Player Matchup

Fenrir
Fenrir
JohnnyWright
Fenrir
Level 124
God Stats
16W - 7L
1,669 SR
Queue Stats
164W - 212L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
YungWhiteSinner
Baron Samedi
Level 17
God Stats
2W - 2L
1,414 SR
Queue Stats
17W - 27L
1,339 Elo+
Party 1
Artemis
Artemis
redbat101
Artemis
Level 107
God Stats
25W - 19L
1,519 SR
Queue Stats
412W - 583L
1,375 Elo+
Party 1
Team Averages
Level 83
1,534 SR
1,401 Elo+

VS

Team Averages
Level 23
1,543 SR
1,477 Elo+
King Arthur
King Arthur
AlexusFR
King Arthur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,366 Elo+
Solo
Olorun
Olorun
Lizardax
Olorun
Level 47
God Stats
5W - 5L
1,399 SR
Queue Stats
131W - 169L
1,356 Elo+
Solo
Neith
Neith
PapaRapaz
Neith
Level 15
God Stats
0W - 3L
1,731 SR
Queue Stats
8W - 14L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
15 / 2 / 6
12,216
873
13,878
10,592
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
YungWhiteSinner
Baron Samedi
11
0 / 2 / 13
9,447
675
3,469
5,985
3,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
redbat101
Artemis
15
15 / 5 / 12
12,648
903
24,668
15,671
5,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexusFR
King Arthur
14
3 / 11 / 3
9,683
692
3,032
16,112
11,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Olorun
Lizardax
Olorun
11
0 / 11 / 6
8,986
642
2,922
14,820
5,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PapaRapaz
Neith
15
6 / 8 / 3
11,826
845
10,120
17,287
6,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
30
Kills
9
9
Deaths
30
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlexusFR
King Arthur
3
11
3
0.41
W
Fenrir
15
2
6
9
L
Olorun
Lizardax
Olorun
0
11
6
0.27
L
Neith
PapaRapaz
Neith
6
8
3
0.94
W
Baron Samedi
YungWhiteSinner
Baron Samedi
0
2
13
3.25
W
Artemis
redbat101
Artemis
15
5
12
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
16,074
32,248
Taken
48,219
15,784
Mitigated
23,732
7,936
Healing
1,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlexusFR
King Arthur
3,032
976
0
205
16,112
11,787
0
913
15,199
0
20,570
W
Fenrir
13,878
4,963
0
2,465
10,592
7,124
593
559
9,165
0
37,427
L
Olorun
Lizardax
Olorun
2,922
1,558
208
891
14,820
5,103
60
351
14,469
8,625
0
L
Neith
PapaRapaz
Neith
10,120
4,537
0
643
17,287
6,842
0
2,433
14,854
0
29,838
W
Baron Samedi
YungWhiteSinner
Baron Samedi
3,469
687
189
1,037
5,985
3,198
564
1,285
4,700
18,999
0
W
Artemis
redbat101
Artemis
24,668
14,811
0
4,245
15,671
5,462
1,471
2,110
13,561
0
51,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
30,495
136
Minions Killed
73
11
Camps Cleared
2
690,958
Distance Traveled
498,545
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,683
692
21
2
0
211,438
1
W
Fenrir
12,216
873
50
4
8
259,278
2
L
Olorun
8,986
642
12
1
1
83,456
1
L
Neith
11,826
845
40
3
1
203,651
3
W
Baron Samedi
9,447
675
26
2
0
214,748
0
W
Artemis
12,648
903
60
4
3
216,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role