Player Matchup

Thor
Thor
ManSpelunker69
Thor
Level 28
God Stats
4W - 6L
1,628 SR
Queue Stats
199W - 169L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
Shanebsmokin
Gilgamesh
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 84L
1,500 Elo+
Solo
Hel
Hel
Sïnz
Hel
Level 116
God Stats
4W - 0L
1,740 SR
Queue Stats
132W - 90L
1,548 Elo+
Party 2
Scylla
Scylla
xXscorpionXx3
Scylla
Level 28
God Stats
3W - 2L
1,821 SR
Queue Stats
95W - 79L
1,415 Elo+
Solo
Ah Puch
Ah Puch
zairaxd7
Ah Puch
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 46L
1,445 Elo+
Solo
Team Averages
Level 43
1,638 SR
1,489 Elo+

VS

Team Averages
Level 77
1,434 SR
1,570 Elo+
Chaac
Chaac
AllWhtGfazo727
Chaac
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 58L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
King DameDash
Jormungandr
Level 152
God Stats
5W - 5L
1,631 SR
Queue Stats
233W - 196L
1,558 Elo+
Party 1
Thor
Thor
LukakuWG
Thor
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 234L
1,513 Elo+
Party 3
Aphrodite
Aphrodite
RadiatedChainz
Aphrodite
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
269W - 194L
1,662 Elo+
Party 3
Odin
Odin
imohr28
Odin
Level 82
God Stats
0W - 3L
1,218 SR
Queue Stats
249W - 204L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 18
13,729
654
20,657
25,855
31,500
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Shanebsmokin
Gilgamesh
20
14 / 4 / 20
16,023
763
28,393
31,020
26,644
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
Sïnz
Hel
20
3 / 5 / 15
13,325
635
13,655
20,241
9,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 17
14,881
709
33,199
15,888
6,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
zairaxd7
Ah Puch
20
3 / 4 / 19
13,448
640
30,442
20,612
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 11
12,075
575
13,174
27,230
34,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jormungandr
King DameDash
Jormungandr
20
5 / 5 / 13
15,694
747
36,598
40,829
48,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
18
5 / 10 / 6
12,501
595
18,245
22,066
12,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RadiatedChainz
Aphrodite
20
7 / 4 / 9
14,968
713
20,527
22,216
13,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
imohr28
Odin
20
2 / 7 / 10
12,497
595
9,137
31,700
37,572
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
69
36
Kills
20
22
Deaths
36
89
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
10
11
0.65
L
Jormungandr
King DameDash
Jormungandr
5
5
13
2.3
L
Thor
5
10
6
0.8
W
8
5
18
3.4
L
Aphrodite
RadiatedChainz
Aphrodite
7
4
9
2.88
W
Gilgamesh
Shanebsmokin
Gilgamesh
14
4
20
6
W
Hel
Sïnz
Hel
3
5
15
2.1
L
Odin
imohr28
Odin
2
7
10
1
W
8
4
17
4.13
W
Ah Puch
zairaxd7
Ah Puch
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,346
Damage
97,681
113,616
Taken
144,041
82,829
Mitigated
145,463
66,172
Healing
52,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,174
201
865
3,598
27,230
34,327
1,041
15,202
11,622
0
27,678
L
Jormungandr
King DameDash
Jormungandr
36,598
5,477
1,410
12,889
40,829
48,374
522
21,517
19,075
69,356
0
L
Thor
18,245
1,450
969
1,028
22,066
12,014
0
12,582
9,094
0
34,127
W
20,657
3,440
3,184
4,379
25,855
31,500
676
10,635
15,220
0
28,119
L
Aphrodite
RadiatedChainz
Aphrodite
20,527
2,529
17,972
10,233
22,216
13,176
902
11,938
9,674
54,754
0
W
Gilgamesh
Shanebsmokin
Gilgamesh
28,393
6,666
2,743
5,263
31,020
26,644
1,308
18,425
12,595
1,184
41,421
W
Hel
Sïnz
Hel
13,655
2,109
25,400
10,423
20,241
9,254
855
10,629
9,612
31,818
0
L
Odin
imohr28
Odin
9,137
1,099
1,955
1,925
31,700
37,572
918
16,790
14,391
0
18,085
W
33,199
3,381
3,117
3,167
15,888
6,594
2,352
6,977
8,911
71,054
0
W
Ah Puch
zairaxd7
Ah Puch
30,442
2,496
2,147
6,349
20,612
8,837
1,115
10,459
10,153
61,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,406
Gold Earned
67,735
229
Minions Killed
245
0
Camps Cleared
0
1,794,679
Distance Traveled
1,877,495
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,075
575
28
1
0
347,956
0
L
Jormungandr
15,694
747
89
4
0
360,368
1
L
Thor
12,501
595
22
1
0
345,183
0
W
Thor
13,729
654
23
1
0
308,179
0
L
Aphrodite
14,968
713
96
5
0
427,702
0
W
Gilgamesh
16,023
763
31
1
0
361,483
1
W
Hel
13,325
635
30
1
0
386,569
1
L
Odin
12,497
595
10
0
0
396,286
0
W
Scylla
14,881
709
87
4
0
378,350
0
W
Ah Puch
13,448
640
58
3
0
360,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role