Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EdgarGM3
Cupid
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 58L
1,143 Elo+
Solo
Apollo
Apollo
Esaod
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
s5200378
Tsukuyomi
Level 13
God Stats
0W - 2L
1,304 SR
Queue Stats
21W - 26L
1,436 Elo+
Solo
Tiamat
Tiamat
the_dead0089
Tiamat
Level 15
God Stats
7W - 8L
1,446 SR
Queue Stats
15W - 22L
1,386 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,354 Elo+

VS

Team Averages
Level 19
1,432 SR
1,370 Elo+
Hera
Hera
Chaotic Autismo
Hera
Level 29
God Stats
10W - 16L
1,375 SR
Queue Stats
186W - 197L
1,415 Elo+
Solo
Hachiman
Hachiman
LADE10
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,199 Elo+
Solo
Nu Wa
Nu Wa
VaporousPenny07
Nu Wa
Level 40
God Stats
49W - 44L
1,492 SR
Queue Stats
261W - 307L
1,474 Elo+
Party 1
Charybdis
Charybdis
hf hefesto
Charybdis
Level 12
God Stats
8W - 8L
1,586 SR
Queue Stats
23W - 22L
1,435 Elo+
Party 1
Anubis
Anubis
imIshbu
Anubis
Level 7
God Stats
1W - 3L
1,206 SR
Queue Stats
22W - 25L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 2 / 0
9,596
872
4,148
12,232
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
EdgarGM3
Cupid
16
0 / 1 / 3
9,489
863
3,586
10,211
2,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Esaod
Apollo
15
0 / 8 / 2
9,211
837
4,975
16,268
5,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
s5200378
Tsukuyomi
15
2 / 6 / 2
9,606
873
8,861
14,930
12,074
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
17
0 / 1 / 4
9,979
907
7,813
9,924
3,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

154

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 9
11,203
1,018
19,251
6,865
2,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LADE10
Hachiman
17
4 / 2 / 8
10,570
961
8,127
6,476
2,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 0 / 7
11,428
1,039
13,978
4,884
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
hf hefesto
Charybdis
17
3 / 1 / 10
10,488
953
8,967
7,282
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
imIshbu
Anubis
16
0 / 1 / 9
9,248
841
8,431
6,303
2,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
5
Kills
18
18
Deaths
5
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
0
1.5
W
4
1
9
8.5
L
Cupid
EdgarGM3
Cupid
0
1
3
1.5
L
Apollo
Esaod
Apollo
0
8
2
0.13
W
Hachiman
LADE10
Hachiman
4
2
8
4
W
7
0
7
10.5
W
Charybdis
hf hefesto
Charybdis
3
1
10
8
W
Anubis
imIshbu
Anubis
0
1
9
4.5
L
Tsukuyomi
s5200378
Tsukuyomi
2
6
2
0.5
L
Tiamat
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,383
Damage
58,754
63,565
Taken
31,810
27,074
Mitigated
12,261
4,508
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,148
77
0
467
12,232
3,018
0
9,035
2,965
13,876
0
W
19,251
3,803
492
416
6,865
2,239
0
2,514
4,351
39,902
0
L
Cupid
EdgarGM3
Cupid
3,586
1,505
764
531
10,211
2,893
0
7,510
2,541
0
24,539
L
Apollo
Esaod
Apollo
4,975
880
0
311
16,268
5,901
0
9,586
6,502
0
23,381
W
Hachiman
LADE10
Hachiman
8,127
4,712
0
0
6,476
2,444
0
2,268
4,208
0
28,559
W
13,978
5,481
0
149
4,884
1,856
0
1,946
2,938
41,096
0
W
Charybdis
hf hefesto
Charybdis
8,967
5,005
0
350
7,282
3,268
0
2,348
4,934
0
20,138
W
Anubis
imIshbu
Anubis
8,431
475
0
1,407
6,303
2,454
0
2,885
3,418
12,316
0
L
Tsukuyomi
s5200378
Tsukuyomi
8,861
1,156
0
76
14,930
12,074
0
8,404
6,246
0
23,587
L
Tiamat
7,813
242
100
2,259
9,924
3,188
0
6,167
3,651
43,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
52,937
210
Minions Killed
220
3
Camps Cleared
9
941,957
Distance Traveled
942,838
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,596
872
12
1
1
170,048
0
W
Hera
11,203
1,018
72
7
3
213,032
1
L
Cupid
9,489
863
55
5
1
190,246
0
L
Apollo
9,211
837
42
4
0
186,944
0
W
Hachiman
10,570
961
50
5
3
184,634
0
W
Nu Wa
11,428
1,039
70
6
1
200,411
1
W
Charybdis
10,488
953
21
2
2
205,599
0
W
Anubis
9,248
841
7
1
0
139,162
1
L
Tsukuyomi
9,606
873
36
3
1
192,982
1
L
Tiamat
9,979
907
65
6
0
201,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role