Player Matchup

Bellona
Bellona
AtlasBear45
Bellona
Level 27
God Stats
7W - 5L
1,544 SR
Queue Stats
250W - 184L
1,596 Elo+
Party 1
Anubis
Anubis
R33ves
Anubis
Level 128
God Stats
7W - 1L
1,804 SR
Queue Stats
248W - 153L
1,697 Elo+
Party 1
Skadi
Skadi
TAGDDDD
Skadi
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
522W - 380L
1,648 Elo+
Party 1
Team Averages
Level 66
1,616 SR
1,647 Elo+

VS

Team Averages
Level 22
1,532 SR
1,536 Elo+
Da Ji
Da Ji
Hany712
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Merlin
Merlin
Lexandrionn
Merlin
Level 25
God Stats
24W - 19L
1,595 SR
Queue Stats
98W - 107L
1,463 Elo+
Solo
Bacchus
Bacchus
Picason
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 50L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtlasBear45
Bellona
10
1 / 4 / 12
7,785
779
2,747
7,769
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
R33ves
Anubis
14
14 / 1 / 5
9,642
964
14,227
9,667
5,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
TAGDDDD
Skadi
12
4 / 2 / 10
8,123
812
10,871
6,954
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hany712
Da Ji
9
1 / 8 / 4
6,483
648
2,021
9,878
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
5 / 7 / 2
7,365
737
8,725
10,019
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Picason
Bacchus
10
1 / 4 / 6
7,096
710
6,548
12,148
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
7
7
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
AtlasBear45
Bellona
1
4
12
1.75
L
Da Ji
Hany712
Da Ji
1
8
4
0.38
L
Merlin
5
7
2
0.86
L
Bacchus
Picason
Bacchus
1
4
6
1
W
Anubis
R33ves
Anubis
14
1
5
16.5
W
Skadi
TAGDDDD
Skadi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,845
Damage
17,294
24,390
Taken
32,045
14,669
Mitigated
16,605
9,617
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AtlasBear45
Bellona
2,747
488
0
1,256
7,769
6,470
0
4,177
3,592
0
6,664
L
Da Ji
Hany712
Da Ji
2,021
402
0
600
9,878
3,574
0
5,313
4,565
0
6,668
L
Merlin
8,725
655
0
482
10,019
2,282
0
4,931
5,088
18,679
0
L
Bacchus
Picason
Bacchus
6,548
1,046
631
2,633
12,148
10,749
0
4,247
7,901
14,398
0
W
Anubis
R33ves
Anubis
14,227
1,234
0
6,919
9,667
5,503
251
6,522
3,145
42,603
0
W
Skadi
TAGDDDD
Skadi
10,871
4,022
0
1,442
6,954
2,696
513
4,852
2,102
0
32,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
20,944
116
Minions Killed
59
7
Camps Cleared
2
542,926
Distance Traveled
441,120
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,785
779
9
1
0
190,280
0
L
Da Ji
6,483
648
15
2
1
127,907
1
L
Merlin
7,365
737
31
3
1
150,265
0
L
Bacchus
7,096
710
13
1
0
162,948
3
W
Anubis
9,642
964
65
7
3
178,425
5
W
Skadi
8,123
812
42
4
4
174,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role