Player Matchup

Erlang Shen
Erlang Shen
Herenyon24
Erlang Shen
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 63L
1,693 Elo+
Party 2
Sol
Sol
Odolina
Sol
Level 125
God Stats
1W - 2L
1,900 SR
Queue Stats
87W - 45L
1,693 Elo+
Solo
Mercury
Mercury
TheDubiousSir
Mercury
Level 127
God Stats
5W - 2L
1,707 SR
Queue Stats
103W - 89L
1,630 Elo+
Solo
Fenrir
Fenrir
VibeLeigonTTV
Fenrir
Level 64
God Stats
7W - 6L
1,294 SR
Queue Stats
320W - 302L
1,546 Elo+
Solo
Janus
Janus
sodaSUFFER
Janus
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 17L
1,907 Elo+
Party 2
Team Averages
Level 108
1,580 SR
1,694 Elo+

VS

Team Averages
Level 98
1,645 SR
1,582 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
HarbingerOfLaw
Nemesis
Level 128
God Stats
3W - 1L
1,953 SR
Queue Stats
447W - 427L
1,661 Elo+
Party 3
Chiron
Chiron
InquisitorPhil
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,552 Elo+
Party 1
Thanatos
Thanatos
MrClem
Thanatos
Level 70
God Stats
24W - 12L
1,823 SR
Queue Stats
471W - 446L
1,642 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rashii
Morgan Le Fay
Level 129
God Stats
4W - 9L
1,448 SR
Queue Stats
132W - 109L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Herenyon24
Erlang Shen
14
6 / 4 / 4
9,896
582
9,524
12,395
8,219
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
17
4 / 1 / 6
10,350
609
10,292
13,006
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
14
3 / 2 / 6
9,427
555
6,532
10,799
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 10
9,299
547
6,589
11,917
9,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
18
9 / 2 / 4
11,213
660
12,245
8,687
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 4
7,395
435
3,933
12,693
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 3
7,997
470
5,273
13,089
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,471
439
4,459
8,068
2,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
MrClem
Thanatos
14
4 / 9 / 0
8,949
526
9,087
16,404
10,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Rashii
Morgan Le Fay
12
3 / 5 / 0
7,780
458
6,225
9,163
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
9
10
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
4
0.67
L
1
5
3
0.5
W
Erlang Shen
Herenyon24
Erlang Shen
6
4
4
2
L
1
3
1
0.5
L
Thanatos
MrClem
Thanatos
4
9
0
0.44
W
Sol
4
1
6
7
L
Morgan Le Fay
Rashii
Morgan Le Fay
3
5
0
0.6
W
Mercury
3
2
6
3
W
3
1
10
8
W
Janus
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
28,977
56,804
Taken
59,417
28,351
Mitigated
32,835
22,657
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,933
714
0
2,474
12,693
11,499
0
6,141
6,552
11,465
0
L
5,273
1,158
0
5,466
13,089
4,925
0
3,469
9,620
0
48,778
W
Erlang Shen
Herenyon24
Erlang Shen
9,524
4,614
0
3,955
12,395
8,219
939
1,924
10,471
0
38,248
L
4,459
1,700
655
2,483
8,068
2,337
0
4,157
3,817
0
43,068
L
Thanatos
MrClem
Thanatos
9,087
3,771
0
9,749
16,404
10,612
0
2,265
14,139
0
44,652
W
Sol
10,292
3,589
76
9,333
13,006
4,368
4,078
2,235
10,771
90,044
0
L
Morgan Le Fay
Rashii
Morgan Le Fay
6,225
373
0
931
9,163
3,462
0
6,512
2,651
44,207
0
W
Mercury
6,532
2,730
0
4,080
10,799
3,516
2,067
1,483
9,316
0
54,432
W
6,589
1,817
0
2,806
11,917
9,306
50
2,604
9,313
101
22,598
W
Janus
12,245
1,205
0
2,407
8,687
2,942
525
2,241
6,446
94,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,185
Gold Earned
39,592
517
Minions Killed
359
0
Camps Cleared
0
1,780,824
Distance Traveled
1,657,553
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,395
435
13
1
0
321,503
5
L
Nemesis
7,997
470
89
5
0
354,042
4
W
Erlang Shen
9,896
582
69
4
0
332,103
4
L
Chiron
7,471
439
84
5
0
329,420
6
L
Thanatos
8,949
526
87
5
0
314,712
0
W
Sol
10,350
609
144
8
0
311,322
8
L
Morgan Le Fay
7,780
458
86
5
0
337,876
2
W
Mercury
9,427
555
105
6
0
408,613
4
W
Fenrir
9,299
547
32
2
0
354,673
2
W
Janus
11,213
660
167
10
0
374,113
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role