Player Matchup

Medusa
Medusa
AK-_-BANDIDO
Medusa
Level 13
God Stats
2W - 1L
1,730 SR
Queue Stats
31W - 39L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
BoyWithCancer
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 28L
1,480 Elo+
Solo
Hades
Hades
GilbertDaGod
Hades
Level 23
God Stats
1W - 2L
1,312 SR
Queue Stats
26W - 44L
1,323 Elo+
Solo
Bacchus
Bacchus
Santi1111
Bacchus
Level 29
God Stats
3W - 4L
1,430 SR
Queue Stats
106W - 89L
1,402 Elo+
Solo
Kukulkan
Kukulkan
layara-Br
Kukulkan
Level 27
God Stats
66W - 65L
1,441 SR
Queue Stats
343W - 415L
1,333 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,370 Elo+

VS

Team Averages
Level 22
1,429 SR
1,324 Elo+
Ratatoskr
Ratatoskr
Antarito2008
Ratatoskr
Level 11
God Stats
5W - 10L
1,395 SR
Queue Stats
7W - 15L
1,293 Elo+
Solo
Hachiman
Hachiman
DKrouzee
Hachiman
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 239L
1,320 Elo+
Solo
Jormungandr
Jormungandr
ROGELIO517
Jormungandr
Level 26
God Stats
86W - 111L
1,427 SR
Queue Stats
181W - 241L
1,349 Elo+
Solo
Achilles
Achilles
RelevantFer
Achilles
Level 18
God Stats
92W - 103L
1,470 SR
Queue Stats
259W - 315L
1,282 Elo+
Solo
Scylla
Scylla
phellar
Scylla
Level 28
God Stats
3W - 5L
1,354 SR
Queue Stats
80W - 95L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 8 / 2
8,811
490
7,098
14,186
4,598
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
BoyWithCancer
Ao Kuang
19
7 / 1 / 4
10,991
611
13,436
13,903
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 0 / 5
9,850
547
8,793
12,116
6,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Santi1111
Bacchus
14
5 / 0 / 7
9,359
520
6,142
10,847
10,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
layara-Br
Kukulkan
17
3 / 1 / 0
10,479
582
7,033
6,634
2,780
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Antarito2008
Ratatoskr
11
0 / 5 / 0
7,094
394
3,327
10,414
3,866
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
DKrouzee
Hachiman
13
2 / 4 / 4
8,325
463
8,345
11,992
3,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ROGELIO517
Jormungandr
14
6 / 5 / 1
9,218
512
12,207
12,623
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
RelevantFer
Achilles
14
1 / 5 / 0
8,254
459
5,097
13,268
6,305
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
phellar
Scylla
12
0 / 5 / 1
7,600
422
6,124
11,624
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
9
10
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
8
2
0.63
L
Ratatoskr
Antarito2008
Ratatoskr
0
5
0
0
W
Ao Kuang
BoyWithCancer
Ao Kuang
7
1
4
9
L
Hachiman
DKrouzee
Hachiman
2
4
4
1
W
5
0
5
7.5
L
Jormungandr
ROGELIO517
Jormungandr
6
5
1
1.3
L
Achilles
RelevantFer
Achilles
1
5
0
0.2
W
Bacchus
Santi1111
Bacchus
5
0
7
8.5
W
Kukulkan
layara-Br
Kukulkan
3
1
0
3
L
Scylla
phellar
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,502
Damage
35,100
57,686
Taken
59,921
29,140
Mitigated
22,822
15,083
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,098
1,676
0
860
14,186
4,598
0
5,462
8,724
0
42,915
L
Ratatoskr
Antarito2008
Ratatoskr
3,327
572
0
1,089
10,414
3,866
259
5,187
5,227
0
37,574
W
Ao Kuang
BoyWithCancer
Ao Kuang
13,436
4,071
0
4,116
13,903
5,090
0
3,885
9,794
95,749
0
L
Hachiman
DKrouzee
Hachiman
8,345
4,394
0
3,324
11,992
3,481
564
5,191
6,758
0
43,330
W
8,793
1,275
773
5,209
12,116
6,373
2,308
3,928
7,701
47,160
0
L
Jormungandr
ROGELIO517
Jormungandr
12,207
2,999
0
0
12,623
4,885
468
6,337
6,286
49,024
0
L
Achilles
RelevantFer
Achilles
5,097
1,902
0
3,255
13,268
6,305
683
9,786
3,482
0
37,924
W
Bacchus
Santi1111
Bacchus
6,142
561
0
1,196
10,847
10,299
0
4,177
6,566
28,167
0
W
Kukulkan
layara-Br
Kukulkan
7,033
556
0
2,929
6,634
2,780
1,959
422
6,168
64,608
0
L
Scylla
phellar
Scylla
6,124
908
0
2,581
11,624
4,285
751
9,282
2,342
37,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,490
Gold Earned
40,491
503
Minions Killed
345
0
Camps Cleared
0
1,721,913
Distance Traveled
1,562,093
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,811
490
78
4
0
323,474
1
L
Ratatoskr
7,094
394
64
4
0
285,116
5
W
Ao Kuang
10,991
611
142
8
0
370,369
2
L
Hachiman
8,325
463
50
3
0
335,294
6
W
Hades
9,850
547
101
6
0
349,976
1
L
Jormungandr
9,218
512
96
5
0
321,981
0
L
Achilles
8,254
459
71
4
0
315,540
3
W
Bacchus
9,359
520
34
2
0
379,136
1
W
Kukulkan
10,479
582
148
8
0
298,958
4
L
Scylla
7,600
422
64
4
0
304,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role