Player Matchup

Chronos
Chronos
 
Chronos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BBDS Dark
Danzaburou
Level 74
God Stats
13W - 10L
1,616 SR
Queue Stats
54W - 58L
1,428 Elo+
Solo
Sylvanus
Sylvanus
TonyTone63
Sylvanus
Level 106
God Stats
4W - 5L
1,606 SR
Queue Stats
21W - 20L
1,429 Elo+
Solo
Team Averages
Level 110
1,574 SR
1,452 Elo+

VS

Team Averages
Level 86
1,438 SR
1,412 Elo+
Neith
Neith
FabrizioNetro
Neith
Level 106
God Stats
3W - 1L
1,511 SR
Queue Stats
151W - 176L
1,385 Elo+
Solo
Cerberus
Cerberus
UnwornKnight04
Cerberus
Level 28
God Stats
18W - 24L
1,489 SR
Queue Stats
129W - 142L
1,395 Elo+
Party 1
Sol
Sol
Wyvern Husky
Sol
Level 125
God Stats
8W - 5L
1,314 SR
Queue Stats
245W - 208L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 5 / 1
6,692
744
5,728
9,130
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
BBDS Dark
Danzaburou
9
2 / 8 / 1
6,039
671
5,495
10,225
3,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
TonyTone63
Sylvanus
4
0 / 2 / 0
5,008
556
90
1,692
768
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 12
7,375
819
3,925
5,685
2,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
1 / 2 / 11
7,618
846
2,755
7,734
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
12 / 1 / 3
8,934
993
10,755
9,741
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
15
15
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
1
0.5
L
Danzaburou
BBDS Dark
Danzaburou
2
8
1
0.31
W
2
1
12
8
L
Sylvanus
TonyTone63
Sylvanus
0
2
0
0
W
Cerberus
1
2
11
3.25
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
17,435
21,047
Taken
23,160
6,878
Mitigated
12,566
1,915
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,728
1,316
0
676
9,130
2,715
0
5,656
3,474
19,183
0
L
Danzaburou
BBDS Dark
Danzaburou
5,495
973
0
1,011
10,225
3,395
0
5,937
4,288
0
18,690
W
3,925
1,737
0
2,933
5,685
2,016
877
1,971
3,714
0
22,295
L
Sylvanus
TonyTone63
Sylvanus
90
30
144
84
1,692
768
0
1,296
396
280
0
W
Cerberus
2,755
176
0
2,348
7,734
6,735
66
2,683
5,051
13,789
0
W
10,755
4,275
0
4,685
9,741
3,815
1,838
2,013
7,728
32,117
3,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,739
Gold Earned
23,927
60
Minions Killed
139
1
Camps Cleared
7
272,109
Distance Traveled
473,522
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,692
744
34
4
0
116,548
0
L
Danzaburou
6,039
671
26
3
1
130,424
1
W
Neith
7,375
819
49
5
2
150,907
2
L
Sylvanus
5,008
556
0
0
0
25,137
0
W
Cerberus
7,618
846
33
4
1
165,824
1
W
Sol
8,934
993
57
6
4
156,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role