Player Matchup

Thor
Thor
FabinJr
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
Pp gregorio
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
RuinedShadows
Cthulhu
Level 27
God Stats
4W - 7L
1,375 SR
Queue Stats
53W - 78L
1,394 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,403 Elo+

VS

Team Averages
Level 85
1,614 SR
1,467 Elo+
Ymir
Ymir
Chunkz3191
Ymir
Level 6
God Stats
2W - 2L
1,756 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 2
Sol
Sol
JayFaded44
Sol
Level 138
God Stats
2W - 2L
1,587 SR
Queue Stats
113W - 115L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
Nastysuxsatlife
Hou Yi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FabinJr
Thor
9
2 / 8 / 4
6,470
647
3,493
9,368
4,920
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
Pp gregorio
Poseidon
9
2 / 9 / 5
7,025
703
4,397
9,075
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
11
5 / 1 / 4
7,761
776
4,896
11,478
10,312
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 13
7,147
715
1,897
8,669
4,251
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
6 / 4 / 9
8,551
855
8,422
6,470
1,988
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
11 / 4 / 5
9,394
939
14,199
8,210
2,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
17
18
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
L
Thor
FabinJr
Thor
2
8
4
0.5
W
6
4
9
2.63
W
11
4
5
3.38
L
Poseidon
Pp gregorio
Poseidon
2
9
5
0.5
L
Cthulhu
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,786
Damage
24,518
29,921
Taken
23,349
20,821
Mitigated
9,176
874
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,897
213
0
0
8,669
4,251
83
3,063
5,606
4,491
0
L
Thor
FabinJr
Thor
3,493
543
0
0
9,368
4,920
0
4,710
4,658
0
8,230
W
8,422
3,715
0
1,426
6,470
1,988
1,945
3,433
3,037
25,886
0
W
14,199
7,737
0
2,234
8,210
2,937
1,201
2,847
5,363
0
37,427
L
Poseidon
Pp gregorio
Poseidon
4,397
1,059
0
144
9,075
5,589
0
2,612
6,463
13,452
0
L
Cthulhu
4,896
102
0
730
11,478
10,312
75
2,997
8,481
18,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,256
Gold Earned
25,092
68
Minions Killed
96
0
Camps Cleared
3
462,874
Distance Traveled
464,449
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,147
715
14
1
0
174,554
0
L
Thor
6,470
647
9
1
0
145,250
2
W
Sol
8,551
855
36
4
0
156,578
1
W
Hou Yi
9,394
939
46
5
3
133,317
0
L
Poseidon
7,025
703
24
2
0
143,806
1
L
Cthulhu
7,761
776
35
4
0
173,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role