Player Matchup

Chaac
Chaac
ApSpider7343
Chaac
Level 11
God Stats
2W - 2L
1,217 SR
Queue Stats
10W - 9L
1,457 Elo+
Party 2
Zeus
Zeus
HumblemanJay
Zeus
Level 158
God Stats
3W - 2L
1,561 SR
Queue Stats
180W - 174L
1,522 Elo+
Party 2
Odin
Odin
Ibeastboi94
Odin
Level 157
God Stats
4W - 5L
1,325 SR
Queue Stats
291W - 272L
1,558 Elo+
Party 2
Neith
Neith
SupremeMagik318
Neith
Level 40
God Stats
55W - 57L
1,514 SR
Queue Stats
333W - 300L
1,548 Elo+
Solo
Sylvanus
Sylvanus
YoungboiRag
Sylvanus
Level 119
God Stats
2W - 0L
1,619 SR
Queue Stats
33W - 31L
1,502 Elo+
Party 2
Team Averages
Level 97
1,447 SR
1,517 Elo+

VS

Team Averages
Level 53
1,520 SR
1,459 Elo+
Bellona
Bellona
DR1CH
Bellona
Level 10
God Stats
4W - 2L
1,653 SR
Queue Stats
7W - 7L
1,548 Elo+
Party 1
Bacchus
Bacchus
SauceKage1642
Bacchus
Level 62
God Stats
6W - 10L
1,548 SR
Queue Stats
152W - 187L
1,466 Elo+
Party 1
Apollo
Apollo
TopSlashB
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 176L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
Wraith4008
The Morrigan
Level 108
God Stats
3W - 5L
1,461 SR
Queue Stats
146W - 131L
1,513 Elo+
Party 1
Zeus
Zeus
keymaster42
Zeus
Level 37
God Stats
30W - 52L
1,437 SR
Queue Stats
204W - 349L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 21
15,233
1,016
25,200
34,198
31,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 5 / 9
14,771
985
26,969
10,248
4,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 4 / 15
15,196
1,013
20,653
21,700
16,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 1 / 18
14,689
979
18,564
13,391
6,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Sylvanus
YoungboiRag
Sylvanus
20
3 / 2 / 26
15,327
1,022
16,239
23,383
43,176
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DR1CH
Bellona
20
5 / 5 / 6
13,529
902
23,806
30,290
30,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
20
1 / 7 / 13
13,033
869
10,186
23,156
31,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
TopSlashB
Apollo
20
4 / 10 / 10
13,816
921
26,933
25,503
7,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Wraith4008
The Morrigan
20
9 / 9 / 7
15,668
1,045
26,587
19,458
6,505
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 8 / 13
13,595
906
8,301
16,462
8,615
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
68
39
Kills
19
19
Deaths
39
89
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
7
21
2.79
L
Bellona
DR1CH
Bellona
5
5
6
1.6
W
11
5
9
3.1
W
11
4
15
4.63
L
Bacchus
1
7
13
1.07
W
5
1
18
14
L
Apollo
TopSlashB
Apollo
4
10
10
0.9
L
The Morrigan
Wraith4008
The Morrigan
9
9
7
1.39
W
Sylvanus
YoungboiRag
Sylvanus
3
2
26
8
L
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,625
Damage
95,813
102,920
Taken
114,869
101,774
Mitigated
84,097
24,772
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,200
7,984
0
8,275
34,198
31,662
0
7,445
26,127
719
52,276
L
Bellona
DR1CH
Bellona
23,806
8,207
0
2,124
30,290
30,101
0
10,457
19,833
0
31,168
W
26,969
822
0
255
10,248
4,033
0
6,649
3,359
41,509
0
W
20,653
2,783
0
0
21,700
16,679
0
11,000
10,129
0
34,004
L
Bacchus
10,186
992
0
0
23,156
31,226
0
7,566
15,590
13,810
0
W
18,564
11,466
0
3,760
13,391
6,224
0
7,310
5,947
0
77,223
L
Apollo
TopSlashB
Apollo
26,933
15,106
0
1,784
25,503
7,650
0
11,131
14,372
0
63,168
L
The Morrigan
Wraith4008
The Morrigan
26,587
5,816
0
391
19,458
6,505
0
8,927
10,369
62,817
2,844
W
Sylvanus
YoungboiRag
Sylvanus
16,239
2,830
4,979
7,503
23,383
43,176
0
11,282
11,767
31,564
0
L
8,301
590
0
0
16,462
8,615
0
5,690
10,772
48,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,216
Gold Earned
69,641
268
Minions Killed
293
10
Camps Cleared
10
1,317,002
Distance Traveled
1,290,779
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,233
1,016
59
4
4
289,483
0
L
Bellona
13,529
902
18
1
2
294,789
0
W
Zeus
14,771
985
36
2
0
180,184
1
W
Odin
15,196
1,013
35
2
3
312,981
0
L
Bacchus
13,033
869
11
1
0
263,373
0
W
Neith
14,689
979
111
7
3
271,771
1
L
Apollo
13,816
921
89
6
0
252,894
0
L
The Morrigan
15,668
1,045
95
6
7
271,163
0
W
Sylvanus
15,327
1,022
27
2
0
262,583
0
L
Zeus
13,595
906
80
5
1
208,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role