Player Matchup

Hel
Hel
Karma-Shadowfoot
Hel
Level 85
God Stats
2W - 1L
1,248 SR
Queue Stats
92W - 111L
1,330 Elo+
Solo
Tiamat
Tiamat
Kawsker
Tiamat
Level 88
God Stats
2W - 0L
1,250 SR
Queue Stats
12W - 7L
1,356 Elo+
Solo
Hercules
Hercules
YisusPisus
Hercules
Level 61
God Stats
6W - 12L
1,466 SR
Queue Stats
38W - 43L
1,374 Elo+
Solo
Chiron
Chiron
costan79
Chiron
Level 144
God Stats
21W - 14L
1,535 SR
Queue Stats
315W - 297L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
salif130
Sun Wukong
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,456 Elo+
Solo
Team Averages
Level 97
1,400 SR
1,371 Elo+

VS

Team Averages
Level 86
1,456 SR
1,451 Elo+
Achilles
Achilles
Dempsey6766
Achilles
Level 123
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Anubis
Anubis
KLZxSilentGhost
Anubis
Level 88
God Stats
61W - 70L
1,404 SR
Queue Stats
93W - 102L
1,399 Elo+
Solo
Ullr
Ullr
SirStez6352
Ullr
Level 15
God Stats
0W - 1L
1,645 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Geb
Geb
SuPeRRaTBoY
Geb
Level 153
God Stats
13W - 13L
1,447 SR
Queue Stats
135W - 170L
1,375 Elo+
Solo
Freya
Freya
yhsyhonatan
Freya
Level 49
God Stats
8W - 8L
1,215 SR
Queue Stats
64W - 99L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
9,351
623
10,454
13,146
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Kawsker
Tiamat
16
4 / 8 / 7
10,710
714
13,717
17,196
10,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
YisusPisus
Hercules
18
8 / 2 / 6
12,308
821
9,711
21,204
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
costan79
Chiron
19
7 / 1 / 5
11,965
798
19,652
10,587
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
salif130
Sun Wukong
18
0 / 1 / 12
10,575
705
10,142
12,764
10,581
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dempsey6766
Achilles
17
8 / 6 / 2
11,226
748
19,792
24,788
34,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 1 / 2
7,726
515
5,456
4,835
2,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 9
10,207
680
18,408
13,959
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
2 / 5 / 8
10,331
689
13,248
18,751
17,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 4 / 4
10,992
733
4,571
12,851
5,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
19
Kills
15
15
Deaths
19
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dempsey6766
Achilles
8
6
2
1.5
L
0
1
2
1
W
0
3
9
1.5
W
Tiamat
Kawsker
Tiamat
4
8
7
0.94
L
2
3
9
2.17
L
2
5
8
1.2
W
Hercules
YisusPisus
Hercules
8
2
6
5.5
W
Chiron
costan79
Chiron
7
1
5
9.5
W
Sun Wukong
salif130
Sun Wukong
0
1
12
6
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
61,475
74,897
Taken
75,184
43,634
Mitigated
65,088
33,526
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dempsey6766
Achilles
19,792
5,525
0
7,389
24,788
34,455
0
8,665
15,075
0
27,829
L
5,456
392
0
1,313
4,835
2,031
0
2,156
2,533
16,811
0
W
10,454
387
8,223
6,619
13,146
4,774
485
4,545
8,233
32,943
0
W
Tiamat
Kawsker
Tiamat
13,717
2,166
0
1,529
17,196
10,062
426
4,476
12,336
23,829
0
L
18,408
8,543
0
1,206
13,959
6,270
0
4,159
9,291
0
51,969
L
13,248
1,717
458
1,128
18,751
17,017
46
3,954
14,298
40,972
0
W
Hercules
YisusPisus
Hercules
9,711
3,409
297
7,549
21,204
14,060
294
5,923
14,791
0
18,890
W
Chiron
costan79
Chiron
19,652
9,474
2,991
4,257
10,587
4,157
2,892
4,929
5,421
0
58,911
W
Sun Wukong
salif130
Sun Wukong
10,142
1,234
780
1,281
12,764
10,581
148
3,826
8,618
0
43,009
L
4,571
1,197
0
5,055
12,851
5,315
0
5,019
7,585
43,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,909
Gold Earned
50,482
304
Minions Killed
292
9
Camps Cleared
6
1,389,740
Distance Traveled
1,118,268
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,226
748
16
1
0
263,497
0
L
Anubis
7,726
515
37
2
0
146,364
3
W
Hel
9,351
623
54
4
2
274,871
0
W
Tiamat
10,710
714
31
2
2
245,129
2
L
Ullr
10,207
680
103
7
0
246,860
0
L
Geb
10,331
689
44
3
3
244,869
3
W
Hercules
12,308
821
27
2
0
270,971
3
W
Chiron
11,965
798
101
7
2
259,989
1
W
Sun Wukong
10,575
705
91
6
3
338,780
1
L
Freya
10,992
733
92
6
3
216,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role