Player Matchup

Xing Tian
Xing Tian
Azteckisimo
Xing Tian
Level 17
God Stats
6W - 8L
1,555 SR
Queue Stats
31W - 31L
1,596 Elo+
Solo
Hercules
Hercules
LitSxge
Hercules
Level 28
God Stats
33W - 31L
1,622 SR
Queue Stats
149W - 170L
1,491 Elo+
Solo
Janus
Janus
PainBaguette99
Janus
Level 26
God Stats
8W - 7L
1,597 SR
Queue Stats
89W - 56L
1,675 Elo+
Solo
Bakasura
Bakasura
pøkimane
Bakasura
Level 17
God Stats
6W - 4L
1,704 SR
Queue Stats
43W - 37L
1,650 Elo+
Solo
Neith
Neith
theG00SEisL00SE
Neith
Level 16
God Stats
0W - 2L
1,308 SR
Queue Stats
29W - 25L
1,658 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,614 Elo+

VS

Team Averages
Level 28
1,630 SR
1,692 Elo+
Ratatoskr
Ratatoskr
BEEFYBOI26
Ratatoskr
Level 27
God Stats
4W - 0L
1,693 SR
Queue Stats
289W - 66L
1,886 Elo+
Party 1
King Arthur
King Arthur
Elcabro
King Arthur
Level 27
God Stats
5W - 5L
1,448 SR
Queue Stats
108W - 95L
1,580 Elo+
Solo
Izanami
Izanami
Gowlie
Izanami
Level 28
God Stats
13W - 8L
1,604 SR
Queue Stats
55W - 45L
1,580 Elo+
Party 2
Khepri
Khepri
Quircules
Khepri
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,549 Elo+
Party 2
Janus
Janus
WaterMeImaTree
Janus
Level 28
God Stats
6W - 0L
1,904 SR
Queue Stats
209W - 82L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azteckisimo
Xing Tian
7
0 / 2 / 1
4,946
380
3,180
9,368
6,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
LitSxge
Hercules
10
1 / 1 / 1
5,786
445
5,339
10,159
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 0
6,361
489
2,425
7,701
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
pøkimane
Bakasura
12
2 / 1 / 0
6,920
532
2,666
9,212
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 0
7,178
552
6,863
5,616
1,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BEEFYBOI26
Ratatoskr
15
8 / 0 / 4
8,689
668
9,719
6,722
2,357
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Elcabro
King Arthur
13
0 / 3 / 1
7,665
590
6,835
9,208
5,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Gowlie
Izanami
12
0 / 3 / 1
6,859
528
4,774
6,617
2,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Quircules
Khepri
10
0 / 0 / 2
5,879
452
2,146
6,905
3,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 0 / 2
9,139
703
5,492
5,275
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
12
12
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Azteckisimo
Xing Tian
0
2
1
0.25
W
Ratatoskr
BEEFYBOI26
Ratatoskr
8
0
4
10
W
King Arthur
Elcabro
King Arthur
0
3
1
0.17
W
Izanami
Gowlie
Izanami
0
3
1
0.17
L
Hercules
LitSxge
Hercules
1
1
1
1.5
L
0
7
0
0
W
Khepri
Quircules
Khepri
0
0
2
1
W
4
0
2
5
L
Bakasura
pøkimane
Bakasura
2
1
0
2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
28,966
42,056
Taken
34,727
19,915
Mitigated
15,528
10,767
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Azteckisimo
Xing Tian
3,180
410
0
1,768
9,368
6,035
66
3,789
5,351
11,373
0
W
Ratatoskr
BEEFYBOI26
Ratatoskr
9,719
2,636
0
1,359
6,722
2,357
0
787
5,751
0
61,266
W
King Arthur
Elcabro
King Arthur
6,835
526
0
2,301
9,208
5,858
0
0
8,431
10,296
40,233
W
Izanami
Gowlie
Izanami
4,774
3,904
0
1,421
6,617
2,128
0
1,709
4,866
0
62,758
L
Hercules
LitSxge
Hercules
5,339
1,894
0
3,982
10,159
7,539
0
1,313
8,846
0
22,034
L
2,425
207
0
663
7,701
1,921
0
1,498
6,109
42,065
0
W
Khepri
Quircules
Khepri
2,146
688
0
530
6,905
3,448
0
1,295
5,568
9,376
0
W
5,492
959
0
1,939
5,275
1,737
174
1,702
3,420
73,798
0
L
Bakasura
pøkimane
Bakasura
2,666
2,302
0
2,347
9,212
2,946
0
1,419
7,707
0
36,366
L
6,863
2,456
0
2,007
5,616
1,474
0
785
4,831
0
50,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,191
Gold Earned
38,231
347
Minions Killed
522
0
Camps Cleared
0
1,283,984
Distance Traveled
1,385,634
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,946
380
12
1
0
221,962
1
W
Ratatoskr
8,689
668
102
8
0
338,393
2
W
King Arthur
7,665
590
116
9
0
258,928
4
W
Izanami
6,859
528
120
9
0
230,380
4
L
Hercules
5,786
445
51
4
0
239,963
1
L
Janus
6,361
489
96
7
0
246,607
6
W
Khepri
5,879
452
22
2
0
257,485
5
W
Janus
9,139
703
162
12
0
300,448
3
L
Bakasura
6,920
532
90
7
0
317,733
4
L
Neith
7,178
552
98
8
0
257,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role