Player Matchup

Arachne
Arachne
Abradan36
Arachne
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 31L
1,442 Elo+
Solo
Scylla
Scylla
Coconutkn
Scylla
Level 9
God Stats
4W - 5L
1,440 SR
Queue Stats
12W - 8L
1,569 Elo+
Solo
Chronos
Chronos
DougDimmadomer
Chronos
Level 7
God Stats
8W - 7L
1,771 SR
Queue Stats
44W - 35L
1,560 Elo+
Solo
Yemoja
Yemoja
IMainCupidImCool
Yemoja
Level 28
God Stats
4W - 5L
1,748 SR
Queue Stats
124W - 111L
1,712 Elo+
Party 2
Cupid
Cupid
KermitSS
Cupid
Level 22
God Stats
9W - 11L
1,623 SR
Queue Stats
172W - 175L
1,655 Elo+
Party 2
Team Averages
Level 18
1,616 SR
1,588 Elo+

VS

Team Averages
Level 13
1,435 SR
1,573 Elo+
Sol
Sol
MzThickumz
Sol
Level 8
God Stats
4W - 13L
1,370 SR
Queue Stats
24W - 51L
1,496 Elo+
Solo
Guan Yu
Guan Yu
Ov3rhauI
Guan Yu
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 92L
1,656 Elo+
Solo
Loki
Loki
Richard3732
Loki
Level 29
God Stats
0W - 1L
1,251 SR
Queue Stats
18W - 13L
1,587 Elo+
Party 1
Yemoja
Yemoja
SheeshBd
Yemoja
Level 17
God Stats
0W - 1L
1,554 SR
Queue Stats
7W - 6L
1,599 Elo+
Party 1
Medusa
Medusa
goblin18
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abradan36
Arachne
12
3 / 0 / 6
7,575
541
3,153
7,764
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Coconutkn
Scylla
13
7 / 2 / 3
8,261
590
8,354
4,844
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 1
9,465
676
5,783
7,803
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 1 / 11
7,911
565
3,653
6,943
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
KermitSS
Cupid
12
3 / 1 / 8
7,824
559
5,696
9,019
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,031
431
5,331
9,007
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ov3rhauI
Guan Yu
11
2 / 5 / 0
6,730
481
2,987
6,185
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 6 / 2
5,898
421
2,305
10,231
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
SheeshBd
Yemoja
10
0 / 5 / 1
5,970
426
4,574
10,362
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
goblin18
Medusa
2
0 / 1 / 0
4,241
303
492
984
199
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
24
Kills
3
4
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Abradan36
Arachne
3
0
6
6
W
Scylla
Coconutkn
Scylla
7
2
3
4.25
W
8
0
1
8.5
W
3
1
11
8.5
W
Cupid
KermitSS
Cupid
3
1
8
7
L
1
7
1
0.21
L
Guan Yu
Ov3rhauI
Guan Yu
2
5
0
0.4
L
0
6
2
0.17
L
Yemoja
SheeshBd
Yemoja
0
5
1
0.1
L
Medusa
goblin18
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
15,689
36,373
Taken
36,769
15,118
Mitigated
13,657
14,492
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Abradan36
Arachne
3,153
1,946
0
2,656
7,764
2,952
95
1,661
6,027
0
43,871
W
Scylla
Coconutkn
Scylla
8,354
535
0
388
4,844
1,405
475
1,583
3,169
32,405
0
W
5,783
3,211
0
4,023
7,803
3,336
135
261
7,542
62,569
10,022
W
3,653
776
1,896
1,536
6,943
4,361
75
3,426
3,349
19,957
0
W
Cupid
KermitSS
Cupid
5,696
3,499
4
3,989
9,019
3,064
684
3,034
5,871
0
45,531
L
5,331
1,711
0
1,184
9,007
1,988
0
4,139
4,597
23,925
0
L
Guan Yu
Ov3rhauI
Guan Yu
2,987
298
85
414
6,185
2,901
0
3,373
2,798
0
22,283
L
2,305
770
0
2,806
10,231
2,857
0
3,476
6,718
0
22,399
L
Yemoja
SheeshBd
Yemoja
4,574
693
321
481
10,362
5,712
270
4,993
5,137
25,266
0
L
Medusa
goblin18
Medusa
492
321
0
86
984
199
0
341
643
0
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
28,870
352
Minions Killed
186
0
Camps Cleared
0
1,285,812
Distance Traveled
963,264
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,575
541
79
6
0
325,112
1
W
Scylla
8,261
590
55
4
0
222,330
0
W
Chronos
9,465
676
112
8
0
281,461
2
W
Yemoja
7,911
565
19
1
0
216,480
2
W
Cupid
7,824
559
87
6
0
240,429
0
L
Sol
6,031
431
45
3
0
219,635
0
L
Guan Yu
6,730
481
47
3
0
229,769
2
L
Loki
5,898
421
50
4
0
250,986
4
L
Yemoja
5,970
426
38
3
0
216,204
2
L
Medusa
4,241
303
6
0
0
46,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role