065
42
2
0
314,709
4
W
Ah Muzen Cab
16,310
959
86
5
0
274,306
0
W
Kumbhakarna
19,047
1,120
12
1
0
409,970
3
L
Ne Zha
18,154
1,068
69
4
9
322,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role