Player Matchup

Ah Puch
Ah Puch
Kdub951
Ah Puch
Level 107
God Stats
2W - 3L
1,326 SR
Queue Stats
74W - 73L
1,531 Elo+
Solo
Skadi
Skadi
XxKrakenSrxX
Skadi
Level 91
God Stats
1W - 2L
1,731 SR
Queue Stats
211W - 213L
1,552 Elo+
Solo
Serqet
Serqet
juicebxx26
Serqet
Level 67
God Stats
9W - 9L
1,695 SR
Queue Stats
61W - 35L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
killuall84
Baron Samedi
Level 127
God Stats
1W - 3L
1,479 SR
Queue Stats
482W - 471L
1,553 Elo+
Party 1
Loki
Loki
xxhighfivesxx
Loki
Level 135
God Stats
64W - 67L
1,533 SR
Queue Stats
666W - 694L
1,482 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,540 Elo+

VS

Team Averages
Level 131
1,551 SR
1,560 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eee MARIO
King Arthur
Level 100
God Stats
15W - 17L
1,592 SR
Queue Stats
267W - 241L
1,547 Elo+
Solo
Apollo
Apollo
MoNkEyTrEs
Apollo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 63L
1,630 Elo+
Solo
Ne Zha
Ne Zha
amaterasou_
Ne Zha
Level 144
God Stats
8W - 4L
1,765 SR
Queue Stats
91W - 88L
1,550 Elo+
Solo
Chronos
Chronos
theantonio777
Chronos
Level 146
God Stats
3W - 3L
1,399 SR
Queue Stats
39W - 39L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kdub951
Ah Puch
17
3 / 1 / 10
10,880
989
13,653
9,444
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 4 / 4
10,595
963
13,061
14,284
6,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
juicebxx26
Serqet
17
4 / 3 / 5
10,306
937
7,539
15,393
10,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
killuall84
Baron Samedi
17
3 / 7 / 7
10,955
996
12,715
14,836
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 6 / 6
9,938
903
6,519
15,364
6,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

158

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 2 / 13
10,319
938
11,659
8,038
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Eee MARIO
King Arthur
18
4 / 2 / 14
11,385
1,035
9,335
12,469
12,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
MoNkEyTrEs
Apollo
18
8 / 3 / 10
12,083
1,098
16,912
9,162
3,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
18
6 / 2 / 11
11,657
1,060
16,260
11,760
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
17
2 / 5 / 12
10,408
946
11,104
15,183
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
14
Kills
21
21
Deaths
14
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
13
3.75
W
King Arthur
Eee MARIO
King Arthur
4
2
14
5.5
L
Ah Puch
Kdub951
Ah Puch
3
1
10
8
W
Apollo
MoNkEyTrEs
Apollo
8
3
10
4.33
L
3
4
4
1.25
W
Ne Zha
6
2
11
5.75
L
Serqet
juicebxx26
Serqet
4
3
5
2.17
L
Baron Samedi
killuall84
Baron Samedi
3
7
7
0.93
W
Chronos
2
5
12
1.6
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,487
Damage
65,270
69,321
Taken
56,612
35,944
Mitigated
29,578
2,917
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,659
378
240
612
8,038
2,983
0
3,228
4,810
31,733
0
W
King Arthur
Eee MARIO
King Arthur
9,335
103
0
105
12,469
12,574
0
6,508
5,685
3,995
25,575
L
Ah Puch
Kdub951
Ah Puch
13,653
61
0
546
9,444
3,723
0
3,031
6,413
29,125
0
W
Apollo
MoNkEyTrEs
Apollo
16,912
9,322
0
2,229
9,162
3,660
0
4,066
4,993
0
37,996
L
13,061
3,604
0
198
14,284
6,562
0
5,249
9,035
0
38,540
W
Ne Zha
16,260
4,357
0
2,646
11,760
4,513
0
6,111
5,463
0
32,603
L
Serqet
juicebxx26
Serqet
7,539
1,220
0
110
15,393
10,782
0
4,068
11,325
0
17,584
L
Baron Samedi
killuall84
Baron Samedi
12,715
756
763
1,300
14,836
8,495
0
6,414
8,422
32,162
0
W
Chronos
11,104
4,149
0
1,268
15,183
5,848
0
6,455
8,406
27,569
0
L
6,519
1,318
0
0
15,364
6,382
0
6,015
9,349
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
55,852
199
Minions Killed
235
6
Camps Cleared
11
1,084,064
Distance Traveled
1,057,228
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,319
938
56
5
2
199,190
0
W
King Arthur
11,385
1,035
59
5
2
228,015
0
L
Ah Puch
10,880
989
36
3
0
243,202
0
W
Apollo
12,083
1,098
53
5
1
197,992
0
L
Skadi
10,595
963
55
5
3
202,077
0
W
Ne Zha
11,657
1,060
29
3
2
232,982
1
L
Serqet
10,306
937
23
2
1
220,126
3
L
Baron Samedi
10,955
996
51
5
0
199,649
0
W
Chronos
10,408
946
38
3
4
199,049
3
L
Loki
9,938
903
34
3
2
219,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role