Player Matchup

Olorun
Olorun
Bickerz
Olorun
Level 82
God Stats
4W - 6L
1,457 SR
Queue Stats
522W - 429L
1,547 Elo+
Party 2
Osiris
Osiris
Idkalex16
Osiris
Level 49
God Stats
12W - 16L
1,413 SR
Queue Stats
307W - 272L
1,515 Elo+
Party 2
Merlin
Merlin
MooonVibes
Merlin
Level 83
God Stats
1W - 1L
1,594 SR
Queue Stats
92W - 101L
1,503 Elo+
Solo
Team Averages
Level 71
1,488 SR
1,522 Elo+

VS

Team Averages
Level 115
1,533 SR
1,556 Elo+
Anhur
Anhur
Midori5965
Anhur
Level 137
God Stats
26W - 27L
1,526 SR
Queue Stats
601W - 442L
1,579 Elo+
Party 1
Achilles
Achilles
PaulChaos
Achilles
Level 143
God Stats
3W - 2L
1,574 SR
Queue Stats
167W - 165L
1,479 Elo+
Party 1
Eset
Eset
Sugraddicted
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bickerz
Olorun
11
1 / 5 / 1
7,899
608
6,304
10,198
4,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Idkalex16
Osiris
10
1 / 6 / 1
8,007
616
5,212
12,503
8,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
MooonVibes
Merlin
11
0 / 3 / 1
7,519
578
5,385
9,803
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
5 / 0 / 5
9,529
733
6,687
8,176
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
PaulChaos
Achilles
13
4 / 1 / 10
9,310
716
12,714
13,874
14,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 1 / 6
9,519
732
9,673
7,394
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bickerz
Olorun
1
5
1
0.3
L
Osiris
Idkalex16
Osiris
1
6
1
0.25
W
Anhur
5
0
5
7.5
L
Merlin
MooonVibes
Merlin
0
3
1
0.17
W
Achilles
PaulChaos
Achilles
4
1
10
9
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,901
Damage
29,074
32,504
Taken
29,444
16,405
Mitigated
20,318
7,662
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bickerz
Olorun
6,304
3,081
1,128
2,800
10,198
4,563
0
2,844
7,096
25,876
0
L
Osiris
Idkalex16
Osiris
5,212
411
0
1,330
12,503
8,322
0
4,304
7,615
0
9,830
W
Anhur
6,687
3,629
0
2,069
8,176
2,842
1,903
3,568
4,608
0
44,062
L
Merlin
MooonVibes
Merlin
5,385
517
0
2,404
9,803
3,520
0
2,973
6,317
26,938
0
W
Achilles
PaulChaos
Achilles
12,714
3,887
0
3,737
13,874
14,885
0
6,232
7,642
0
18,706
W
9,673
204
432
2,320
7,394
2,591
593
2,415
4,979
49,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
28,358
122
Minions Killed
177
2
Camps Cleared
10
660,929
Distance Traveled
732,648
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,899
608
61
5
0
213,161
2
L
Osiris
8,007
616
3
0
0
236,489
2
W
Anhur
9,529
733
74
6
2
240,060
1
L
Merlin
7,519
578
58
4
2
211,279
4
W
Achilles
9,310
716
12
1
2
244,981
1
W
Eset
9,519
732
91
7
6
247,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role