Player Matchup

Vamana
Vamana
Azuran25000
Vamana
Level 29
God Stats
5W - 0L
1,528 SR
Queue Stats
51W - 60L
1,371 Elo+
Solo
Loki
Loki
JJxPatches33
Loki
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 29L
1,250 Elo+
Solo
Cernunnos
Cernunnos
LittleBunny03
Cernunnos
Level 10
God Stats
5W - 9L
1,181 SR
Queue Stats
12W - 19L
1,289 Elo+
Party 2
Chang'e
Chang'e
RainbowKitty02
Chang'e
Level 29
God Stats
16W - 10L
1,640 SR
Queue Stats
84W - 84L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
babukiller
Zhong Kui
Level 17
God Stats
6W - 1L
1,637 SR
Queue Stats
23W - 25L
1,342 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,334 Elo+

VS

Team Averages
Level 12
1,459 SR
1,254 Elo+
Artemis
Artemis
Apollo_Vic
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 1
Apollo
Apollo
Camden726
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,296 Elo+
Solo
Bakasura
Bakasura
easysnapshotz
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
mannyXYZ
Sun Wukong
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,164 Elo+
Party 1
Charybdis
Charybdis
synovialmembrane
Charybdis
Level 14
God Stats
22W - 21L
1,533 SR
Queue Stats
24W - 24L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
8 / 0 / 0
7,390
672
4,513
8,297
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 1 / 4
5,517
502
1,564
5,517
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
LittleBunny03
Cernunnos
9
1 / 4 / 6
5,643
513
3,932
4,654
1,126
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
6 / 3 / 1
5,819
529
3,611
6,695
1,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
babukiller
Zhong Kui
10
5 / 3 / 0
6,299
573
5,060
6,590
4,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Apollo_Vic
Artemis
6
0 / 7 / 0
4,325
393
1,553
5,513
2,106
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Camden726
Apollo
6
2 / 5 / 2
4,825
439
3,539
5,451
1,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
easysnapshotz
Bakasura
9
4 / 1 / 3
5,947
541
7,374
7,632
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
mannyXYZ
Sun Wukong
6
1 / 7 / 0
4,589
417
1,533
6,794
3,495
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
9
4 / 2 / 1
5,989
544
1,844
4,758
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
21
Kills
11
11
Deaths
22
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Apollo_Vic
Artemis
0
7
0
0
W
Vamana
8
0
0
8
L
Apollo
Camden726
Apollo
2
5
2
0.6
W
1
1
4
3
W
Cernunnos
LittleBunny03
Cernunnos
1
4
6
1
W
6
3
1
2.17
W
Zhong Kui
babukiller
Zhong Kui
5
3
0
1.67
L
Bakasura
easysnapshotz
Bakasura
4
1
3
5.5
L
Sun Wukong
mannyXYZ
Sun Wukong
1
7
0
0.14
L
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,680
Damage
15,843
31,753
Taken
30,148
13,412
Mitigated
11,112
10,011
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Apollo_Vic
Artemis
1,553
779
0
0
5,513
2,106
330
2,301
3,013
0
10,330
W
Vamana
4,513
2,140
0
4,168
8,297
5,360
1,259
0
7,432
0
28,349
L
Apollo
Camden726
Apollo
3,539
2,639
0
568
5,451
1,545
40
2,252
3,199
0
14,963
W
1,564
433
0
2,429
5,517
1,321
0
0
5,517
0
24,506
W
Cernunnos
LittleBunny03
Cernunnos
3,932
1,990
0
39
4,654
1,126
898
0
4,457
0
22,420
W
3,611
685
461
1,185
6,695
1,474
153
0
6,430
14,545
0
W
Zhong Kui
babukiller
Zhong Kui
5,060
551
0
1,729
6,590
4,131
924
0
6,063
30,529
0
L
Bakasura
easysnapshotz
Bakasura
7,374
4,437
0
1,085
7,632
2,743
0
2,025
5,429
0
19,161
L
Sun Wukong
mannyXYZ
Sun Wukong
1,533
440
0
391
6,794
3,495
72
1,185
5,417
0
12,945
L
Charybdis
1,844
1,251
0
140
4,758
1,223
541
1,066
3,692
0
21,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
25,675
231
Minions Killed
142
0
Camps Cleared
0
938,581
Distance Traveled
905,868
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,325
393
13
1
0
161,214
2
W
Vamana
7,390
672
67
6
0
193,011
0
L
Apollo
4,825
439
20
2
0
125,100
0
W
Loki
5,517
502
51
5
0
219,131
0
W
Cernunnos
5,643
513
40
4
0
171,832
0
W
Chang'e
5,819
529
20
2
0
188,855
1
W
Zhong Kui
6,299
573
53
5
0
165,752
0
L
Bakasura
5,947
541
45
4
0
251,684
0
L
Sun Wukong
4,589
417
17
2
0
192,597
0
L
Charybdis
5,989
544
47
4
0
175,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role