Player Matchup

Tiamat
Tiamat
Gold I
Convict740
Tiamat
Gold I
Level 143
God Stats
3W - 1L
1,658 SR
Queue Stats
128W - 129L
1,695 MMR
Solo
Set
Set
Gold II
FEZMXN
Set
Gold II
Level 155
God Stats
7W - 10L
1,594 SR
Queue Stats
307W - 296L
1,640 MMR
Solo
Artemis
Artemis
Platinum IV
PrpBufBandit
Artemis
Platinum IV
Level 41
God Stats
5W - 3L
1,685 SR
Queue Stats
26W - 20L
1,824 MMR
Party 1
Ymir
Ymir
Gold II
ShadowsWoe
Ymir
Gold II
Level 157
God Stats
5W - 7L
1,736 SR
Queue Stats
357W - 347L
1,491 MMR
Party 1
Vamana
Vamana
Gold II
Stydur
Vamana
Gold II
Level 143
God Stats
14W - 15L
1,601 SR
Queue Stats
319W - 317L
1,636 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,655 SR
1,657 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,589 SR
1,657 MMR
Ares
Ares
Platinum IV
RapsLinger99
Ares
Platinum IV
Level 122
God Stats
40W - 18L
1,757 SR
Queue Stats
450W - 458L
1,692 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
fabiengiard
Zhong Kui
Platinum V
Level 137
God Stats
65W - 66L
1,635 SR
Queue Stats
172W - 176L
1,706 MMR
Solo
Neith
Neith
Gold II
issai013
Neith
Gold II
Level 115
God Stats
12W - 15L
1,341 SR
Queue Stats
201W - 208L
1,646 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
temp-269260
Gilgamesh
Gold I
Level 123
God Stats
50W - 30L
1,610 SR
Queue Stats
648W - 628L
1,559 MMR
Party 2
Artio
Artio
Platinum II
temp-818393
Artio
Platinum II
Level 127
God Stats
95W - 58L
1,602 SR
Queue Stats
665W - 650L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Convict740
Tiamat
19
2 / 7 / 5
12,182
530
16,590
11,186
8,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
FEZMXN
Set
18
4 / 7 / 3
11,289
491
8,795
20,872
11,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
PrpBufBandit
Artemis
18
2 / 3 / 3
11,056
481
11,641
12,017
5,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 8 / 3
9,203
400
11,456
22,019
21,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Stydur
Vamana
17
1 / 4 / 1
11,584
504
6,393
20,387
15,495
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneAphroditeAthenaKumbhakarnaMorgan Le Fay

VS

Bans
KhepriCu ChulainnKaliTyrHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 11
12,331
536
9,081
17,825
24,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
fabiengiard
Zhong Kui
20
12 / 3 / 9
15,224
662
16,924
20,881
15,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
issai013
Neith
19
0 / 3 / 7
13,173
573
7,848
12,588
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
temp-269260
Gilgamesh
20
9 / 4 / 13
14,886
647
18,455
22,512
11,128
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 0 / 5
14,050
611
14,795
17,315
21,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
11
Kills
29
29
Deaths
11
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Convict740
Tiamat
2
7
5
0.64
L
Set
FEZMXN
Set
4
7
3
0.79
L
Artemis
PrpBufBandit
Artemis
2
3
3
1.17
W
5
1
11
10.5
L
2
8
3
0.44
L
Vamana
Stydur
Vamana
1
4
1
0.38
W
Zhong Kui
fabiengiard
Zhong Kui
12
3
9
5.5
W
Neith
issai013
Neith
0
3
7
1.17
W
Gilgamesh
temp-269260
Gilgamesh
9
4
13
3.88
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,875
Damage
67,103
86,481
Taken
91,121
62,986
Mitigated
77,633
15,518
Healing
40,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Convict740
Tiamat
16,590
1,441
0
1,342
11,186
8,937
90
4,961
6,125
77,919
0
L
Set
FEZMXN
Set
8,795
3,811
0
4,505
20,872
11,450
0
8,374
12,498
0
87,756
L
Artemis
PrpBufBandit
Artemis
11,641
4,066
0
3,537
12,017
5,206
982
1,963
9,944
0
84,958
W
9,081
600
0
4,824
17,825
24,864
702
6,304
11,411
44,023
0
L
11,456
3,007
0
1,635
22,019
21,898
0
10,271
11,054
39,762
6,317
L
Vamana
Stydur
Vamana
6,393
3,583
0
4,499
20,387
15,495
0
13,852
5,948
706
71,722
W
Zhong Kui
fabiengiard
Zhong Kui
16,924
2,181
747
11,996
20,881
15,305
5,769
8,964
11,391
106,527
0
W
Neith
issai013
Neith
7,848
2,625
0
5,159
12,588
4,883
6,747
1,603
10,959
0
104,727
W
Gilgamesh
temp-269260
Gilgamesh
18,455
8,573
0
7,684
22,512
11,128
264
8,287
13,985
0
130,906
W
14,795
1,357
748
9,837
17,315
21,453
1,647
3,820
13,433
94,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,314
Gold Earned
69,664
644
Minions Killed
776
0
Camps Cleared
0
1,955,985
Distance Traveled
2,179,926
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,182
530
152
7
0
375,586
2
L
Set
11,289
491
130
6
0
442,859
1
L
Artemis
11,056
481
150
7
0
399,541
3
W
Ares
12,331
536
62
3
0
429,019
6
L
Ymir
9,203
400
51
2
0
339,504
3
L
Vamana
11,584
504
161
7
0
398,495
2
W
Zhong Kui
15,224
662
207
9
0
430,755
0
W
Neith
13,173
573
177
8
0
391,951
2
W
Gilgamesh
14,886
647
146
6
0
437,637
4
W
Artio
14,050
611
184
8
0
490,564
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role