Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CowBpyDandy
Bacchus
Level 24
God Stats
4W - 2L
1,309 SR
Queue Stats
30W - 19L
1,538 Elo+
Party 3
King Arthur
King Arthur
McStankey
King Arthur
Level 27
God Stats
1W - 2L
1,389 SR
Queue Stats
41W - 27L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
SgtSpitfire5553
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,486 Elo+
Party 2
Kali
Kali
Sir Donngerlord
Kali
Level 97
God Stats
0W - 2L
1,311 SR
Queue Stats
608W - 818L
1,395 Elo+
Party 2
Team Averages
Level 36
1,402 SR
1,491 Elo+

VS

Team Averages
Level 59
1,629 SR
1,465 Elo+
Chernobog
Chernobog
FinalRegent
Chernobog
Level 25
God Stats
5W - 4L
1,676 SR
Queue Stats
49W - 47L
1,422 Elo+
Solo
Fenrir
Fenrir
JTMcHale
Fenrir
Level 118
God Stats
1W - 1L
1,706 SR
Queue Stats
27W - 33L
1,493 Elo+
Party 1
Bakasura
Bakasura
RJ0001
Bakasura
Level 5
God Stats
2W - 2L
1,455 SR
Queue Stats
5W - 5L
1,368 Elo+
Party 1
Camazotz
Camazotz
ToxicAF1
Camazotz
Level 128
God Stats
4W - 1L
1,470 SR
Queue Stats
131W - 107L
1,529 Elo+
Party 1
Agni
Agni
XPriceyy
Agni
Level 18
God Stats
2W - 0L
1,836 SR
Queue Stats
52W - 55L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 4 / 1
5,589
508
3,892
5,472
1,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
CowBpyDandy
Bacchus
9
1 / 1 / 3
5,351
486
4,348
5,241
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
McStankey
King Arthur
9
0 / 5 / 0
5,214
474
2,642
7,697
4,209
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
10
0 / 4 / 1
5,385
490
3,575
5,946
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 1
6,328
575
3,068
9,432
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FinalRegent
Chernobog
11
2 / 1 / 2
6,446
586
4,283
5,570
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
JTMcHale
Fenrir
13
4 / 0 / 2
7,410
674
6,383
7,743
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
RJ0001
Bakasura
7
0 / 4 / 1
4,902
446
622
6,929
2,366
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
ToxicAF1
Camazotz
13
8 / 1 / 0
7,501
682
7,267
8,757
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
11
3 / 2 / 1
6,653
605
3,251
4,839
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
17
17
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
1
0.88
L
Bacchus
CowBpyDandy
Bacchus
1
1
3
2.5
W
Chernobog
FinalRegent
Chernobog
2
1
2
3
W
Fenrir
JTMcHale
Fenrir
4
0
2
5
L
King Arthur
McStankey
King Arthur
0
5
0
0
W
Bakasura
RJ0001
Bakasura
0
4
1
0.13
L
Kukulkan
0
4
1
0.13
L
3
3
1
1.17
W
Camazotz
ToxicAF1
Camazotz
8
1
0
8
W
Agni
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,525
Damage
21,806
33,788
Taken
33,838
13,971
Mitigated
15,980
6,803
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,892
1,373
0
1,486
5,472
1,236
0
93
5,379
0
29,722
L
Bacchus
CowBpyDandy
Bacchus
4,348
854
0
1,542
5,241
2,970
0
120
5,112
13,890
0
W
Chernobog
FinalRegent
Chernobog
4,283
2,927
0
1,290
5,570
1,607
0
1,719
3,851
0
30,022
W
Fenrir
JTMcHale
Fenrir
6,383
1,759
0
3,652
7,743
6,617
0
0
7,743
0
37,515
L
King Arthur
McStankey
King Arthur
2,642
517
0
700
7,697
4,209
0
0
7,203
0
19,216
W
Bakasura
RJ0001
Bakasura
622
397
0
617
6,929
2,366
0
2,281
4,597
0
10,185
L
Kukulkan
3,575
287
0
250
5,946
1,683
333
2,501
3,445
23,158
0
L
3,068
1,756
0
2,825
9,432
3,873
26
750
8,511
0
33,361
W
Camazotz
ToxicAF1
Camazotz
7,267
2,111
0
5,345
8,757
4,035
184
1,802
6,722
0
43,814
W
Agni
3,251
611
0
1,279
4,839
1,355
366
1,683
3,002
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
32,912
229
Minions Killed
315
0
Camps Cleared
0
1,077,787
Distance Traveled
1,059,783
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,589
508
46
4
0
201,813
0
L
Bacchus
5,351
486
28
3
0
233,808
3
W
Chernobog
6,446
586
73
7
0
186,612
1
W
Fenrir
7,410
674
70
6
0
228,828
0
L
King Arthur
5,214
474
49
4
0
200,555
0
W
Bakasura
4,902
446
25
2
0
218,272
0
L
Kukulkan
5,385
490
38
3
0
205,611
3
L
Kali
6,328
575
68
6
0
236,000
0
W
Camazotz
7,501
682
73
7
0
239,831
4
W
Agni
6,653
605
74
7
0
186,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role