Player Matchup

Hercules
Hercules
Platinum IV
dacabro45
Hercules
Platinum IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 156L
1,870 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 88
1,500 SR
1,870 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 74
1,603 SR
1,503 MMR
Apollo
Apollo
Gold II
swenoza
Apollo
Gold II
Level 74
God Stats
6W - 5L
1,603 SR
Queue Stats
33W - 28L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
dacabro45
Hercules
15
1 / 2 / 0
10,364
691
9,765
15,238
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabPoseidonBakasuraHou YiChronos

VS

Bans
AnubisIzanamiUllrHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
swenoza
Apollo
18
2 / 1 / 0
12,123
808
11,310
16,752
12,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
dacabro45
Hercules
1
2
0
0.5
W
Apollo
swenoza
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
11,310
15,238
Taken
16,752
12,165
Mitigated
12,710
4,951
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
dacabro45
Hercules
9,765
3,243
0
4,951
15,238
12,165
330
453
14,447
0
50,494
W
Apollo
swenoza
Apollo
11,310
6,599
0
8,557
16,752
12,710
2,409
599
15,246
0
86,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,364
Gold Earned
12,123
108
Minions Killed
164
2
Camps Cleared
10
314,115
Distance Traveled
317,354
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,364
691
108
7
2
314,115
4
W
Apollo
12,123
808
164
11
10
317,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role