Player Matchup

Cernunnos
Cernunnos
DrTwelvePack
Cernunnos
Level 22
God Stats
3W - 3L
1,714 SR
Queue Stats
28W - 43L
1,430 Elo+
Solo
Sol
Sol
SnoGangDannyBs
Sol
Level 15
God Stats
5W - 0L
1,712 SR
Queue Stats
11W - 11L
1,295 Elo+
Party 2
Guan Yu
Guan Yu
smurf_on_dez_hos
Guan Yu
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 22L
1,295 Elo+
Party 2
Team Averages
Level 16
1,642 SR
1,340 Elo+

VS

Team Averages
Level 101
1,632 SR
1,519 Elo+
Hera
Hera
Boldbriggan
Hera
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
70W - 70L
1,494 Elo+
Party 1
Chernobog
Chernobog
FORxMOTHAxRUSSIA
Chernobog
Level 127
God Stats
33W - 22L
1,619 SR
Queue Stats
237W - 258L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
killerjames57
Gilgamesh
Level 147
God Stats
16W - 8L
1,569 SR
Queue Stats
153W - 101L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrTwelvePack
Cernunnos
15
8 / 2 / 11
11,268
751
16,547
14,047
4,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 3 / 17
10,739
716
15,990
14,068
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
12 / 4 / 6
11,714
781
15,177
20,334
23,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,875
658
9,475
17,081
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
15
5 / 8 / 3
11,250
750
15,576
19,081
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
killerjames57
Gilgamesh
13
2 / 8 / 2
9,530
635
7,672
19,027
11,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
9
9
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Cernunnos
DrTwelvePack
Cernunnos
8
2
11
6.75
L
Chernobog
5
8
3
0.81
W
3
3
17
3.83
L
Gilgamesh
killerjames57
Gilgamesh
2
8
2
0.38
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
32,723
48,449
Taken
55,189
32,275
Mitigated
23,776
19,190
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,475
2,133
33
2,712
17,081
4,817
230
6,386
10,319
32,795
0
W
Cernunnos
DrTwelvePack
Cernunnos
16,547
7,479
0
4,322
14,047
4,732
1,065
1,879
12,168
0
44,955
L
Chernobog
15,576
9,846
0
4,323
19,081
7,529
250
6,659
12,008
0
39,578
W
15,990
3,349
858
4,843
14,068
4,032
1,620
3,536
10,532
49,160
0
L
Gilgamesh
killerjames57
Gilgamesh
7,672
1,233
695
1,387
19,027
11,430
0
6,815
11,914
0
26,286
W
15,177
1,811
2,353
6,814
20,334
23,511
132
4,907
15,427
14,060
23,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
30,655
168
Minions Killed
142
7
Camps Cleared
6
819,722
Distance Traveled
734,506
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,875
658
44
3
1
244,214
1
W
Cernunnos
11,268
751
78
5
2
257,704
1
L
Chernobog
11,250
750
63
4
2
221,031
1
W
Sol
10,739
716
57
4
3
281,137
2
L
Gilgamesh
9,530
635
35
2
3
269,261
1
W
Guan Yu
11,714
781
33
2
2
280,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role