Player Matchup

King Arthur
King Arthur
OmegaX17
King Arthur
Level 23
God Stats
6W - 2L
1,803 SR
Queue Stats
44W - 48L
1,423 Elo+
Party 1
Medusa
Medusa
Spoccifi
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 150L
1,500 Elo+
Party 1
Nox
Nox
TheRoyalPotato
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,449 Elo+
Party 1
Team Averages
Level 38
1,601 SR
1,457 Elo+

VS

Team Averages
Level 67
1,634 SR
1,491 Elo+
The Morrigan
The Morrigan
GerryChristmas
The Morrigan
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 124L
1,648 Elo+
Party 2
Kuzenbo
Kuzenbo
MastaBongrippa
Kuzenbo
Level 64
God Stats
16W - 17L
1,901 SR
Queue Stats
85W - 85L
1,498 Elo+
Solo
Medusa
Medusa
ayogunz
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OmegaX17
King Arthur
10
1 / 6 / 4
7,987
571
3,695
15,464
9,897
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Spoccifi
Medusa
12
2 / 6 / 3
8,677
620
9,229
12,818
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 8 / 3
8,415
601
7,775
11,175
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GerryChristmas
The Morrigan
15
10 / 3 / 10
11,183
799
18,110
8,856
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 15
11,212
801
10,300
13,616
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
ayogunz
Medusa
13
5 / 2 / 11
10,250
732
7,798
8,872
3,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
20
20
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
GerryChristmas
The Morrigan
10
3
10
5
W
5
1
15
12.5
L
King Arthur
OmegaX17
King Arthur
1
6
4
0.5
L
Medusa
Spoccifi
Medusa
2
6
3
0.58
L
3
8
3
0.56
W
Medusa
ayogunz
Medusa
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
36,208
39,457
Taken
31,344
18,101
Mitigated
25,680
2,029
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
GerryChristmas
The Morrigan
18,110
3,401
0
1,665
8,856
3,466
915
1,642
7,207
57,347
1,742
W
10,300
4,181
301
2,777
13,616
18,814
438
4,091
8,709
19,859
0
L
King Arthur
OmegaX17
King Arthur
3,695
382
617
892
15,464
9,897
0
7,986
7,214
0
16,547
L
Medusa
Spoccifi
Medusa
9,229
3,452
0
0
12,818
4,462
0
9,944
2,560
0
46,125
L
7,775
226
0
520
11,175
3,742
0
8,208
2,649
15,903
0
W
Medusa
ayogunz
Medusa
7,798
3,814
0
1,348
8,872
3,400
1,648
2,860
6,012
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
32,645
130
Minions Killed
154
3
Camps Cleared
8
705,366
Distance Traveled
788,946
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,183
799
95
7
3
262,859
1
W
Kuzenbo
11,212
801
18
1
3
254,247
0
L
King Arthur
7,987
571
29
2
0
253,828
3
L
Medusa
8,677
620
81
6
2
240,898
1
L
Nox
8,415
601
20
1
1
210,640
1
W
Medusa
10,250
732
41
3
2
271,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role