Player Matchup

Nemesis
Nemesis
AJFin
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
DaedrA522
Bellona
Level 17
God Stats
5W - 5L
1,276 SR
Queue Stats
125W - 103L
1,537 Elo+
Solo
Ymir
Ymir
DaniKenpachi
Ymir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 14L
1,450 Elo+
Solo
Heimdallr
Heimdallr
freegzuz187
Heimdallr
Level 29
God Stats
3W - 5L
1,477 SR
Queue Stats
83W - 57L
1,685 Elo+
Party 1
The Morrigan
The Morrigan
lHaveDepression
The Morrigan
Level 18
God Stats
8W - 6L
1,796 SR
Queue Stats
182W - 147L
1,629 Elo+
Party 1
Team Averages
Level 15
1,510 SR
1,560 Elo+

VS

Team Averages
Level 21
1,531 SR
1,568 Elo+
Awilix
Awilix
ATStirzaker
Awilix
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 116L
1,602 Elo+
Solo
Bakasura
Bakasura
LondonMule
Bakasura
Level 26
God Stats
3W - 2L
1,701 SR
Queue Stats
82W - 48L
1,639 Elo+
Solo
Fenrir
Fenrir
Oiaya
Fenrir
Level 9
God Stats
2W - 1L
1,658 SR
Queue Stats
6W - 4L
1,483 Elo+
Party 2
Neith
Neith
StickyBrains
Neith
Level 27
God Stats
12W - 13L
1,438 SR
Queue Stats
238W - 228L
1,572 Elo+
Solo
Poseidon
Poseidon
dingusmeister
Poseidon
Level 14
God Stats
6W - 12L
1,358 SR
Queue Stats
17W - 17L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AJFin
Nemesis
9
0 / 5 / 0
5,669
436
2,349
8,781
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DaedrA522
Bellona
10
1 / 6 / 0
6,423
494
4,645
10,285
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
5,430
418
590
10,215
3,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
freegzuz187
Heimdallr
11
0 / 4 / 1
6,525
502
3,832
7,299
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
lHaveDepression
The Morrigan
13
5 / 4 / 0
8,259
635
6,848
5,540
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 0 / 4
7,622
586
3,377
6,144
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
LondonMule
Bakasura
16
6 / 1 / 4
9,191
707
9,394
10,759
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Oiaya
Fenrir
13
2 / 0 / 7
7,351
565
3,381
8,686
4,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
10 / 1 / 1
8,945
688
9,202
4,640
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
dingusmeister
Poseidon
13
3 / 4 / 1
7,528
579
2,126
5,943
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
6
Kills
25
25
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AJFin
Nemesis
0
5
0
0
W
Awilix
4
0
4
6
L
Bellona
DaedrA522
Bellona
1
6
0
0.17
L
0
6
0
0
W
Bakasura
LondonMule
Bakasura
6
1
4
8
W
Fenrir
Oiaya
Fenrir
2
0
7
5.5
W
10
1
1
10.5
W
Poseidon
dingusmeister
Poseidon
3
4
1
0.88
L
Heimdallr
freegzuz187
Heimdallr
0
4
1
0.13
L
The Morrigan
lHaveDepression
The Morrigan
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,264
Damage
27,480
42,120
Taken
36,172
14,539
Mitigated
15,808
6,525
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AJFin
Nemesis
2,349
994
0
1,046
8,781
2,273
0
869
7,702
0
31,642
W
Awilix
3,377
1,117
0
398
6,144
1,884
0
165
5,979
0
38,252
L
Bellona
DaedrA522
Bellona
4,645
2,130
0
2,587
10,285
5,131
0
15
8,930
209
35,145
L
590
324
0
250
10,215
3,112
0
0
10,215
9,523
0
W
Bakasura
LondonMule
Bakasura
9,394
6,213
0
6,763
10,759
5,323
84
619
10,140
0
55,374
W
Fenrir
Oiaya
Fenrir
3,381
645
0
1,411
8,686
4,893
0
2,786
5,900
10,179
25,556
W
9,202
4,482
0
1,480
4,640
1,886
774
748
3,892
0
58,950
W
Poseidon
dingusmeister
Poseidon
2,126
514
0
1,170
5,943
1,822
318
2,992
2,951
48,525
0
L
Heimdallr
freegzuz187
Heimdallr
3,832
2,089
0
2,117
7,299
2,054
0
0
7,299
0
47,234
L
The Morrigan
lHaveDepression
The Morrigan
6,848
820
0
525
5,540
1,969
0
1,870
3,569
55,003
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
40,637
361
Minions Killed
486
0
Camps Cleared
0
1,150,866
Distance Traveled
1,453,747
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,669
436
62
5
0
204,556
0
W
Awilix
7,622
586
71
5
0
348,937
1
L
Bellona
6,423
494
72
6
0
241,194
2
L
Ymir
5,430
418
20
2
0
242,532
2
W
Bakasura
9,191
707
143
11
0
331,844
3
W
Fenrir
7,351
565
52
4
0
296,843
5
W
Neith
8,945
688
116
9
0
217,097
5
W
Poseidon
7,528
579
104
8
0
259,026
3
L
Heimdallr
6,525
502
87
7
0
227,483
3
L
The Morrigan
8,259
635
120
9
0
235,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role