Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Boyster_YT
Nemesis
Level 29
God Stats
7W - 8L
1,486 SR
Queue Stats
197W - 181L
1,545 Elo+
Party 1
Ares
Ares
GoldenNova1
Ares
Level 8
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 9L
1,139 Elo+
Solo
Apollo
Apollo
J_tumbaco
Apollo
Level 15
God Stats
23W - 28L
1,644 SR
Queue Stats
108W - 101L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
davidchote94
Amaterasu
Level 19
God Stats
0W - 1L
1,764 SR
Queue Stats
28W - 27L
1,425 Elo+
Party 1
Team Averages
Level 36
1,538 SR
1,405 Elo+

VS

Team Averages
Level 24
1,522 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
DQWizzard
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,497 Elo+
Solo
Bastet
Bastet
NSY Kiztune
Bastet
Level 24
God Stats
5W - 5L
1,538 SR
Queue Stats
117W - 119L
1,411 Elo+
Solo
Cerberus
Cerberus
Tanevergreen912
Cerberus
Level 28
God Stats
2W - 0L
1,679 SR
Queue Stats
3W - 6L
1,703 Elo+
Solo
Sol
Sol
TheBloodBeast
Sol
Level 29
God Stats
18W - 10L
1,529 SR
Queue Stats
54W - 33L
1,550 Elo+
Solo
Ymir
Ymir
nmtlqyl4
Ymir
Level 10
God Stats
3W - 3L
1,362 SR
Queue Stats
14W - 15L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 6 / 4
10,382
494
13,603
16,272
8,781
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Boyster_YT
Nemesis
16
6 / 5 / 4
10,239
488
12,819
18,189
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 1
6,084
290
693
8,980
2,766
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
J_tumbaco
Apollo
14
3 / 6 / 3
9,343
445
7,747
15,775
5,019
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
davidchote94
Amaterasu
15
0 / 3 / 2
9,064
432
7,277
16,618
12,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DQWizzard
Ah Muzen Cab
17
6 / 6 / 3
11,887
566
11,278
13,154
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
17
11 / 2 / 4
11,897
567
12,665
13,327
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
0 / 2 / 4
10,812
515
8,714
14,664
6,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 0 / 4
13,095
624
19,875
19,601
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
0 / 3 / 7
9,274
442
2,757
16,789
11,484
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
25
25
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
4
0.83
L
Nemesis
Boyster_YT
Nemesis
6
5
4
1.6
W
Ah Muzen Cab
DQWizzard
Ah Muzen Cab
6
6
3
1.25
L
0
5
1
0.1
L
Apollo
J_tumbaco
Apollo
3
6
3
0.75
W
Bastet
11
2
4
6.5
W
Cerberus
0
2
4
1
W
8
0
4
10
L
Amaterasu
davidchote94
Amaterasu
0
3
2
0.33
W
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,139
Damage
55,289
75,834
Taken
77,535
36,908
Mitigated
32,100
18,433
Healing
29,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,603
1,061
401
4,649
16,272
8,781
500
4,682
11,590
65,385
0
L
Nemesis
Boyster_YT
Nemesis
12,819
4,440
0
5,130
18,189
7,640
720
7,883
10,306
0
58,744
W
Ah Muzen Cab
DQWizzard
Ah Muzen Cab
11,278
4,898
0
3,336
13,154
3,604
3,464
4,060
9,094
0
72,193
L
693
291
0
1,220
8,980
2,766
0
1,992
6,988
8,008
0
L
Apollo
J_tumbaco
Apollo
7,747
3,620
0
2,822
15,775
5,019
0
7,624
8,151
0
38,198
W
Bastet
12,665
3,961
199
2,205
13,327
4,497
2,006
3,402
9,925
0
62,104
W
Cerberus
8,714
374
0
6,099
14,664
6,263
739
581
14,083
47,458
0
W
19,875
10,084
0
14,720
19,601
6,252
8,678
1,567
18,034
119,866
0
L
Amaterasu
davidchote94
Amaterasu
7,277
2,924
0
4,211
16,618
12,702
128
9,165
7,453
0
40,518
W
Ymir
2,757
571
0
3,350
16,789
11,484
256
4,753
12,036
29,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,112
Gold Earned
56,965
363
Minions Killed
535
0
Camps Cleared
0
1,717,658
Distance Traveled
1,884,998
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,382
494
114
5
0
359,996
4
L
Nemesis
10,239
488
105
5
0
430,383
0
W
Ah Muzen Cab
11,887
566
139
7
0
347,412
4
L
Ares
6,084
290
14
1
0
153,557
2
L
Apollo
9,343
445
60
3
0
383,913
0
W
Bastet
11,897
567
93
4
0
454,829
0
W
Cerberus
10,812
515
87
4
0
373,922
4
W
Sol
13,095
624
174
8
0
313,778
6
L
Amaterasu
9,064
432
70
3
0
389,809
0
W
Ymir
9,274
442
42
2
0
395,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role