Player Matchup

Artemis
Artemis
DeletusThusFetus
Artemis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,616 Elo+
Solo
King Arthur
King Arthur
Elit3Nileek
King Arthur
Level 33
God Stats
11W - 12L
1,658 SR
Queue Stats
178W - 129L
1,610 Elo+
Party 4
Scylla
Scylla
JuicyLibatron
Scylla
Level 108
God Stats
10W - 13L
1,516 SR
Queue Stats
677W - 607L
1,576 Elo+
Party 4
Thanatos
Thanatos
MataJotos115
Thanatos
Level 56
God Stats
33W - 29L
1,626 SR
Queue Stats
351W - 284L
1,663 Elo+
Party 3
Cerberus
Cerberus
OSWI
Cerberus
Level 22
God Stats
13W - 9L
1,546 SR
Queue Stats
102W - 119L
1,613 Elo+
Party 3
Team Averages
Level 53
1,569 SR
1,616 Elo+

VS

Team Averages
Level 81
1,683 SR
1,694 Elo+
Scylla
Scylla
Cräze
Scylla
Level 26
God Stats
14W - 4L
1,856 SR
Queue Stats
134W - 35L
1,813 Elo+
Party 2
Freya
Freya
RondleMcFondleU
Freya
Level 156
God Stats
5W - 2L
1,721 SR
Queue Stats
394W - 347L
1,566 Elo+
Solo
Apollo
Apollo
VyscoI
Apollo
Level 79
God Stats
45W - 15L
1,713 SR
Queue Stats
420W - 200L
1,835 Elo+
Party 2
Hercules
Hercules
pibs
Hercules
Level 96
God Stats
2W - 1L
1,680 SR
Queue Stats
16W - 16L
1,606 Elo+
Party 1
Pele
Pele
poseidonjungle
Pele
Level 46
God Stats
2W - 2L
1,444 SR
Queue Stats
123W - 67L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
9,680
569
11,265
11,810
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Elit3Nileek
King Arthur
14
0 / 6 / 1
8,034
473
4,242
14,383
10,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 8 / 2
8,562
504
4,381
13,220
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MataJotos115
Thanatos
15
6 / 5 / 1
10,053
591
8,091
10,515
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
OSWI
Cerberus
11
1 / 5 / 7
7,776
457
3,705
14,261
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cräze
Scylla
18
4 / 1 / 8
11,517
677
13,062
7,256
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 3
10,092
594
4,195
15,031
4,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
VyscoI
Apollo
18
14 / 3 / 3
12,720
748
17,279
12,882
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
pibs
Hercules
13
1 / 4 / 9
9,284
546
4,581
15,433
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 1 / 7
11,209
659
11,014
15,512
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
15
Kills
29
29
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cräze
Scylla
4
1
8
8
L
7
5
2
1.6
L
King Arthur
Elit3Nileek
King Arthur
0
6
1
0.08
L
1
8
2
0.25
L
Thanatos
MataJotos115
Thanatos
6
5
1
1.3
L
Cerberus
OSWI
Cerberus
1
5
7
0.9
W
2
7
3
0.5
W
Apollo
VyscoI
Apollo
14
3
3
5.17
W
Hercules
pibs
Hercules
1
4
9
1.38
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,684
Damage
50,131
64,189
Taken
66,114
33,141
Mitigated
32,829
14,227
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cräze
Scylla
13,062
1,389
0
1,286
7,256
2,078
2,093
1,721
5,385
84,810
0
L
11,265
4,607
0
2,001
11,810
4,004
0
3,811
7,999
0
76,554
L
King Arthur
Elit3Nileek
King Arthur
4,242
528
40
1,615
14,383
10,588
0
3,541
10,842
0
47,174
L
4,381
735
0
1,676
13,220
4,059
0
4,683
8,537
47,092
0
L
Thanatos
MataJotos115
Thanatos
8,091
2,714
0
6,861
10,515
2,942
0
2,301
8,214
0
45,109
L
Cerberus
OSWI
Cerberus
3,705
589
0
2,034
14,261
11,548
0
2,992
11,269
17,454
0
W
4,195
1,311
0
7,390
15,031
4,620
1,603
464
14,567
55,961
0
W
Apollo
VyscoI
Apollo
17,279
10,653
0
3,559
12,882
5,497
6,331
1,377
11,437
0
89,070
W
Hercules
pibs
Hercules
4,581
1,185
0
5,871
15,433
12,610
282
2,212
13,177
0
19,297
W
11,014
3,415
0
9,320
15,512
8,024
2,172
1,920
13,462
0
75,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
54,822
456
Minions Killed
541
0
Camps Cleared
0
1,502,994
Distance Traveled
1,625,943
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,517
677
157
9
0
323,602
1
L
Artemis
9,680
569
133
8
0
283,674
2
L
King Arthur
8,034
473
105
6
0
328,320
3
L
Scylla
8,562
504
98
6
0
287,479
0
L
Thanatos
10,053
591
82
5
0
272,536
3
L
Cerberus
7,776
457
38
2
0
330,985
0
W
Freya
10,092
594
92
5
0
285,879
0
W
Apollo
12,720
748
158
9
0
316,920
2
W
Hercules
9,284
546
19
1
0
339,617
5
W
Pele
11,209
659
115
7
0
359,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role