Player Matchup

Yemoja
Yemoja
ApexVector1
Yemoja
Level 35
God Stats
106W - 97L
1,492 SR
Queue Stats
124W - 122L
1,479 Elo+
Solo
Fenrir
Fenrir
GalacticCap9993
Fenrir
Level 116
God Stats
5W - 11L
1,315 SR
Queue Stats
470W - 493L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
elPacoloco2
Zhong Kui
Level 127
God Stats
4W - 4L
1,642 SR
Queue Stats
313W - 341L
1,510 Elo+
Party 2
Anubis
Anubis
ironHulk5214
Anubis
Level 36
God Stats
2W - 2L
1,785 SR
Queue Stats
7W - 12L
1,421 Elo+
Solo
Charybdis
Charybdis
jump-sickly327
Charybdis
Level 42
God Stats
2W - 2L
1,733 SR
Queue Stats
157W - 190L
1,515 Elo+
Solo
Team Averages
Level 71
1,593 SR
1,481 Elo+

VS

Team Averages
Level 53
1,474 SR
1,480 Elo+
Thor
Thor
BartholomewWise
Thor
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 105L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Frostkrow
Danzaburou
Level 44
God Stats
55W - 72L
1,391 SR
Queue Stats
267W - 308L
1,380 Elo+
Solo
Artio
Artio
Jfk82400
Artio
Level 35
God Stats
1W - 1L
1,522 SR
Queue Stats
130W - 104L
1,566 Elo+
Solo
Sol
Sol
MalwareInstalled
Sol
Level 79
God Stats
31W - 17L
1,592 SR
Queue Stats
217W - 215L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
imCloak-
Ao Kuang
Level 49
God Stats
19W - 17L
1,366 SR
Queue Stats
126W - 118L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 3 / 5
11,253
938
8,179
16,779
22,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 4
10,135
845
11,461
17,434
9,916
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
elPacoloco2
Zhong Kui
17
4 / 0 / 1
10,951
913
23,581
10,066
7,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
0 / 2 / 4
9,882
824
4,823
6,193
2,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
jump-sickly327
Charybdis
16
0 / 3 / 4
10,182
849
9,252
10,726
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

194

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
9,811
818
6,536
10,158
3,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Frostkrow
Danzaburou
18
1 / 0 / 6
11,232
936
13,223
8,344
3,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Jfk82400
Artio
17
1 / 2 / 5
10,815
901
9,999
24,729
29,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 0 / 5
11,399
950
15,521
6,752
2,161
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
imCloak-
Ao Kuang
17
4 / 2 / 3
11,038
920
12,015
12,745
4,451
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
5
Kills
10
10
Deaths
5
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
5
0.83
W
1
1
2
2
W
Danzaburou
Frostkrow
Danzaburou
1
0
6
4
L
1
2
4
1.5
W
Artio
Jfk82400
Artio
1
2
5
1.75
W
3
0
5
5.5
L
Zhong Kui
elPacoloco2
Zhong Kui
4
0
1
4.5
W
Ao Kuang
imCloak-
Ao Kuang
4
2
3
2.75
L
Anubis
0
2
4
1
L
Charybdis
jump-sickly327
Charybdis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,296
Damage
57,294
61,198
Taken
62,728
46,356
Mitigated
43,039
11,368
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,179
729
2,290
2,016
16,779
22,025
0
11,303
5,476
25,581
0
W
6,536
842
0
0
10,158
3,170
0
5,831
3,648
0
7,259
W
Danzaburou
Frostkrow
Danzaburou
13,223
5,690
619
3,213
8,344
3,419
0
5,072
3,272
0
37,653
L
11,461
146
0
54
17,434
9,916
0
10,240
7,194
0
19,340
W
Artio
Jfk82400
Artio
9,999
404
1,925
4,754
24,729
29,838
0
15,136
9,593
24,560
0
W
15,521
5,048
0
2,092
6,752
2,161
0
4,758
1,994
52,587
0
L
Zhong Kui
elPacoloco2
Zhong Kui
23,581
1,259
0
3,433
10,066
7,158
0
5,216
4,850
35,924
0
W
Ao Kuang
imCloak-
Ao Kuang
12,015
3,475
0
2,421
12,745
4,451
0
5,786
6,959
22,768
0
L
Anubis
4,823
460
0
1,199
6,193
2,939
0
4,035
2,158
19,077
0
L
Charybdis
jump-sickly327
Charybdis
9,252
5,566
0
2,376
10,726
4,318
0
6,741
3,985
0
41,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
54,295
216
Minions Killed
226
4
Camps Cleared
7
1,089,886
Distance Traveled
1,088,497
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,253
938
27
2
0
200,494
1
W
Thor
9,811
818
2
0
0
195,772
0
W
Danzaburou
11,232
936
80
7
2
221,408
2
L
Fenrir
10,135
845
21
2
1
256,067
0
W
Artio
10,815
901
18
2
1
245,109
2
W
Sol
11,399
950
104
9
0
193,847
0
L
Zhong Kui
10,951
913
42
4
1
230,139
0
W
Ao Kuang
11,038
920
22
2
4
232,361
0
L
Anubis
9,882
824
50
4
0
203,273
1
L
Charybdis
10,182
849
76
6
2
199,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role